Player Matchup

Xbalanque
Xbalanque
Hakobo
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,560 Elo+
Party 1
Aphrodite
Aphrodite
Mismusfred
Aphrodite
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 7L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iloveurmomsomuch
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 1
Team Averages
Level 46
1,572 SR
1,584 Elo+

VS

Team Averages
Level 39
1,705 SR
1,687 Elo+
Ix Chel
Ix Chel
Dark Goji
Ix Chel
Level 17
God Stats
7W - 2L
1,877 SR
Queue Stats
49W - 23L
1,713 Elo+
Party 2
Hou Yi
Hou Yi
Rust Frost
Hou Yi
Level 85
God Stats
6W - 5L
1,370 SR
Queue Stats
262W - 260L
1,499 Elo+
Party 2
Shiva
Shiva
uwuPenelope
Shiva
Level 14
God Stats
5W - 0L
1,869 SR
Queue Stats
52W - 14L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hakobo
Xbalanque
14
2 / 8 / 3
10,467
748
17,296
17,452
7,452
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Mismusfred
Aphrodite
12
2 / 8 / 1
9,964
712
6,177
16,989
8,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
iloveurmomsomuch
Kumbhakarna
14
2 / 4 / 3
10,253
732
7,790
21,097
24,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dark Goji
Ix Chel
17
11 / 1 / 7
13,280
949
26,318
13,493
6,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Rust Frost
Hou Yi
14
4 / 1 / 9
11,447
818
5,939
7,097
2,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 4 / 12
12,098
864
15,870
20,140
19,045
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
20
20
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Dark Goji
Ix Chel
11
1
7
14.5
L
Xbalanque
Hakobo
Xbalanque
2
8
3
0.44
L
Aphrodite
Mismusfred
Aphrodite
2
8
1
0.31
W
Hou Yi
Rust Frost
Hou Yi
4
1
9
8.5
L
Kumbhakarna
iloveurmomsomuch
Kumbhakarna
2
4
3
0.88
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,263
Damage
48,127
55,538
Taken
40,730
40,236
Mitigated
28,728
11,994
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Dark Goji
Ix Chel
26,318
3,505
3,442
2,752
13,493
6,786
907
4,485
8,963
90,374
0
L
Xbalanque
Hakobo
Xbalanque
17,296
6,921
0
1,370
17,452
7,452
0
10,192
7,032
0
52,725
L
Aphrodite
Mismusfred
Aphrodite
6,177
793
4,589
5,130
16,989
8,528
0
10,210
6,699
33,370
0
W
Hou Yi
Rust Frost
Hou Yi
5,939
2,526
0
121
7,097
2,897
788
3,101
3,680
0
24,261
L
Kumbhakarna
iloveurmomsomuch
Kumbhakarna
7,790
687
0
905
21,097
24,256
0
9,135
11,770
24,994
267
W
15,870
1,810
1,571
3,668
20,140
19,045
72
6,351
13,440
5,103
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
36,825
127
Minions Killed
192
0
Camps Cleared
0
686,139
Distance Traveled
776,666
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
13,280
949
108
8
0
254,729
2
L
Xbalanque
10,467
748
59
4
0
217,279
0
L
Aphrodite
9,964
712
50
4
0
205,714
0
W
Hou Yi
11,447
818
33
2
0
252,100
0
L
Kumbhakarna
10,253
732
18
1
0
263,146
0
W
Shiva
12,098
864
51
4
0
269,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role