Player Matchup

Mulan
Mulan
Douglas3384
Mulan
Level 47
God Stats
5W - 4L
1,608 SR
Queue Stats
272W - 292L
1,495 Elo+
Solo
Ravana
Ravana
ExtremeSharter
Ravana
Level 40
God Stats
1W - 3L
1,483 SR
Queue Stats
59W - 65L
1,455 Elo+
Party 1
Hel
Hel
KimboKenny
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 181L
1,496 Elo+
Solo
Bellona
Bellona
LittleGaiBoi45
Bellona
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 54L
1,468 Elo+
Party 1
Hades
Hades
eric0330
Hades
Level 31
God Stats
3W - 4L
1,560 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo
Team Averages
Level 38
1,530 SR
1,475 Elo+

VS

Team Averages
Level 53
1,467 SR
1,488 Elo+
Sun Wukong
Sun Wukong
Azoth39
Sun Wukong
Level 44
God Stats
96W - 88L
1,569 SR
Queue Stats
199W - 222L
1,499 Elo+
Party 3
Freya
Freya
CalebEagle
Freya
Level 67
God Stats
7W - 9L
1,205 SR
Queue Stats
252W - 268L
1,487 Elo+
Party 2
Zeus
Zeus
PryingJ0ker
Zeus
Level 80
God Stats
8W - 10L
1,551 SR
Queue Stats
145W - 155L
1,528 Elo+
Party 3
Chernobog
Chernobog
VarnishEater
Chernobog
Level 28
God Stats
28W - 32L
1,410 SR
Queue Stats
230W - 239L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
fruit2023
Cthulhu
Level 47
God Stats
41W - 23L
1,600 SR
Queue Stats
391W - 385L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,934
992
9,487
16,736
16,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
7,387
923
4,874
9,838
5,723
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 4 / 2
7,930
991
7,733
11,960
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 2 / 2
7,658
957
4,228
9,132
8,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
eric0330
Hades
13
0 / 5 / 2
7,783
973
5,478
14,847
7,248
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

205

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Azoth39
Sun Wukong
15
1 / 2 / 13
8,525
1,066
7,965
10,313
8,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Freya
15
5 / 0 / 8
9,500
1,188
9,538
6,342
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 10
10,028
1,254
19,646
2,997
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
VarnishEater
Chernobog
15
6 / 0 / 10
9,717
1,215
12,059
6,407
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
fruit2023
Cthulhu
15
1 / 0 / 11
8,351
1,044
8,731
9,213
8,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
3
Kills
19
19
Deaths
3
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Azoth39
Sun Wukong
1
2
13
3.75
W
Freya
5
0
8
9
L
1
5
2
0.4
L
0
3
2
0.33
L
1
4
2
0.5
L
1
2
2
1
W
6
1
10
11
W
Chernobog
VarnishEater
Chernobog
6
0
10
11
L
Hades
eric0330
Hades
0
5
2
0.2
W
Cthulhu
fruit2023
Cthulhu
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
57,939
62,513
Taken
35,272
43,217
Mitigated
23,175
11,429
Healing
5,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Azoth39
Sun Wukong
7,965
885
0
775
10,313
8,256
0
4,464
5,350
0
20,093
W
Freya
9,538
2,795
0
2,144
6,342
2,771
0
1,847
4,408
28,309
0
L
9,487
1,031
0
1,532
16,736
16,860
0
8,840
7,369
0
20,625
L
4,874
1,142
0
463
9,838
5,723
0
5,735
3,902
0
10,268
L
7,733
981
3,131
2,868
11,960
4,754
0
7,467
4,107
12,497
0
L
4,228
431
0
231
9,132
8,632
0
5,448
3,558
0
8,087
W
19,646
1,208
0
250
2,997
1,196
0
1,464
1,533
34,577
0
W
Chernobog
VarnishEater
Chernobog
12,059
8,547
0
647
6,407
2,823
0
1,970
4,054
0
23,771
L
Hades
eric0330
Hades
5,478
890
866
2,338
14,847
7,248
0
8,556
5,840
34,212
0
W
Cthulhu
fruit2023
Cthulhu
8,731
400
565
834
9,213
8,129
0
3,626
4,998
15,048
627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,692
Gold Earned
46,121
133
Minions Killed
163
3
Camps Cleared
9
704,368
Distance Traveled
817,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,525
1,066
27
3
0
167,880
0
W
Freya
9,500
1,188
45
6
3
159,188
0
L
Mulan
7,934
992
28
4
2
144,981
0
L
Ravana
7,387
923
8
1
0
130,700
0
L
Hel
7,930
991
7
1
1
160,423
0
L
Bellona
7,658
957
6
1
0
132,613
0
W
Zeus
10,028
1,254
44
6
1
149,136
0
W
Chernobog
9,717
1,215
18
2
4
160,859
0
L
Hades
7,783
973
84
11
0
135,651
0
W
Cthulhu
8,351
1,044
29
4
1
180,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role