Player Matchup

Thor
Thor
BBCRJ-
Thor
Level 32
God Stats
9W - 8L
1,500 SR
Queue Stats
121W - 129L
1,313 Elo+
Solo
Fenrir
Fenrir
BigshotdDJ_225
Fenrir
Level 69
God Stats
1W - 4L
1,270 SR
Queue Stats
29W - 35L
1,375 Elo+
Solo
Bacchus
Bacchus
Saidxdd
Bacchus
Level 15
God Stats
0W - 1L
1,656 SR
Queue Stats
4W - 8L
1,437 Elo+
Party 1
Anubis
Anubis
SweetWheel9680
Anubis
Level 42
God Stats
9W - 12L
1,398 SR
Queue Stats
257W - 248L
1,383 Elo+
Solo
Skadi
Skadi
cinzul
Skadi
Level 80
God Stats
2W - 4L
1,319 SR
Queue Stats
82W - 64L
1,519 Elo+
Party 1
Team Averages
Level 48
1,429 SR
1,405 Elo+

VS

Team Averages
Level 70
1,579 SR
1,521 Elo+
Merlin
Merlin
DanielYoungx27
Merlin
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 348L
1,410 Elo+
Solo
Geb
Geb
ElDonYobo
Geb
Level 48
God Stats
24W - 17L
1,654 SR
Queue Stats
61W - 49L
1,493 Elo+
Solo
Ne Zha
Ne Zha
LinguiniLindini
Ne Zha
Level 67
God Stats
10W - 10L
1,668 SR
Queue Stats
147W - 127L
1,547 Elo+
Party 2
Chronos
Chronos
TameTheWolf
Chronos
Level 117
God Stats
3W - 4L
1,271 SR
Queue Stats
130W - 109L
1,570 Elo+
Party 2
Hachiman
Hachiman
abigail1624
Hachiman
Level 78
God Stats
7W - 3L
1,804 SR
Queue Stats
301W - 263L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BBCRJ-
Thor
10
0 / 1 / 4
6,528
435
2,052
10,113
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 4 / 2
8,089
539
8,987
12,736
5,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Saidxdd
Bacchus
8
0 / 4 / 4
5,751
383
3,424
10,305
8,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 0
7,791
519
10,856
9,812
5,035
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
cinzul
Skadi
12
1 / 2 / 0
7,101
473
4,340
8,563
3,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 5
7,053
470
4,031
6,811
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 2 / 6
8,048
537
5,601
14,335
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 3 / 2
8,451
563
1,935
9,916
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
TameTheWolf
Chronos
14
3 / 1 / 2
8,563
571
10,424
10,315
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
abigail1624
Hachiman
13
5 / 3 / 3
8,936
596
6,968
10,995
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
10
Kills
14
14
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
BBCRJ-
Thor
0
1
4
2
L
5
4
2
1.5
W
0
1
5
2.5
W
2
2
6
2.5
W
4
3
2
1.67
L
Bacchus
Saidxdd
Bacchus
0
4
4
0.5
L
4
3
0
1.33
W
Chronos
TameTheWolf
Chronos
3
1
2
4
W
Hachiman
abigail1624
Hachiman
5
3
3
2.17
L
Skadi
cinzul
Skadi
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
28,959
51,529
Taken
52,372
26,260
Mitigated
24,515
8,956
Healing
11,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BBCRJ-
Thor
2,052
0
0
875
10,113
3,916
0
2,591
7,522
0
43,482
L
8,987
2,051
0
2,039
12,736
5,499
0
1,558
11,058
0
53,925
W
4,031
168
0
1,140
6,811
2,045
100
3,028
3,783
40,777
0
W
5,601
844
0
2,851
14,335
11,008
114
4,301
9,758
29,977
0
W
1,935
60
0
738
9,916
3,832
0
1,765
8,094
0
58,149
L
Bacchus
Saidxdd
Bacchus
3,424
422
0
1,094
10,305
8,548
0
4,064
6,241
8,427
0
L
10,856
229
0
3,964
9,812
5,035
0
6,044
3,768
54,735
0
W
Chronos
TameTheWolf
Chronos
10,424
2,745
0
1,606
10,315
4,196
452
4,021
6,294
71,743
0
W
Hachiman
abigail1624
Hachiman
6,968
4,783
0
4,694
10,995
3,434
1,750
1,440
9,555
0
60,734
L
Skadi
cinzul
Skadi
4,340
2,034
0
984
8,563
3,262
0
5,770
2,793
0
58,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
41,051
359
Minions Killed
391
0
Camps Cleared
0
1,408,425
Distance Traveled
1,401,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,528
435
68
5
0
312,181
0
L
Fenrir
8,089
539
84
6
0
254,707
0
W
Merlin
7,053
470
55
4
0
278,381
0
W
Geb
8,048
537
27
2
0
282,955
0
W
Ne Zha
8,451
563
97
6
0
313,892
0
L
Bacchus
5,751
383
10
1
0
293,156
0
L
Anubis
7,791
519
90
6
0
247,308
0
W
Chronos
8,563
571
122
8
0
272,906
2
W
Hachiman
8,936
596
90
6
0
253,717
0
L
Skadi
7,101
473
107
7
0
301,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role