Player Matchup

Tiamat
Tiamat
Flash Fenix
Tiamat
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,224 Elo+
Solo
Jing Wei
Jing Wei
PPtouch8EEED
Jing Wei
Level 83
God Stats
3W - 8L
1,373 SR
Queue Stats
229W - 229L
1,431 Elo+
Solo
Nike
Nike
angel ep
Nike
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
171W - 152L
1,447 Elo+
Solo
Cthulhu
Cthulhu
gemmini007
Cthulhu
Level 169
God Stats
5W - 3L
1,544 SR
Queue Stats
372W - 362L
1,467 Elo+
Party 2
Terra
Terra
o joe 0
Terra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
989 Elo+
Party 2
Team Averages
Level 99
1,483 SR
1,311 Elo+

VS

Team Averages
Level 130
1,440 SR
1,445 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
A_Y_S_Omg
Kumbhakarna
Level 124
God Stats
1W - 3L
1,175 SR
Queue Stats
32W - 41L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Deuclemarine
Nu Wa
Level 108
God Stats
8W - 10L
1,314 SR
Queue Stats
319W - 299L
1,361 Elo+
Solo
Terra
Terra
Hawk7770
Terra
Level 128
God Stats
6W - 0L
1,711 SR
Queue Stats
313W - 280L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 4 / 7
7,304
562
6,418
10,520
6,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
PPtouch8EEED
Jing Wei
17
4 / 4 / 4
8,981
691
8,252
16,763
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
16
5 / 6 / 3
9,364
720
11,399
19,978
19,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
gemmini007
Cthulhu
15
1 / 3 / 7
8,660
666
8,667
15,291
19,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
o joe 0
Terra
13
0 / 4 / 4
6,944
534
1,617
12,694
7,855
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
12 / 2 / 8
11,363
874
17,107
12,575
15,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
 
Vulcan
18
5 / 2 / 14
10,660
820
23,885
7,306
4,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
A_Y_S_Omg
Kumbhakarna
16
1 / 1 / 18
9,365
720
5,287
13,247
16,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 2 / 15
10,087
776
19,110
8,259
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Hawk7770
Terra
14
0 / 3 / 14
9,491
730
3,170
12,273
12,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
10
Kills
21
21
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
2
8
8
W
Vulcan
 
Vulcan
5
2
14
6
W
Kumbhakarna
A_Y_S_Omg
Kumbhakarna
1
1
18
10
W
3
2
15
5.25
L
Tiamat
0
4
7
0.88
W
Terra
Hawk7770
Terra
0
3
14
2.33
L
Jing Wei
PPtouch8EEED
Jing Wei
4
4
4
1.5
L
Nike
5
6
3
1.08
L
Cthulhu
gemmini007
Cthulhu
1
3
7
1.5
L
Terra
o joe 0
Terra
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,353
Damage
68,559
75,246
Taken
53,660
60,761
Mitigated
52,856
26,925
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
17,107
1,947
2,076
5,430
12,575
15,991
2,792
4,102
8,473
26,867
0
W
Vulcan
 
Vulcan
23,885
12,006
733
822
7,306
4,286
1,624
2,231
5,075
50,006
0
W
Kumbhakarna
A_Y_S_Omg
Kumbhakarna
5,287
481
625
444
13,247
16,187
157
4,398
8,481
8,032
484
W
19,110
8,066
1,219
2,766
8,259
4,317
1,700
1,767
6,388
43,941
0
L
Tiamat
6,418
690
1,038
1,442
10,520
6,638
0
9,893
627
14,972
0
W
Terra
Hawk7770
Terra
3,170
639
4,005
2,093
12,273
12,075
520
3,396
8,211
7,961
0
L
Jing Wei
PPtouch8EEED
Jing Wei
8,252
7,656
2,722
5,948
16,763
7,074
345
15,476
1,287
0
35,349
L
Nike
11,399
914
1,361
3,904
19,978
19,597
56
17,782
2,196
0
32,467
L
Cthulhu
gemmini007
Cthulhu
8,667
276
2,069
3,796
15,291
19,597
241
13,387
1,904
32,982
0
L
Terra
o joe 0
Terra
1,617
775
2,738
1,907
12,694
7,855
99
11,646
1,048
4,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,253
Gold Earned
50,966
157
Minions Killed
139
0
Camps Cleared
0
1,092,024
Distance Traveled
1,122,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,363
874
16
1
0
230,899
0
W
Vulcan
10,660
820
57
4
0
235,890
0
W
Kumbhakarna
9,365
720
8
1
0
228,707
0
W
Nu Wa
10,087
776
51
4
0
201,811
0
L
Tiamat
7,304
562
16
1
0
202,608
0
W
Terra
9,491
730
7
1
0
225,628
0
L
Jing Wei
8,981
691
57
4
0
213,647
0
L
Nike
9,364
720
37
3
0
218,472
0
L
Cthulhu
8,660
666
43
3
0
234,668
0
L
Terra
6,944
534
4
0
0
222,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role