Player Matchup

Charon
Charon
Gangsta1Bear
Charon
Level 87
God Stats
2W - 2L
1,319 SR
Queue Stats
273W - 248L
1,458 Elo+
Solo
Bellona
Bellona
PoorPocket
Bellona
Level 84
God Stats
22W - 19L
1,544 SR
Queue Stats
80W - 73L
1,501 Elo+
Solo
Thor
Thor
ProvokedTeddy
Thor
Level 107
God Stats
7W - 1L
1,752 SR
Queue Stats
48W - 19L
1,636 Elo+
Solo
Raijin
Raijin
kurt0810
Raijin
Level 95
God Stats
1W - 3L
1,684 SR
Queue Stats
154W - 149L
1,494 Elo+
Solo
Freya
Freya
yodastone
Freya
Level 84
God Stats
11W - 11L
1,570 SR
Queue Stats
64W - 58L
1,460 Elo+
Solo
Team Averages
Level 91
1,574 SR
1,510 Elo+

VS

Team Averages
Level 106
1,552 SR
1,481 Elo+
Kuzenbo
Kuzenbo
Akemi_3iri
Kuzenbo
Level 69
God Stats
3W - 5L
1,384 SR
Queue Stats
65W - 68L
1,427 Elo+
Solo
Maui
Maui
BubbleGumTip
Maui
Level 69
God Stats
7W - 3L
1,630 SR
Queue Stats
316W - 287L
1,553 Elo+
Party 1
Fenrir
Fenrir
Jamez5998
Fenrir
Level 149
God Stats
9W - 7L
1,626 SR
Queue Stats
423W - 426L
1,515 Elo+
Solo
Bastet
Bastet
Skeleychris
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
319W - 331L
1,439 Elo+
Solo
Medusa
Medusa
samM6-9
Medusa
Level 86
God Stats
7W - 2L
1,619 SR
Queue Stats
90W - 70L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
0 / 1 / 1
5,586
508
3,173
6,010
5,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
PoorPocket
Bellona
4
0 / 1 / 0
4,306
391
975
2,398
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,307
482
4,621
8,166
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
kurt0810
Raijin
11
2 / 3 / 0
6,294
572
2,147
6,081
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Freya
yodastone
Freya
10
1 / 4 / 0
5,582
507
4,407
6,914
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akemi_3iri
Kuzenbo
11
0 / 2 / 2
6,312
574
2,395
7,177
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 4
6,249
568
2,940
6,242
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Jamez5998
Fenrir
11
0 / 0 / 1
6,662
606
1,818
7,837
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
11
4 / 1 / 1
6,442
586
3,594
11,173
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
samM6-9
Medusa
10
3 / 0 / 2
6,519
593
5,224
5,935
2,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
9
10
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Akemi_3iri
Kuzenbo
0
2
2
0.5
W
2
0
4
4
L
Charon
0
1
1
0.5
W
Fenrir
Jamez5998
Fenrir
0
0
1
0.5
L
Bellona
PoorPocket
Bellona
0
1
0
0
L
0
1
0
0
W
Bastet
4
1
1
4.5
L
Raijin
kurt0810
Raijin
2
3
0
0.67
W
Medusa
samM6-9
Medusa
3
0
2
4
L
Freya
yodastone
Freya
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,323
Damage
15,971
29,569
Taken
38,364
13,589
Mitigated
18,761
6,189
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Akemi_3iri
Kuzenbo
2,395
874
0
921
7,177
5,296
25
2,167
5,010
36,499
0
W
2,940
785
0
1,768
6,242
4,334
0
2,284
3,662
14,512
0
L
Charon
3,173
518
0
2,040
6,010
5,055
0
1,382
4,628
21,172
0
W
Fenrir
Jamez5998
Fenrir
1,818
585
0
3,413
7,837
2,962
601
0
7,837
0
38,618
L
Bellona
PoorPocket
Bellona
975
202
0
885
2,398
1,283
0
0
2,398
0
7,910
L
4,621
820
39
968
8,166
2,817
0
915
7,251
0
31,398
W
Bastet
3,594
1,230
0
5,355
11,173
4,005
0
2,307
8,808
0
42,669
L
Raijin
kurt0810
Raijin
2,147
153
0
730
6,081
2,028
0
1,661
4,420
44,762
0
W
Medusa
samM6-9
Medusa
5,224
2,261
0
3,536
5,935
2,164
1,014
2,501
3,288
0
39,716
L
Freya
yodastone
Freya
4,407
1,074
0
1,527
6,914
2,406
0
1,377
5,533
27,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
32,184
248
Minions Killed
277
0
Camps Cleared
0
944,308
Distance Traveled
1,145,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,312
574
55
5
0
216,337
0
W
Maui
6,249
568
16
1
0
237,505
0
L
Charon
5,586
508
37
3
0
213,573
0
W
Fenrir
6,662
606
74
7
0
204,530
0
L
Bellona
4,306
391
17
2
0
58,528
0
L
Thor
5,307
482
55
5
0
257,768
0
W
Bastet
6,442
586
68
6
0
259,452
0
L
Raijin
6,294
572
78
7
0
193,726
0
W
Medusa
6,519
593
64
6
0
227,677
0
L
Freya
5,582
507
61
6
0
220,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role