Player Matchup

Ratatoskr
Ratatoskr
DapperDerk
Ratatoskr
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,629 Elo+
Party 1
Chaac
Chaac
Otaku_Echo
Chaac
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 29L
1,372 Elo+
Party 1
Janus
Janus
Ten-ki-_
Janus
Level 28
God Stats
9W - 7L
1,445 SR
Queue Stats
28W - 26L
1,395 Elo+
Party 1
King Arthur
King Arthur
TwoLegLarry
King Arthur
Level 49
God Stats
12W - 7L
1,522 SR
Queue Stats
127W - 135L
1,503 Elo+
Solo
Sol
Sol
tuwohh
Sol
Level 49
God Stats
2W - 0L
1,466 SR
Queue Stats
32W - 31L
1,395 Elo+
Party 1
Team Averages
Level 46
1,443 SR
1,459 Elo+

VS

Team Averages
Level 34
1,440 SR
1,170 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ALB1N0M0NK3
Surtr
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
120W - 138L
1,004 Elo+
Party 2
Neith
Neith
GinitoMasterPro
Neith
Level 36
God Stats
0W - 4L
1,201 SR
Queue Stats
20W - 38L
1,273 Elo+
Solo
Skadi
Skadi
firballburst1
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,004 Elo+
Party 2
Hades
Hades
hernanpm
Hades
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
7W - 14L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DapperDerk
Ratatoskr
12
0 / 0 / 1
7,190
423
1,168
7,663
2,799
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
11
1 / 2 / 5
8,283
487
6,213
17,130
14,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Ten-ki-_
Janus
15
3 / 0 / 4
8,794
517
6,900
3,950
1,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TwoLegLarry
King Arthur
16
11 / 0 / 3
10,555
621
20,763
17,178
19,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
tuwohh
Sol
14
6 / 0 / 1
9,026
531
14,260
12,143
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 3 / 0
6,992
411
10,198
17,220
12,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 0
6,863
404
5,878
17,312
10,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 6 / 0
8,012
471
2,305
12,124
4,729
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 3 / 1
7,301
429
7,947
10,024
3,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
hernanpm
Hades
14
0 / 2 / 0
8,423
495
2,982
9,988
5,011
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
21
Kills
2
2
Deaths
21
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
L
0
7
0
0
W
Ratatoskr
DapperDerk
Ratatoskr
0
0
1
0.5
L
1
6
0
0.17
W
Chaac
1
2
5
1.75
W
Janus
Ten-ki-_
Janus
3
0
4
5
W
King Arthur
TwoLegLarry
King Arthur
11
0
3
12.5
L
0
3
1
0.17
L
Hades
hernanpm
Hades
0
2
0
0
W
Sol
tuwohh
Sol
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,304
Damage
29,310
58,064
Taken
66,668
42,834
Mitigated
36,030
19,118
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
10,198
2,913
0
5,345
17,220
12,174
90
8,976
8,202
48,509
82
L
5,878
2,199
0
3,404
17,312
10,304
411
3,745
13,337
246
36,724
W
Ratatoskr
DapperDerk
Ratatoskr
1,168
141
0
0
7,663
2,799
0
245
7,283
0
57,772
L
2,305
1,236
0
3,011
12,124
4,729
1,460
962
11,080
0
56,168
W
Chaac
6,213
1,026
1,847
4,474
17,130
14,308
53
4,536
12,594
0
38,699
W
Janus
Ten-ki-_
Janus
6,900
266
0
1,000
3,950
1,538
654
1,831
2,119
63,192
0
W
King Arthur
TwoLegLarry
King Arthur
20,763
1,285
0
3,447
17,178
19,677
0
2,001
15,006
0
89,199
L
7,947
3,480
0
575
10,024
3,812
684
4,123
5,841
0
49,318
L
Hades
hernanpm
Hades
2,982
557
0
3,614
9,988
5,011
1,418
2,812
6,871
50,873
0
W
Sol
tuwohh
Sol
14,260
6,483
0
8,350
12,143
4,512
1,189
4,820
7,323
74,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,848
Gold Earned
37,591
492
Minions Killed
370
0
Camps Cleared
0
1,656,312
Distance Traveled
1,495,640
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,992
411
61
4
0
324,233
1
L
Surtr
6,863
404
54
3
0
313,244
1
W
Ratatoskr
7,190
423
90
5
0
354,698
0
L
Neith
8,012
471
90
5
0
270,648
0
W
Chaac
8,283
487
39
2
0
342,005
7
W
Janus
8,794
517
116
7
0
331,052
0
W
King Arthur
10,555
621
127
7
0
327,878
2
L
Skadi
7,301
429
77
5
0
315,141
0
L
Hades
8,423
495
88
5
0
272,374
0
W
Sol
9,026
531
120
7
0
300,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role