Player Matchup

Sol
Sol
CapnNaldi
Sol
Level 97
God Stats
17W - 10L
1,678 SR
Queue Stats
233W - 246L
1,496 Elo+
Party 2
Shiva
Shiva
MeatRam
Shiva
Level 120
God Stats
22W - 18L
1,559 SR
Queue Stats
199W - 189L
1,466 Elo+
Party 2
Hou Yi
Hou Yi
ThirdLegolas
Hou Yi
Level 18
God Stats
14W - 13L
1,386 SR
Queue Stats
43W - 34L
1,451 Elo+
Party 2
Team Averages
Level 78
1,541 SR
1,471 Elo+

VS

Team Averages
Level 80
1,509 SR
1,471 Elo+
King Arthur
King Arthur
MagicMocha32
King Arthur
Level 91
God Stats
2W - 2L
1,382 SR
Queue Stats
128W - 111L
1,573 Elo+
Party 1
Ra
Ra
boat086creeping
Ra
Level 83
God Stats
14W - 19L
1,429 SR
Queue Stats
692W - 693L
1,399 Elo+
Solo
Hun Batz
Hun Batz
osuunc23
Hun Batz
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
9W - 15L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
11,104
793
11,548
7,372
2,562
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
MeatRam
Shiva
13
2 / 2 / 6
10,088
721
13,379
12,285
11,873
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
2 / 0 / 7
10,476
748
9,175
5,563
2,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MagicMocha32
King Arthur
12
2 / 3 / 1
9,418
673
7,171
15,836
15,934
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 3 / 3
9,347
668
6,866
9,678
3,446
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
osuunc23
Hun Batz
12
1 / 3 / 1
9,332
667
3,565
12,553
4,713
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
9
Kills
3
3
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
King Arthur
MagicMocha32
King Arthur
2
3
1
0.83
W
Shiva
MeatRam
Shiva
2
2
6
2.5
W
Hou Yi
2
0
7
5.5
L
0
3
3
0.5
L
Hun Batz
osuunc23
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,102
Damage
17,602
25,220
Taken
38,067
16,576
Mitigated
24,093
5,508
Healing
6,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,548
3,204
461
2,849
7,372
2,562
939
1,855
5,453
48,699
0
L
King Arthur
MagicMocha32
King Arthur
7,171
387
0
1,430
15,836
15,934
0
6,750
9,086
1,233
15,520
W
Shiva
MeatRam
Shiva
13,379
1,338
926
1,272
12,285
11,873
67
2,828
9,457
559
36,559
W
Hou Yi
9,175
4,105
0
0
5,563
2,141
1,917
3,085
2,399
0
41,353
L
6,866
164
1,462
1,454
9,678
3,446
275
2,634
7,044
49,472
0
L
Hun Batz
osuunc23
Hun Batz
3,565
102
0
2,526
12,553
4,713
267
3,058
9,435
0
29,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,668
Gold Earned
28,097
171
Minions Killed
129
0
Camps Cleared
0
788,486
Distance Traveled
740,301
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,104
793
70
5
0
268,818
0
L
King Arthur
9,418
673
13
1
0
265,256
1
W
Shiva
10,088
721
37
3
0
261,629
0
W
Hou Yi
10,476
748
64
5
0
258,039
0
L
Ra
9,347
668
64
5
0
228,963
4
L
Hun Batz
9,332
667
52
4
0
246,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role