Player Matchup

Amaterasu
Amaterasu
BloodPhoenix
Amaterasu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 72L
1,436 Elo+
Solo
Maui
Maui
GridironHawk401
Maui
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,285 Elo+
Solo
Olorun
Olorun
I12I7645
Olorun
Level 145
God Stats
1W - 0L
1,715 SR
Queue Stats
48W - 49L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
Junkercade
Ne Zha
Level 122
God Stats
4W - 2L
1,668 SR
Queue Stats
321W - 312L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Just AgoRRa
Gilgamesh
Level 68
God Stats
5W - 1L
1,522 SR
Queue Stats
187W - 179L
1,466 Elo+
Party 1
Team Averages
Level 99
1,581 SR
1,431 Elo+

VS

Team Averages
Level 107
1,395 SR
1,481 Elo+
Ravana
Ravana
DOGGYS666
Ravana
Level 159
God Stats
0W - 2L
1,329 SR
Queue Stats
294W - 308L
1,514 Elo+
Solo
Da Ji
Da Ji
Jaxndax
Da Ji
Level 67
God Stats
1W - 4L
1,348 SR
Queue Stats
117W - 96L
1,545 Elo+
Solo
Agni
Agni
Schulz24
Agni
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 150L
1,363 Elo+
Solo
Baron Samedi
Baron Samedi
WakaanSpagit
Baron Samedi
Level 154
God Stats
2W - 3L
1,270 SR
Queue Stats
217W - 288L
1,474 Elo+
Solo
Surtr
Surtr
Zvenkxi
Surtr
Level 91
God Stats
1W - 3L
1,527 SR
Queue Stats
141W - 107L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BloodPhoenix
Amaterasu
16
2 / 2 / 19
9,065
824
7,003
12,736
9,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 4 / 23
9,486
862
4,198
15,144
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
I12I7645
Olorun
19
14 / 2 / 11
11,452
1,041
22,646
12,274
6,593
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Junkercade
Ne Zha
17
10 / 5 / 11
10,217
929
21,746
13,809
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Just AgoRRa
Gilgamesh
15
2 / 4 / 18
9,363
851
8,414
14,528
7,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DOGGYS666
Ravana
13
1 / 6 / 8
7,903
718
6,365
12,956
8,512
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Jaxndax
Da Ji
14
3 / 8 / 8
8,245
750
9,100
13,374
5,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
1 / 4 / 10
7,959
724
9,144
15,161
5,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
WakaanSpagit
Baron Samedi
16
4 / 6 / 7
9,184
835
10,800
11,283
4,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Surtr
Zvenkxi
Surtr
18
8 / 5 / 8
10,421
947
20,365
19,369
15,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
58
29
Kills
17
17
Deaths
29
82
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BloodPhoenix
Amaterasu
2
2
19
5.75
L
Ravana
DOGGYS666
Ravana
1
6
8
0.83
W
1
4
23
3.13
W
Olorun
I12I7645
Olorun
14
2
11
9.75
L
Da Ji
Jaxndax
Da Ji
3
8
8
0.88
W
Ne Zha
Junkercade
Ne Zha
10
5
11
3.1
W
Gilgamesh
Just AgoRRa
Gilgamesh
2
4
18
2.75
L
Agni
1
4
10
1.5
L
Baron Samedi
WakaanSpagit
Baron Samedi
4
6
7
1.25
L
Surtr
Zvenkxi
Surtr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,007
Damage
55,774
68,491
Taken
72,143
44,394
Mitigated
39,585
27,553
Healing
19,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BloodPhoenix
Amaterasu
7,003
2,485
791
1,911
12,736
9,454
1,815
3,158
9,284
0
9,455
L
Ravana
DOGGYS666
Ravana
6,365
941
651
2,186
12,956
8,512
0
6,018
6,511
391
11,053
W
4,198
464
912
2,734
15,144
13,890
252
3,692
11,030
8,041
0
W
Olorun
I12I7645
Olorun
22,646
10,322
5,338
5,968
12,274
6,593
4,971
5,215
6,435
50,583
0
L
Da Ji
Jaxndax
Da Ji
9,100
1,357
2,083
1,542
13,374
5,198
0
5,882
7,017
0
13,811
W
Ne Zha
Junkercade
Ne Zha
21,746
6,258
538
2,286
13,809
6,619
278
3,273
10,164
0
36,039
W
Gilgamesh
Just AgoRRa
Gilgamesh
8,414
2,068
2,967
4,108
14,528
7,838
1,101
4,926
9,025
0
23,397
L
Agni
9,144
522
461
3,622
15,161
5,237
112
3,786
10,889
17,879
0
L
Baron Samedi
WakaanSpagit
Baron Samedi
10,800
1,187
2,261
1,715
11,283
4,829
0
4,729
6,416
18,946
0
L
Surtr
Zvenkxi
Surtr
20,365
4,960
270
4,289
19,369
15,809
15
6,565
12,164
775
39,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
43,712
165
Minions Killed
111
0
Camps Cleared
0
1,043,994
Distance Traveled
898,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,065
824
12
1
0
215,572
0
L
Ravana
7,903
718
7
1
0
156,695
0
W
Maui
9,486
862
7
1
0
216,917
0
W
Olorun
11,452
1,041
73
7
0
204,913
0
L
Da Ji
8,245
750
18
2
0
188,985
0
W
Ne Zha
10,217
929
34
3
0
194,838
0
W
Gilgamesh
9,363
851
39
4
0
211,754
0
L
Agni
7,959
724
23
2
0
182,618
0
L
Baron Samedi
9,184
835
21
2
0
161,193
0
L
Surtr
10,421
947
42
4
0
209,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role