Player Matchup

Cernunnos
Cernunnos
ImSoMoisst
Cernunnos
Level 120
God Stats
1W - 1L
1,623 SR
Queue Stats
188W - 160L
1,530 Elo+
Party 1
Arachne
Arachne
Kikiss2303
Arachne
Level 52
God Stats
5W - 0L
1,826 SR
Queue Stats
35W - 31L
1,471 Elo+
Party 2
Ra
Ra
iisma_02
Ra
Level 82
God Stats
6W - 0L
1,759 SR
Queue Stats
103W - 87L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
temp-404075
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,541 Elo+
Party 1
Ravana
Ravana
xLightsOut2x
Ravana
Level 127
God Stats
1W - 0L
1,455 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 1
Team Averages
Level 93
1,633 SR
1,496 Elo+

VS

Team Averages
Level 109
1,502 SR
1,479 Elo+
Ymir
Ymir
BadestBoo
Ymir
Level 81
God Stats
0W - 2L
1,264 SR
Queue Stats
11W - 10L
1,507 Elo+
Solo
Neith
Neith
CAWB95
Neith
Level 85
God Stats
5W - 7L
1,664 SR
Queue Stats
103W - 120L
1,431 Elo+
Party 3
Pele
Pele
KingDemanded
Pele
Level 124
God Stats
17W - 18L
1,522 SR
Queue Stats
306W - 281L
1,521 Elo+
Party 3
Janus
Janus
LargestSword
Janus
Level 126
God Stats
4W - 7L
1,612 SR
Queue Stats
61W - 97L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
Otis562
Zhong Kui
Level 128
God Stats
5W - 6L
1,450 SR
Queue Stats
228W - 215L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ImSoMoisst
Cernunnos
15
10 / 2 / 1
9,729
649
13,639
11,913
5,612
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Kikiss2303
Arachne
14
5 / 2 / 1
8,063
538
6,447
12,128
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 2 / 4
8,105
540
4,133
5,742
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
temp-404075
Sun Wukong
14
2 / 1 / 0
8,015
534
4,488
12,375
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
12
1 / 1 / 8
7,270
485
6,616
7,857
6,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 2 / 1
5,914
394
2,344
7,576
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
CAWB95
Neith
12
1 / 6 / 2
6,951
463
5,212
11,395
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 6 / 2
8,367
558
8,930
15,638
5,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 4 / 2
8,719
581
8,441
8,132
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Otis562
Zhong Kui
14
1 / 2 / 0
8,160
544
7,888
11,088
8,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
20
Kills
8
8
Deaths
20
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
1
0.25
L
Neith
CAWB95
Neith
1
6
2
0.33
W
Cernunnos
ImSoMoisst
Cernunnos
10
2
1
5.25
W
Arachne
Kikiss2303
Arachne
5
2
1
2.75
L
3
6
2
0.67
L
3
4
2
1
L
Zhong Kui
Otis562
Zhong Kui
1
2
0
0.5
W
2
2
4
2
W
Sun Wukong
temp-404075
Sun Wukong
2
1
0
2
W
Ravana
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
32,815
50,015
Taken
53,829
27,698
Mitigated
24,873
16,247
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,344
816
0
1,518
7,576
4,424
0
119
7,457
14,008
0
L
Neith
CAWB95
Neith
5,212
2,036
0
1,829
11,395
3,595
0
22
11,373
0
39,758
W
Cernunnos
ImSoMoisst
Cernunnos
13,639
8,340
0
5,933
11,913
5,612
563
2,647
9,186
0
74,773
W
Arachne
Kikiss2303
Arachne
6,447
4,141
0
3,390
12,128
4,266
0
2,230
9,782
0
54,432
L
8,930
2,126
0
4,809
15,638
5,157
0
1,740
13,726
0
64,967
L
8,441
692
0
704
8,132
3,020
0
2,056
6,076
73,022
0
L
Zhong Kui
Otis562
Zhong Kui
7,888
706
0
7,503
11,088
8,677
532
179
10,909
70,083
0
W
4,133
170
324
1,438
5,742
2,109
300
2,718
2,922
61,566
0
W
Sun Wukong
temp-404075
Sun Wukong
4,488
656
0
3,099
12,375
9,562
0
7,979
4,370
0
60,917
W
Ravana
6,616
2,325
0
2,063
7,857
6,149
0
2,634
5,027
0
42,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,182
Gold Earned
38,111
464
Minions Killed
445
0
Camps Cleared
0
1,457,813
Distance Traveled
1,321,367
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,914
394
19
1
0
192,274
4
L
Neith
6,951
463
75
5
0
254,847
0
W
Cernunnos
9,729
649
110
7
0
262,167
0
W
Arachne
8,063
538
77
5
0
326,374
0
L
Pele
8,367
558
98
7
0
337,445
0
L
Janus
8,719
581
138
9
0
304,420
2
L
Zhong Kui
8,160
544
115
8
0
232,381
3
W
Ra
8,105
540
111
7
0
295,440
0
W
Sun Wukong
8,015
534
108
7
0
275,955
0
W
Ravana
7,270
485
58
4
0
297,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role