Player Matchup

Hel
Hel
ColdBloodedKing
Hel
Level 86
God Stats
0W - 3L
1,286 SR
Queue Stats
66W - 85L
1,489 Elo+
Party 2
Osiris
Osiris
Flshkr
Osiris
Level 67
God Stats
1W - 2L
1,715 SR
Queue Stats
145W - 151L
1,498 Elo+
Party 3
Ullr
Ullr
Spitcoffee
Ullr
Level 109
God Stats
0W - 1L
1,531 SR
Queue Stats
27W - 34L
1,472 Elo+
Party 2
Janus
Janus
Zerdalias
Janus
Level 87
God Stats
0W - 2L
1,389 SR
Queue Stats
48W - 57L
1,411 Elo+
Party 3
Amaterasu
Amaterasu
xGordito7
Amaterasu
Level 66
God Stats
2W - 3L
1,513 SR
Queue Stats
160W - 146L
1,474 Elo+
Solo
Team Averages
Level 83
1,487 SR
1,469 Elo+

VS

Team Averages
Level 74
1,454 SR
1,442 Elo+
Achilles
Achilles
ARSV504
Achilles
Level 89
God Stats
4W - 2L
1,661 SR
Queue Stats
46W - 64L
1,415 Elo+
Party 1
Loki
Loki
DMCHUG
Loki
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
LIONsaysROAR
Sun Wukong
Level 96
God Stats
1W - 1L
1,273 SR
Queue Stats
58W - 71L
1,400 Elo+
Party 1
Aphrodite
Aphrodite
Sparks998
Aphrodite
Level 28
God Stats
1W - 1L
1,316 SR
Queue Stats
7W - 4L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
Level 88
God Stats
4W - 2L
1,518 SR
Queue Stats
200W - 208L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 4
8,656
787
13,933
12,415
6,292
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Osiris
Flshkr
Osiris
13
2 / 5 / 5
7,275
661
8,147
15,767
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 4
7,023
638
9,878
12,327
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Zerdalias
Janus
15
0 / 2 / 7
8,013
728
22,364
6,666
2,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
xGordito7
Amaterasu
14
2 / 3 / 7
7,933
721
8,956
16,288
11,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ARSV504
Achilles
16
11 / 1 / 5
9,477
862
15,695
20,500
21,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
DMCHUG
Loki
14
2 / 3 / 9
8,002
727
10,464
8,535
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LIONsaysROAR
Sun Wukong
17
1 / 0 / 13
8,783
798
12,350
18,892
14,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Aphrodite
Sparks998
Aphrodite
15
3 / 3 / 10
8,550
777
16,809
12,213
8,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
VITCHIE RALENS
Kumbhakarna
11
0 / 4 / 11
7,516
683
3,368
16,579
14,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
11
Kills
17
17
Deaths
11
27
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Achilles
ARSV504
Achilles
11
1
5
13.5
L
6
3
4
2.67
W
Loki
DMCHUG
Loki
2
3
9
2.17
L
Osiris
Flshkr
Osiris
2
5
5
0.9
W
Sun Wukong
LIONsaysROAR
Sun Wukong
1
0
13
7.5
W
Aphrodite
Sparks998
Aphrodite
3
3
10
2.67
L
1
4
4
0.75
W
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
0
4
11
1.38
L
Janus
Zerdalias
Janus
0
2
7
1.75
L
Amaterasu
xGordito7
Amaterasu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,278
Damage
58,686
63,463
Taken
76,719
37,132
Mitigated
63,019
27,101
Healing
38,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ARSV504
Achilles
15,695
2,606
140
6,813
20,500
21,490
96
7,555
12,517
0
23,053
L
13,933
1,787
8,499
6,705
12,415
6,292
0
4,052
7,795
24,041
0
W
Loki
DMCHUG
Loki
10,464
2,206
736
661
8,535
4,554
0
3,599
4,922
0
21,403
L
Osiris
Flshkr
Osiris
8,147
1,937
413
2,839
15,767
11,779
0
4,030
10,790
0
9,290
W
Sun Wukong
LIONsaysROAR
Sun Wukong
12,350
1,565
537
7,795
18,892
14,538
269
10,777
7,788
0
20,410
W
Aphrodite
Sparks998
Aphrodite
16,809
2,064
9,779
6,885
12,213
8,189
317
7,773
4,357
31,057
0
L
9,878
6,512
595
2,392
12,327
4,516
0
2,658
8,989
0
16,845
W
Kumbhakarna
VITCHIE RALENS
Kumbhakarna
3,368
553
2,801
2,707
16,579
14,248
42
6,644
9,551
6,504
0
L
Janus
Zerdalias
Janus
22,364
681
783
576
6,666
2,933
0
2,416
4,010
37,766
0
L
Amaterasu
xGordito7
Amaterasu
8,956
2,306
700
3,599
16,288
11,612
0
6,962
8,549
0
17,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
42,328
108
Minions Killed
107
0
Camps Cleared
0
1,033,690
Distance Traveled
1,050,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,477
862
10
1
0
220,374
0
L
Hel
8,656
787
19
2
0
208,455
0
W
Loki
8,002
727
16
1
0
201,087
0
L
Osiris
7,275
661
7
1
0
220,712
0
W
Sun Wukong
8,783
798
24
2
0
248,204
0
W
Aphrodite
8,550
777
51
5
0
199,129
0
L
Ullr
7,023
638
14
1
0
180,190
0
W
Kumbhakarna
7,516
683
6
1
0
182,189
0
L
Janus
8,013
728
35
3
0
221,165
0
L
Amaterasu
7,933
721
33
3
0
203,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role