Player Matchup

Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsPurpsss
Baron Samedi
Level 159
God Stats
8W - 3L
1,636 SR
Queue Stats
112W - 108L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
freakingworked
Cthulhu
Level 121
God Stats
2W - 0L
1,779 SR
Queue Stats
36W - 28L
1,540 Elo+
Party 1
Team Averages
Level 146
1,638 SR
1,536 Elo+

VS

Team Averages
Level 133
1,468 SR
1,553 Elo+
Hou Yi
Hou Yi
Dragonman867
Hou Yi
Level 115
God Stats
5W - 5L
1,605 SR
Queue Stats
154W - 146L
1,599 Elo+
Solo
Mulan
Mulan
EssenceOfClout
Mulan
Level 135
God Stats
4W - 6L
1,565 SR
Queue Stats
37W - 39L
1,539 Elo+
Party 2
Ix Chel
Ix Chel
she-call-me-pa-
Ix Chel
Level 149
God Stats
12W - 10L
1,235 SR
Queue Stats
129W - 129L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 1 / 5
10,316
688
8,805
10,155
3,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
ItsPurpsss
Baron Samedi
16
5 / 2 / 5
11,835
789
10,268
11,316
5,428
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 6
11,021
735
9,418
14,101
16,681
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 1 / 3
10,828
722
8,253
8,154
3,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 2
10,053
670
7,327
14,588
13,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 1
10,523
702
13,619
13,196
5,734
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
10
Kills
4
4
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
5
3.5
L
Hou Yi
1
1
3
2.5
L
1
4
2
0.5
W
Baron Samedi
ItsPurpsss
Baron Samedi
5
2
5
3.75
W
4
1
6
7
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,491
Damage
29,199
35,572
Taken
35,938
26,027
Mitigated
23,235
6,997
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,805
842
0
420
10,155
3,918
0
4,946
5,209
0
44,179
L
Hou Yi
8,253
2,629
0
1,514
8,154
3,503
696
3,471
4,683
0
50,265
L
7,327
364
0
880
14,588
13,998
0
9,133
5,455
554
22,789
W
Baron Samedi
ItsPurpsss
Baron Samedi
10,268
838
2,196
3,330
11,316
5,428
100
5,156
6,160
48,419
0
W
9,418
447
94
957
14,101
16,681
0
4,557
9,544
28,207
1,172
L
13,619
756
1,793
3,801
13,196
5,734
0
6,342
6,854
58,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
31,404
164
Minions Killed
187
0
Camps Cleared
0
812,091
Distance Traveled
820,541
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,316
688
54
4
0
273,517
2
L
Hou Yi
10,828
722
87
6
0
272,608
0
L
Mulan
10,053
670
30
2
0
274,256
4
W
Baron Samedi
11,835
789
83
6
0
277,374
0
W
Cthulhu
11,021
735
27
2
0
261,200
1
L
Ix Chel
10,523
702
70
5
0
273,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role