Player Matchup

Maui
Maui
CaptainKiller9
Maui
Level 78
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 21L
1,267 Elo+
Party 2
Ra
Ra
CridoDynor
Ra
Level 108
God Stats
4W - 5L
1,498 SR
Queue Stats
149W - 136L
1,522 Elo+
Solo
Thanatos
Thanatos
THEBOOMERSOONER
Thanatos
Level 47
God Stats
13W - 11L
1,819 SR
Queue Stats
375W - 371L
1,462 Elo+
Solo
Bellona
Bellona
XTAceOfSpadesTX
Bellona
Level 123
God Stats
3W - 3L
1,302 SR
Queue Stats
829W - 803L
1,473 Elo+
Solo
Neith
Neith
theboredguy90
Neith
Level 68
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 2
Team Averages
Level 85
1,569 SR
1,398 Elo+

VS

Team Averages
Level 81
1,399 SR
1,450 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
M4RC3YY
Izanami
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thanatos
Thanatos
RxYoupi
Thanatos
Level 107
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 23L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
SrSnack1
Zhong Kui
Level 109
God Stats
28W - 35L
1,339 SR
Queue Stats
205W - 196L
1,387 Elo+
Solo
Bellona
Bellona
drimax2010
Bellona
Level 101
God Stats
8W - 8L
1,628 SR
Queue Stats
132W - 131L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,789
632
364
2,905
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 0 / 0
3,562
594
831
1,121
289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
6
0 / 0 / 0
3,567
595
1,111
4,423
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 0 / 0
3,880
647
2,384
4,734
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
1 / 0 / 0
3,680
613
2,255
2,377
678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 0
3,127
521
1,334
3,745
2,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
M4RC3YY
Izanami
1
0 / 0 / 0
1,129
188
0
0
0
Thanatos
RxYoupi
Thanatos
7
0 / 0 / 0
3,710
618
968
3,949
1,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
SrSnack1
Zhong Kui
8
0 / 0 / 0
4,284
714
813
2,759
2,176
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
drimax2010
Bellona
6
0 / 0 / 0
3,549
592
2,969
5,135
4,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Izanami
M4RC3YY
Izanami
0
0
0
0
L
Thanatos
RxYoupi
Thanatos
0
0
0
0
L
Zhong Kui
SrSnack1
Zhong Kui
0
0
0
0
W
Thanatos
0
0
0
0
W
0
0
0
0
L
Bellona
drimax2010
Bellona
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,945
Damage
6,084
15,560
Taken
15,588
7,436
Mitigated
10,168
7,665
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
1,334
313
0
98
3,745
2,691
0
117
3,628
9,261
0
W
364
233
0
833
2,905
1,365
0
1,001
1,904
7,183
0
W
831
28
180
192
1,121
289
0
225
896
19,328
0
L
Izanami
M4RC3YY
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
RxYoupi
Thanatos
968
146
0
2,628
3,949
1,273
0
382
3,567
0
21,044
L
Zhong Kui
SrSnack1
Zhong Kui
813
291
0
2,365
2,759
2,176
0
696
2,063
28,875
0
W
Thanatos
1,111
266
0
3,858
4,423
1,351
0
588
3,835
0
16,086
W
2,384
982
0
1,882
4,734
3,753
0
0
4,734
0
21,552
L
Bellona
drimax2010
Bellona
2,969
1,413
0
1,823
5,135
4,028
0
0
5,135
0
17,985
W
2,255
674
0
720
2,377
678
0
333
2,044
0
19,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
15,799
141
Minions Killed
135
0
Camps Cleared
0
620,555
Distance Traveled
462,148
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,127
521
9
2
0
106,286
0
W
Maui
3,789
632
12
2
0
115,206
0
W
Ra
3,562
594
34
6
0
118,731
3
L
Izanami
1,129
188
0
0
0
0
0
L
Thanatos
3,710
618
42
7
0
126,042
0
L
Zhong Kui
4,284
714
54
9
0
102,420
2
W
Thanatos
3,567
595
33
6
0
141,805
0
W
Bellona
3,880
647
33
6
0
116,423
0
L
Bellona
3,549
592
30
5
0
127,400
0
W
Neith
3,680
613
29
5
0
128,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role