Player Matchup

Baron Samedi
Baron Samedi
GbShawty13
Baron Samedi
Level 17
God Stats
0W - 6L
1,088 SR
Queue Stats
21W - 27L
1,313 Elo+
Party 3
Cu Chulainn
Cu Chulainn
LilBurntBrownie
Cu Chulainn
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
59W - 63L
1,475 Elo+
Party 1
Pele
Pele
Rxvenge17
Pele
Level 27
God Stats
7W - 7L
1,551 SR
Queue Stats
194W - 195L
1,446 Elo+
Party 1
Terra
Terra
Saitama340
Terra
Level 12
God Stats
1W - 1L
1,756 SR
Queue Stats
7W - 15L
1,246 Elo+
Party 3
Heimdallr
Heimdallr
Shadowhound4
Heimdallr
Level 42
God Stats
1W - 1L
1,747 SR
Queue Stats
23W - 35L
1,289 Elo+
Party 3
Team Averages
Level 41
1,487 SR
1,354 Elo+

VS

Team Averages
Level 48
1,483 SR
1,324 Elo+
Artemis
Artemis
Izanagi 69s
Artemis
Level 50
God Stats
6W - 1L
1,550 SR
Queue Stats
37W - 28L
1,296 Elo+
Party 2
Bakasura
Bakasura
MasterOfChaos008
Bakasura
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,235 Elo+
Solo
Charon
Charon
TiedEndymion583
Charon
Level 88
God Stats
3W - 0L
1,725 SR
Queue Stats
30W - 28L
1,296 Elo+
Party 2
Nemesis
Nemesis
WeegeeSenpai
Nemesis
Level 28
God Stats
1W - 0L
1,448 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
kellda
Anubis
Level 36
God Stats
29W - 29L
1,191 SR
Queue Stats
87W - 88L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GbShawty13
Baron Samedi
10
0 / 7 / 3
5,943
495
2,817
8,342
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
LilBurntBrownie
Cu Chulainn
12
2 / 0 / 2
7,080
590
5,109
7,366
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
13
6 / 1 / 0
7,740
645
6,867
12,605
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
8
0 / 2 / 2
5,237
436
1,382
8,593
5,358
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
Shadowhound4
Heimdallr
9
1 / 3 / 2
5,770
481
6,807
8,677
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Izanagi 69s
Artemis
9
2 / 3 / 2
5,521
460
6,015
7,865
2,694
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 2
6,212
518
3,164
11,720
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,829
569
4,021
7,501
5,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
WeegeeSenpai
Nemesis
10
0 / 1 / 0
5,815
485
2,207
6,083
4,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
kellda
Anubis
13
8 / 3 / 2
8,223
685
11,549
8,136
3,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
9
Kills
13
13
Deaths
10
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GbShawty13
Baron Samedi
0
7
3
0.21
W
Artemis
Izanagi 69s
Artemis
2
3
2
1
L
Cu Chulainn
LilBurntBrownie
Cu Chulainn
2
0
2
3
W
1
3
2
0.67
L
Pele
6
1
0
6
L
Terra
0
2
2
0.5
L
Heimdallr
Shadowhound4
Heimdallr
1
3
2
0.67
W
2
0
2
3
W
Nemesis
WeegeeSenpai
Nemesis
0
1
0
0
W
Anubis
kellda
Anubis
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
26,956
45,583
Taken
41,305
20,488
Mitigated
21,462
10,502
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GbShawty13
Baron Samedi
2,817
371
43
576
8,342
2,851
260
5,575
2,626
30,321
0
W
Artemis
Izanagi 69s
Artemis
6,015
2,710
216
1,767
7,865
2,694
0
508
7,357
0
28,151
L
Cu Chulainn
LilBurntBrownie
Cu Chulainn
5,109
826
0
1,054
7,366
4,846
0
233
6,741
0
53,666
W
3,164
2,657
0
3,196
11,720
4,622
0
21
11,699
0
37,339
L
Pele
6,867
1,529
0
5,355
12,605
4,425
0
4,638
7,917
0
62,806
L
Terra
1,382
119
208
1,055
8,593
5,358
0
1,904
6,689
13,390
0
L
Heimdallr
Shadowhound4
Heimdallr
6,807
2,517
0
2,211
8,677
3,008
327
3,220
5,429
0
38,705
W
4,021
1,069
0
2,889
7,501
5,954
0
860
6,641
26,240
0
W
Nemesis
WeegeeSenpai
Nemesis
2,207
966
0
588
6,083
4,475
788
0
6,083
0
25,526
W
Anubis
kellda
Anubis
11,549
123
0
4,118
8,136
3,717
555
3,028
5,108
59,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,770
Gold Earned
32,600
311
Minions Killed
275
0
Camps Cleared
0
1,078,280
Distance Traveled
1,197,412
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,943
495
54
5
0
189,770
3
W
Artemis
5,521
460
42
4
0
243,626
0
L
Cu Chulainn
7,080
590
80
7
0
197,688
1
W
Bakasura
6,212
518
67
6
0
251,098
1
L
Pele
7,740
645
96
8
0
255,925
0
L
Terra
5,237
436
24
2
0
202,482
0
L
Heimdallr
5,770
481
57
5
0
232,415
2
W
Charon
6,829
569
31
3
0
236,575
0
W
Nemesis
5,815
485
38
3
0
232,184
0
W
Anubis
8,223
685
97
8
0
233,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role