Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
DCTO12
Ao Kuang
Level 118
God Stats
12W - 5L
1,895 SR
Queue Stats
179W - 168L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
TappedTrack
Kukulkan
Level 109
God Stats
7W - 4L
1,500 SR
Queue Stats
415W - 408L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
Ulxel10
Sun Wukong
Level 54
God Stats
3W - 0L
1,884 SR
Queue Stats
40W - 33L
1,534 Elo+
Party 3
Rama
Rama
Umighax
Rama
Level 159
God Stats
9W - 12L
1,535 SR
Queue Stats
218W - 194L
1,491 Elo+
Solo
Team Averages
Level 117
1,663 SR
1,503 Elo+

VS

Team Averages
Level 124
1,611 SR
1,548 Elo+
Merlin
Merlin
ENRIQUE191020
Merlin
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
104W - 84L
1,539 Elo+
Party 2
Hercules
Hercules
ImSoMoisst
Hercules
Level 120
God Stats
0W - 1L
1,700 SR
Queue Stats
188W - 160L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
Wualo259
Cthulhu
Level 145
God Stats
3W - 3L
1,568 SR
Queue Stats
66W - 55L
1,513 Elo+
Party 2
Xbalanque
Xbalanque
temp-404075
Xbalanque
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,674 Elo+
Party 1
Awilix
Awilix
xLightsOut2x
Awilix
Level 127
God Stats
0W - 1L
1,784 SR
Queue Stats
4W - 5L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
1 / 3 / 18
9,225
513
10,573
15,487
11,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
DCTO12
Ao Kuang
18
17 / 4 / 5
12,203
678
19,132
22,256
9,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
TappedTrack
Kukulkan
16
0 / 1 / 9
9,851
547
9,425
8,087
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Ulxel10
Sun Wukong
17
5 / 1 / 7
11,474
637
10,467
16,706
13,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
Umighax
Rama
18
6 / 1 / 9
11,465
637
7,542
11,043
4,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
8,979
499
7,404
12,103
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
ImSoMoisst
Hercules
11
3 / 6 / 3
7,954
442
7,156
16,556
14,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Wualo259
Cthulhu
13
0 / 5 / 1
8,024
446
8,460
16,940
11,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
temp-404075
Xbalanque
15
1 / 6 / 4
9,392
522
7,766
12,672
4,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
13
3 / 7 / 4
8,571
476
7,612
16,476
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
29
Kills
10
10
Deaths
30
48
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
18
3.33
W
Ao Kuang
DCTO12
Ao Kuang
17
4
5
4.88
L
3
6
2
0.67
L
Hercules
ImSoMoisst
Hercules
3
6
3
0.75
W
Kukulkan
TappedTrack
Kukulkan
0
1
9
4.5
W
Sun Wukong
Ulxel10
Sun Wukong
5
1
7
8.5
W
Rama
Umighax
Rama
6
1
9
10.5
L
Cthulhu
Wualo259
Cthulhu
0
5
1
0.1
L
Xbalanque
temp-404075
Xbalanque
1
6
4
0.5
L
Awilix
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,139
Damage
38,398
73,579
Taken
74,747
42,831
Mitigated
40,970
18,078
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,573
1,279
0
2,308
15,487
11,601
68
2,994
12,457
523
45,797
W
Ao Kuang
DCTO12
Ao Kuang
19,132
4,858
0
5,095
22,256
9,907
0
5,001
17,071
105,855
0
L
7,404
141
0
438
12,103
5,003
0
5,428
6,675
73,251
0
L
Hercules
ImSoMoisst
Hercules
7,156
1,604
0
3,014
16,556
14,110
66
8,550
8,006
0
26,089
W
Kukulkan
TappedTrack
Kukulkan
9,425
1,224
0
883
8,087
3,494
224
1,861
6,152
76,298
0
W
Sun Wukong
Ulxel10
Sun Wukong
10,467
2,128
0
5,621
16,706
13,370
267
5,512
10,928
0
82,379
W
Rama
Umighax
Rama
7,542
6,044
0
4,171
11,043
4,459
3,568
831
9,959
0
89,362
L
Cthulhu
Wualo259
Cthulhu
8,460
737
132
1,451
16,940
11,567
0
5,788
11,112
49,063
262
L
Xbalanque
temp-404075
Xbalanque
7,766
5,509
0
2,984
12,672
4,858
986
2,605
9,951
0
62,526
L
Awilix
7,612
2,972
0
1,008
16,476
5,432
0
6,922
9,554
0
61,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
42,920
562
Minions Killed
427
0
Camps Cleared
0
1,935,478
Distance Traveled
1,780,230
27
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,225
513
53
3
0
408,735
7
W
Ao Kuang
12,203
678
105
6
0
411,182
4
L
Merlin
8,979
499
120
7
0
330,323
4
L
Hercules
7,954
442
29
2
0
384,507
0
W
Kukulkan
9,851
547
125
7
0
372,727
6
W
Sun Wukong
11,474
637
134
7
0
404,818
5
W
Rama
11,465
637
145
8
0
338,016
5
L
Cthulhu
8,024
446
96
5
0
360,195
0
L
Xbalanque
9,392
522
98
5
0
323,844
0
L
Awilix
8,571
476
84
5
0
381,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role