Player Matchup

Morgan Le Fay
Morgan Le Fay
DestinyEnd
Morgan Le Fay
Level 107
God Stats
14W - 12L
1,594 SR
Queue Stats
426W - 398L
1,541 Elo+
Party 1
Serqet
Serqet
Hwoaraang
Serqet
Level 68
God Stats
17W - 22L
1,583 SR
Queue Stats
406W - 373L
1,529 Elo+
Party 1
Sol
Sol
LorD BraZuKa
Sol
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 41L
1,436 Elo+
Party 2
Horus
Horus
Siddhathar
Horus
Level 64
God Stats
12W - 12L
1,508 SR
Queue Stats
71W - 80L
1,491 Elo+
Solo
Susano
Susano
uaiold123
Susano
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 33L
1,415 Elo+
Party 2
Team Averages
Level 79
1,537 SR
1,483 Elo+

VS

Team Averages
Level 81
1,567 SR
1,495 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlissonZ51
Shiva
Level 121
God Stats
4W - 0L
1,385 SR
Queue Stats
327W - 312L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
ElLecherooooo_
Sun Wukong
Level 48
God Stats
89W - 54L
1,704 SR
Queue Stats
218W - 210L
1,617 Elo+
Solo
Cupid
Cupid
PES4DEL08535
Cupid
Level 61
God Stats
13W - 9L
1,598 SR
Queue Stats
317W - 344L
1,416 Elo+
Solo
Yemoja
Yemoja
lucasfaoliva
Yemoja
Level 88
God Stats
7W - 4L
1,647 SR
Queue Stats
227W - 254L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DestinyEnd
Morgan Le Fay
10
1 / 2 / 1
5,994
599
4,948
5,891
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Hwoaraang
Serqet
11
3 / 1 / 0
6,179
618
4,218
7,439
2,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,457
546
3,034
5,505
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
7
0 / 1 / 2
5,060
506
2,632
7,208
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
uaiold123
Susano
8
0 / 4 / 0
4,383
438
1,990
7,511
2,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 1 / 2
5,964
596
5,709
5,654
2,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shiva
11
3 / 1 / 4
6,300
630
4,451
7,760
3,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
ElLecherooooo_
Sun Wukong
12
4 / 1 / 0
7,080
708
4,759
6,564
3,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 1
5,211
521
2,702
5,104
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
11
2 / 1 / 0
6,076
608
2,392
7,450
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
5
Kills
10
10
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
2
2
W
Shiva
3
1
4
5
L
Morgan Le Fay
DestinyEnd
Morgan Le Fay
1
2
1
0.75
W
Sun Wukong
ElLecherooooo_
Sun Wukong
4
1
0
4
L
Serqet
Hwoaraang
Serqet
3
1
0
3
L
1
2
0
0.5
W
0
1
1
0.5
L
Horus
0
1
2
1
W
Yemoja
2
1
0
2
L
Susano
uaiold123
Susano
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,822
Damage
20,013
33,554
Taken
32,532
14,363
Mitigated
13,791
12,926
Healing
11,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,709
598
248
1,939
5,654
2,213
0
929
4,545
27,435
0
W
Shiva
4,451
1,075
308
3,750
7,760
3,104
21
1,178
6,478
0
41,989
L
Morgan Le Fay
DestinyEnd
Morgan Le Fay
4,948
465
0
1,112
5,891
2,371
0
1,597
4,294
41,148
0
W
Sun Wukong
ElLecherooooo_
Sun Wukong
4,759
591
0
2,447
6,564
3,752
135
0
6,408
0
54,274
L
Serqet
Hwoaraang
Serqet
4,218
1,177
0
4,623
7,439
2,921
0
1,404
6,035
0
40,919
L
3,034
779
0
2,179
5,505
1,980
1,127
3,003
2,502
35,622
0
W
2,702
1,493
228
2,034
5,104
1,571
0
2,112
2,992
0
26,510
L
Horus
2,632
1,306
488
2,709
7,208
4,948
0
2,073
5,111
0
10,287
W
Yemoja
2,392
646
356
110
7,450
3,151
0
3,522
3,574
33,806
0
L
Susano
uaiold123
Susano
1,990
225
0
1,815
7,511
2,143
0
0
7,511
0
18,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
30,631
259
Minions Killed
287
0
Camps Cleared
0
1,006,224
Distance Traveled
1,027,638
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,964
596
17
2
0
199,363
4
W
Shiva
6,300
630
62
6
0
219,689
0
L
Morgan Le Fay
5,994
599
79
8
0
193,658
2
W
Sun Wukong
7,080
708
91
9
0
219,697
2
L
Serqet
6,179
618
79
8
0
253,450
2
L
Sol
5,457
546
68
7
0
159,478
0
W
Cupid
5,211
521
56
6
0
197,610
2
L
Horus
5,060
506
8
1
0
214,671
1
W
Yemoja
6,076
608
61
6
0
191,279
2
L
Susano
4,383
438
25
3
0
184,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role