Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AceDinosaur8346
Danzaburou
Level 63
God Stats
1W - 4L
1,116 SR
Queue Stats
75W - 105L
1,337 Elo+
Party 1
Hel
Hel
emperadorcrack
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,452 Elo+
Solo
Thanatos
Thanatos
vietjew
Thanatos
Level 120
God Stats
3W - 5L
1,336 SR
Queue Stats
75W - 98L
1,343 Elo+
Party 1
Odin
Odin
youngtrigga420
Odin
Level 87
God Stats
8W - 12L
1,550 SR
Queue Stats
244W - 247L
1,426 Elo+
Solo
Team Averages
Level 93
1,400 SR
1,412 Elo+

VS

Team Averages
Level 86
1,508 SR
1,429 Elo+
Achilles
Achilles
 
Achilles
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LordSchrongled
Baron Samedi
Level 69
God Stats
1W - 1L
1,483 SR
Queue Stats
6W - 3L
1,224 Elo+
Solo
Charon
Charon
Revzaterra
Charon
Level 104
God Stats
28W - 25L
1,543 SR
Queue Stats
197W - 191L
1,442 Elo+
Solo
Cupid
Cupid
XsX-TheBeast-NFL
Cupid
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 73L
1,573 Elo+
Solo
Nemesis
Nemesis
koala892timide
Nemesis
Level 118
God Stats
2W - 5L
1,515 SR
Queue Stats
177W - 214L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
5
0 / 1 / 1
3,741
748
1,311
3,833
2,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
AceDinosaur8346
Danzaburou
6
0 / 0 / 0
3,550
710
257
1,419
459
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,521
704
1,163
1,430
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
vietjew
Thanatos
5
0 / 0 / 1
3,258
652
1,582
3,287
890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,795
759
274
1,280
786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
3
0 / 0 / 0
2,685
537
0
1,602
762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
LordSchrongled
Baron Samedi
1
0 / 0 / 0
2,574
515
0
261
117
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
Revzaterra
Charon
6
0 / 0 / 0
3,475
695
593
2,181
987
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
3,128
626
1,453
2,904
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 1 / 0
3,448
690
1,638
3,524
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
1
Kills
1
1
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
1
0.5
L
Achilles
 
Achilles
0
0
0
0
W
Danzaburou
AceDinosaur8346
Danzaburou
0
0
0
0
L
Baron Samedi
LordSchrongled
Baron Samedi
0
0
0
0
L
Charon
Revzaterra
Charon
0
0
0
0
L
0
0
0
0
W
1
0
0
1
L
1
1
0
1
W
Thanatos
vietjew
Thanatos
0
0
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,587
Damage
3,684
11,249
Taken
10,472
4,488
Mitigated
3,668
5,009
Healing
2,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,311
285
68
1,246
3,833
2,056
335
0
3,833
11,254
0
L
Achilles
 
Achilles
0
0
0
304
1,602
762
0
0
1,602
0
4,107
W
Danzaburou
AceDinosaur8346
Danzaburou
257
45
0
441
1,419
459
0
354
1,065
0
14,326
L
Baron Samedi
LordSchrongled
Baron Samedi
0
0
0
212
261
117
0
0
261
486
0
L
Charon
Revzaterra
Charon
593
143
0
568
2,181
987
0
0
2,181
10,422
0
L
1,453
535
0
829
2,904
795
0
1,048
1,856
0
14,936
W
1,163
269
716
866
1,430
297
443
0
1,430
13,995
0
L
1,638
625
0
411
3,524
1,007
0
1,426
2,063
0
9,335
W
Thanatos
vietjew
Thanatos
1,582
50
0
1,649
3,287
890
0
239
3,048
0
11,362
W
274
0
0
23
1,280
786
0
0
1,280
44
12,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,865
Gold Earned
15,310
114
Minions Killed
70
0
Camps Cleared
0
518,921
Distance Traveled
367,874
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,741
748
18
4
0
85,625
0
L
Achilles
2,685
537
10
2
0
61,795
1
W
Danzaburou
3,550
710
23
5
0
101,340
0
L
Baron Samedi
2,574
515
0
0
0
22,601
0
L
Charon
3,475
695
17
3
0
70,627
0
L
Cupid
3,128
626
28
6
0
86,798
0
W
Hel
3,521
704
27
5
0
92,938
0
L
Nemesis
3,448
690
15
3
0
126,053
0
W
Thanatos
3,258
652
18
4
0
129,336
2
W
Odin
3,795
759
28
6
0
109,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role