Player Matchup

Cernunnos
Cernunnos
ARKGH0ST
Cernunnos
Level 28
God Stats
2W - 1L
1,521 SR
Queue Stats
39W - 61L
1,353 Elo+
Solo
Chang'e
Chang'e
Charuzu Uzzu
Chang'e
Level 148
God Stats
2W - 1L
1,584 SR
Queue Stats
54W - 47L
1,499 Elo+
Party 2
Charon
Charon
DevoTYB
Charon
Level 41
God Stats
1W - 0L
1,411 SR
Queue Stats
6W - 5L
1,282 Elo+
Party 2
Chaac
Chaac
Intrickit
Chaac
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
137W - 146L
1,269 Elo+
Party 2
Charybdis
Charybdis
ĐĚλŦH
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 73L
1,718 Elo+
Party 2
Team Averages
Level 56
1,503 SR
1,424 Elo+

VS

Team Averages
Level 52
1,414 SR
1,380 Elo+
Cerberus
Cerberus
Born Deadly
Cerberus
Level 98
God Stats
0W - 2L
1,479 SR
Queue Stats
86W - 92L
1,237 Elo+
Party 3
Hachiman
Hachiman
Ghoulishlyy
Hachiman
Level 28
God Stats
0W - 2L
1,324 SR
Queue Stats
80W - 86L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
Nonst1cktree
Cernunnos
Level 93
God Stats
4W - 7L
1,268 SR
Queue Stats
200W - 203L
1,477 Elo+
Party 1
Terra
Terra
SparkShine4712
Terra
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 72L
1,500 Elo+
Solo
Thoth
Thoth
XzVoidXz
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,220 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ARKGH0ST
Cernunnos
16
2 / 0 / 14
9,229
769
8,551
9,968
5,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Charuzu Uzzu
Chang'e
15
6 / 3 / 16
9,841
820
18,344
15,071
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
DevoTYB
Charon
16
3 / 1 / 19
10,138
845
8,218
15,198
18,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
Intrickit
Chaac
16
3 / 2 / 18
10,070
839
9,552
16,747
21,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
ĐĚλŦH
Charybdis
18
9 / 3 / 11
10,874
906
18,981
12,393
7,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Born Deadly
Cerberus
15
2 / 3 / 6
8,119
677
5,892
18,055
19,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Ghoulishlyy
Hachiman
14
2 / 5 / 4
7,913
659
12,603
11,717
6,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
Nonst1cktree
Cernunnos
15
2 / 5 / 4
8,809
734
12,799
13,941
7,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 7
7,404
617
4,478
11,758
13,156
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
XzVoidXz
Thoth
14
2 / 7 / 3
7,986
666
7,080
13,291
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
33
23
Kills
9
9
Deaths
23
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ARKGH0ST
Cernunnos
2
0
14
9
L
Cerberus
Born Deadly
Cerberus
2
3
6
1.67
W
Chang'e
Charuzu Uzzu
Chang'e
6
3
16
4.67
W
Charon
DevoTYB
Charon
3
1
19
12.5
L
Hachiman
Ghoulishlyy
Hachiman
2
5
4
0.8
W
Chaac
Intrickit
Chaac
3
2
18
6
L
Cernunnos
Nonst1cktree
Cernunnos
2
5
4
0.8
L
1
3
7
1.5
L
Thoth
XzVoidXz
Thoth
2
7
3
0.5
W
Charybdis
ĐĚλŦH
Charybdis
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,646
Damage
42,852
69,377
Taken
68,762
60,164
Mitigated
53,328
40,792
Healing
16,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ARKGH0ST
Cernunnos
8,551
1,364
2,785
3,644
9,968
5,870
2,370
2,618
7,226
0
20,013
L
Cerberus
Born Deadly
Cerberus
5,892
561
1,896
5,732
18,055
19,470
0
6,766
11,289
12,862
0
W
Chang'e
Charuzu Uzzu
Chang'e
18,344
755
10,001
6,912
15,071
7,405
805
4,106
10,943
29,058
0
W
Charon
DevoTYB
Charon
8,218
1,031
3,283
3,140
15,198
18,795
419
5,404
9,726
15,791
0
L
Hachiman
Ghoulishlyy
Hachiman
12,603
5,332
818
316
11,717
6,384
424
4,146
7,459
0
26,667
W
Chaac
Intrickit
Chaac
9,552
560
2,015
4,333
16,747
21,050
347
3,431
13,116
540
16,333
L
Cernunnos
Nonst1cktree
Cernunnos
12,799
3,612
1,141
1,506
13,941
7,874
504
5,574
8,367
0
28,353
L
4,478
458
2,663
1,771
11,758
13,156
0
4,595
7,003
7,394
0
L
Thoth
XzVoidXz
Thoth
7,080
521
0
250
13,291
6,444
0
5,768
7,331
12,717
0
W
Charybdis
ĐĚλŦH
Charybdis
18,981
7,364
1,818
2,861
12,393
7,044
3,214
1,825
10,568
0
49,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,152
Gold Earned
40,231
142
Minions Killed
89
0
Camps Cleared
0
1,188,417
Distance Traveled
964,917
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,229
769
27
2
0
255,403
0
L
Cerberus
8,119
677
8
1
0
218,195
0
W
Chang'e
9,841
820
30
3
0
246,381
0
W
Charon
10,138
845
5
0
0
244,365
0
L
Hachiman
7,913
659
33
3
0
162,977
0
W
Chaac
10,070
839
18
2
0
225,391
0
L
Cernunnos
8,809
734
41
3
0
203,973
0
L
Terra
7,404
617
4
0
0
214,516
0
L
Thoth
7,986
666
3
0
0
165,256
0
W
Charybdis
10,874
906
62
5
0
216,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role