Player Matchup

Xing Tian
Xing Tian
AiM RasM
Xing Tian
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 63L
1,474 Elo+
Party 3
Jormungandr
Jormungandr
Bouifyoudont
Jormungandr
Level 146
God Stats
3W - 4L
1,435 SR
Queue Stats
270W - 245L
1,412 Elo+
Solo
Artemis
Artemis
EmMEw0w
Artemis
Level 147
God Stats
5W - 3L
1,541 SR
Queue Stats
294W - 301L
1,452 Elo+
Party 3
Nox
Nox
FR15BEE
Nox
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 179L
1,472 Elo+
Party 2
Set
Set
Haruda Makan
Set
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 124L
1,459 Elo+
Party 2
Team Averages
Level 119
1,495 SR
1,454 Elo+

VS

Team Averages
Level 78
1,500 SR
1,447 Elo+
Charon
Charon
 
Charon
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ByHermes
Ao Kuang
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
295W - 298L
1,371 Elo+
Solo
Bellona
Bellona
Cragmites
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
MSokkary
Cthulhu
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 30L
1,457 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NiAlLCaReW182
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AiM RasM
Xing Tian
9
0 / 2 / 2
5,703
518
1,996
7,045
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Bouifyoudont
Jormungandr
13
3 / 0 / 0
7,813
710
8,296
7,055
5,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
EmMEw0w
Artemis
9
2 / 0 / 1
5,970
543
6,111
6,214
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
12
5 / 0 / 1
7,500
682
5,404
4,853
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 3
7,050
641
5,229
8,690
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 2 / 0
5,674
516
3,413
8,188
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
ByHermes
Ao Kuang
10
1 / 3 / 0
5,684
517
2,420
9,601
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Cragmites
Bellona
10
0 / 3 / 0
5,166
470
2,571
11,679
8,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cthulhu
MSokkary
Cthulhu
9
1 / 0 / 1
5,486
499
5,278
9,414
5,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
NiAlLCaReW182
Ah Muzen Cab
8
0 / 3 / 2
4,862
442
5,940
7,561
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
2
2
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
2
0
0
W
Xing Tian
AiM RasM
Xing Tian
0
2
2
0.5
W
Jormungandr
Bouifyoudont
Jormungandr
3
0
0
3
L
Ao Kuang
ByHermes
Ao Kuang
1
3
0
0.33
L
Bellona
Cragmites
Bellona
0
3
0
0
W
Artemis
EmMEw0w
Artemis
2
0
1
2.5
W
Nox
5
0
1
5.5
W
1
0
3
2.5
L
Cthulhu
MSokkary
Cthulhu
1
0
1
1.5
L
Ah Muzen Cab
NiAlLCaReW182
Ah Muzen Cab
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,036
Damage
19,622
33,857
Taken
46,443
19,469
Mitigated
23,353
8,234
Healing
8,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
3,413
565
0
620
8,188
3,667
0
3,457
4,731
36,980
0
W
Xing Tian
AiM RasM
Xing Tian
1,996
573
0
1,341
7,045
5,641
0
2,995
4,050
11,014
0
W
Jormungandr
Bouifyoudont
Jormungandr
8,296
3,124
0
1,736
7,055
5,890
51
238
6,811
68,089
126
L
Ao Kuang
ByHermes
Ao Kuang
2,420
398
0
576
9,601
3,203
0
648
8,953
43,076
0
L
Bellona
Cragmites
Bellona
2,571
691
0
2,933
11,679
8,230
0
8,035
3,644
0
28,089
W
Artemis
EmMEw0w
Artemis
6,111
2,041
0
2,485
6,214
2,208
0
2,349
3,865
0
34,211
W
Nox
5,404
908
0
1,250
4,853
1,943
315
2,203
2,357
47,565
0
W
5,229
2,420
0
1,422
8,690
3,787
0
3,001
5,586
0
58,730
L
Cthulhu
MSokkary
Cthulhu
5,278
634
1,024
2,488
9,414
5,727
0
1,963
7,451
24,228
0
L
Ah Muzen Cab
NiAlLCaReW182
Ah Muzen Cab
5,940
2,548
0
1,004
7,561
2,526
0
1,602
5,959
0
25,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,036
Gold Earned
26,872
364
Minions Killed
268
0
Camps Cleared
0
1,067,450
Distance Traveled
1,116,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,674
516
74
7
0
220,951
0
W
Xing Tian
5,703
518
12
1
0
207,757
0
W
Jormungandr
7,813
710
99
9
0
205,085
0
L
Ao Kuang
5,684
517
72
7
0
252,191
0
L
Bellona
5,166
470
49
4
0
233,479
0
W
Artemis
5,970
543
67
6
0
207,691
0
W
Nox
7,500
682
87
8
0
203,470
0
W
Set
7,050
641
99
9
0
243,447
0
L
Cthulhu
5,486
499
40
4
0
224,844
0
L
Ah Muzen Cab
4,862
442
33
3
0
185,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role