Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
JakynRemy
Raijin
Level 127
God Stats
8W - 3L
1,741 SR
Queue Stats
396W - 374L
1,494 Elo+
Party 2
Charybdis
Charybdis
temp-465917
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,436 Elo+
Party 3
Tiamat
Tiamat
xGunJeetx
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,464 Elo+
Party 2
Team Averages
Level 95
1,548 SR
1,479 Elo+

VS

Team Averages
Level 114
1,665 SR
1,487 Elo+
Discordia
Discordia
Ganstalex69
Discordia
Level 128
God Stats
6W - 5L
1,567 SR
Queue Stats
318W - 314L
1,498 Elo+
Party 1
Janus
Janus
PrydoManiac
Janus
Level 158
God Stats
4W - 4L
1,470 SR
Queue Stats
847W - 869L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
SallyBoi206
Zhong Kui
Level 99
God Stats
4W - 0L
1,723 SR
Queue Stats
199W - 220L
1,444 Elo+
Solo
Cerberus
Cerberus
nj_0819
Cerberus
Level 60
God Stats
1W - 1L
1,897 SR
Queue Stats
134W - 142L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
xXDefaultXx575
Sun Wukong
Level 127
God Stats
5W - 3L
1,668 SR
Queue Stats
316W - 298L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
1 / 3 / 5
8,756
876
3,725
17,023
15,023
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
 
Artemis
13
0 / 4 / 3
7,089
709
6,028
7,572
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
JakynRemy
Raijin
11
3 / 7 / 2
7,046
705
9,358
10,831
4,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
temp-465917
Charybdis
12
2 / 6 / 1
7,011
701
6,380
9,684
4,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
xGunJeetx
Tiamat
16
1 / 2 / 4
7,933
793
7,928
7,737
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ganstalex69
Discordia
15
3 / 0 / 12
8,249
825
11,006
5,209
2,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 4 / 9
7,879
788
9,061
8,760
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
SallyBoi206
Zhong Kui
17
7 / 1 / 13
9,226
923
15,059
9,774
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
nj_0819
Cerberus
13
1 / 1 / 11
7,971
797
3,504
8,790
7,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xXDefaultXx575
Sun Wukong
15
7 / 1 / 7
8,481
848
10,178
8,314
7,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
22
22
Deaths
7
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
3
5
1.17
L
Artemis
 
Artemis
0
4
3
0.38
W
Discordia
Ganstalex69
Discordia
3
0
12
9
L
Raijin
JakynRemy
Raijin
3
7
2
0.57
W
4
4
9
2.13
W
Zhong Kui
SallyBoi206
Zhong Kui
7
1
13
13.5
W
Cerberus
nj_0819
Cerberus
1
1
11
6.5
L
Charybdis
temp-465917
Charybdis
2
6
1
0.42
L
Tiamat
xGunJeetx
Tiamat
1
2
4
1.5
W
Sun Wukong
xXDefaultXx575
Sun Wukong
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,419
Damage
48,808
52,847
Taken
40,847
31,036
Mitigated
29,591
11,020
Healing
21,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,725
490
89
4,553
17,023
15,023
0
11,671
4,798
18,481
0
L
Artemis
 
Artemis
6,028
2,037
0
134
7,572
3,678
0
5,286
2,012
0
15,757
W
Discordia
Ganstalex69
Discordia
11,006
468
1,837
1,194
5,209
2,196
42
2,903
2,250
19,459
0
L
Raijin
JakynRemy
Raijin
9,358
433
840
986
10,831
4,489
0
7,516
3,271
14,783
0
W
9,061
444
3,990
1,610
8,760
3,829
51
5,017
3,671
21,333
0
W
Zhong Kui
SallyBoi206
Zhong Kui
15,059
399
621
4,871
9,774
8,588
148
4,418
4,563
27,169
0
W
Cerberus
nj_0819
Cerberus
3,504
273
1,696
3,142
8,790
7,243
0
4,391
3,824
5,455
0
L
Charybdis
temp-465917
Charybdis
6,380
2,087
0
429
9,684
4,113
0
7,389
2,175
0
10,369
L
Tiamat
xGunJeetx
Tiamat
7,928
149
1,643
2,346
7,737
3,733
0
6,019
1,642
19,082
0
W
Sun Wukong
xXDefaultXx575
Sun Wukong
10,178
1,036
1,323
1,473
8,314
7,735
50
3,336
4,878
0
19,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,835
Gold Earned
41,806
107
Minions Killed
114
0
Camps Cleared
0
900,938
Distance Traveled
993,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,756
876
4
0
0
193,567
0
L
Artemis
7,089
709
34
3
0
159,236
0
W
Discordia
8,249
825
21
2
0
213,278
0
L
Raijin
7,046
705
14
1
0
169,836
0
W
Janus
7,879
788
25
3
0
188,726
0
W
Zhong Kui
9,226
923
38
4
0
210,044
0
W
Cerberus
7,971
797
11
1
0
197,210
0
L
Charybdis
7,011
701
12
1
0
173,835
0
L
Tiamat
7,933
793
43
4
0
204,464
0
W
Sun Wukong
8,481
848
19
2
0
184,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role