Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ALPROPLAYER
Danzaburou
Level 26
God Stats
1W - 2L
1,279 SR
Queue Stats
162W - 162L
1,309 Elo+
Party 1
Raijin
Raijin
AaronLleraElPro
Raijin
Level 108
God Stats
7W - 2L
1,880 SR
Queue Stats
130W - 130L
1,381 Elo+
Party 1
Bacchus
Bacchus
xDarkProphet17
Bacchus
Level 70
God Stats
0W - 1L
1,303 SR
Queue Stats
54W - 51L
1,392 Elo+
Party 1
Ravana
Ravana
xavisegura
Ravana
Level 103
God Stats
6W - 4L
1,609 SR
Queue Stats
72W - 74L
1,452 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,407 Elo+

VS

Team Averages
Level 69
1,421 SR
1,423 Elo+
Olorun
Olorun
D4rKToxiCzZ03
Olorun
Level 15
God Stats
2W - 2L
1,370 SR
Queue Stats
124W - 100L
1,440 Elo+
Party 2
Hercules
Hercules
Rodpache
Hercules
Level 83
God Stats
6W - 4L
1,564 SR
Queue Stats
533W - 539L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
feranzano
Sylvanus
Level 79
God Stats
10W - 11L
1,352 SR
Queue Stats
17W - 23L
1,324 Elo+
Solo
Ao Kuang
Ao Kuang
nukypyluky78
Ao Kuang
Level 61
God Stats
1W - 6L
1,343 SR
Queue Stats
128W - 136L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
striker3010
Morgan Le Fay
Level 107
God Stats
25W - 22L
1,477 SR
Queue Stats
1,067W - 1,050L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 4 / 0
7,539
471
6,074
8,968
7,906
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ALPROPLAYER
Danzaburou
10
0 / 2 / 2
5,985
374
1,698
7,377
2,873
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 2
7,434
465
9,536
8,392
3,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,936
434
6,199
12,755
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ravana
xavisegura
Ravana
12
2 / 0 / 2
7,005
438
6,304
5,024
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,898
556
11,419
14,306
6,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Rodpache
Hercules
14
2 / 0 / 2
8,423
526
2,689
10,775
9,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
feranzano
Sylvanus
12
0 / 0 / 4
7,602
475
2,876
8,987
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
nukypyluky78
Ao Kuang
13
5 / 1 / 4
8,448
528
9,309
13,453
5,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
striker3010
Morgan Le Fay
14
2 / 0 / 4
8,362
523
6,252
7,890
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
11
11
Deaths
4
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
4
0
0
L
Danzaburou
ALPROPLAYER
Danzaburou
0
2
2
0.5
L
1
3
2
0.67
W
2
3
1
0.83
W
Hercules
Rodpache
Hercules
2
0
2
3
W
Sylvanus
feranzano
Sylvanus
0
0
4
2
W
Ao Kuang
nukypyluky78
Ao Kuang
5
1
4
7
W
Morgan Le Fay
striker3010
Morgan Le Fay
2
0
4
4
L
1
2
3
1.25
L
Ravana
xavisegura
Ravana
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,811
Damage
32,545
42,516
Taken
55,411
27,284
Mitigated
31,284
7,867
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,074
1,211
0
2,880
8,968
7,906
0
3,498
5,400
46,529
0
L
Danzaburou
ALPROPLAYER
Danzaburou
1,698
637
0
916
7,377
2,873
0
6,705
672
0
24,718
L
9,536
558
0
400
8,392
3,124
0
6,513
1,659
57,964
0
W
11,419
6,556
0
7,039
14,306
6,896
2,475
6,184
8,014
86,815
0
W
Hercules
Rodpache
Hercules
2,689
618
0
5,165
10,775
9,728
627
4,313
6,416
0
49,522
W
Sylvanus
feranzano
Sylvanus
2,876
1,023
3,855
3,467
8,987
6,084
70
4,527
4,248
21,244
0
W
Ao Kuang
nukypyluky78
Ao Kuang
9,309
2,388
0
2,425
13,453
5,230
0
3,459
9,842
69,850
0
W
Morgan Le Fay
striker3010
Morgan Le Fay
6,252
857
0
1,611
7,890
3,346
0
2,600
5,074
73,532
0
L
6,199
628
274
2,601
12,755
10,870
0
9,956
2,726
20,000
0
L
Ravana
xavisegura
Ravana
6,304
1,995
0
796
5,024
2,511
0
2,835
2,094
0
44,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
41,733
338
Minions Killed
470
0
Camps Cleared
0
1,617,591
Distance Traveled
1,455,842
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,539
471
92
6
0
322,047
2
L
Danzaburou
5,985
374
45
3
0
302,109
0
L
Raijin
7,434
465
106
7
0
305,629
0
W
Olorun
8,898
556
137
9
0
262,032
0
W
Hercules
8,423
526
78
5
0
299,067
0
W
Sylvanus
7,602
475
34
2
0
239,200
4
W
Ao Kuang
8,448
528
87
5
0
339,070
0
W
Morgan Le Fay
8,362
523
134
8
0
316,473
0
L
Bacchus
6,936
434
32
2
0
324,236
2
L
Ravana
7,005
438
63
4
0
363,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role