Player Matchup

Vamana
Vamana
ChadEvans
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 126L
1,461 Elo+
Party 1
Shiva
Shiva
Ieatbrownsnow
Shiva
Level 68
God Stats
2W - 0L
1,690 SR
Queue Stats
18W - 24L
1,440 Elo+
Party 1
Chaac
Chaac
Stozstar
Chaac
Level 121
God Stats
2W - 1L
1,523 SR
Queue Stats
183W - 197L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
XIJusticeIX
Sun Wukong
Level 105
God Stats
4W - 2L
1,422 SR
Queue Stats
162W - 140L
1,487 Elo+
Party 1
Mulan
Mulan
skiDmarK9169
Mulan
Level 101
God Stats
6W - 6L
1,520 SR
Queue Stats
153W - 160L
1,487 Elo+
Party 1
Team Averages
Level 96
1,531 SR
1,477 Elo+

VS

Team Averages
Level 71
1,613 SR
1,470 Elo+
Thor
Thor
BjornElite
Thor
Level 60
God Stats
8W - 10L
1,832 SR
Queue Stats
210W - 200L
1,485 Elo+
Party 2
Sol
Sol
GeoRgEe___99
Sol
Level 139
God Stats
4W - 8L
1,493 SR
Queue Stats
566W - 524L
1,457 Elo+
Party 3
Chaac
Chaac
Stalky07
Chaac
Level 4
God Stats
9W - 12L
1,729 SR
Queue Stats
164W - 152L
1,458 Elo+
Party 2
Charon
Charon
bileelcol
Charon
Level 67
God Stats
1W - 1L
1,510 SR
Queue Stats
68W - 58L
1,513 Elo+
Party 3
Olorun
Olorun
xkalion78
Olorun
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 97L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ChadEvans
Vamana
8
2 / 2 / 3
5,161
516
3,611
7,770
4,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 0 / 3
5,262
526
2,591
9,620
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Stozstar
Chaac
12
6 / 0 / 3
7,185
719
8,375
7,378
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
XIJusticeIX
Sun Wukong
10
0 / 1 / 0
5,547
555
5,267
7,459
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 1 / 6
5,874
587
5,069
7,236
3,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,171
517
3,220
9,840
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 6 / 0
5,201
520
5,061
9,172
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Stalky07
Chaac
11
1 / 0 / 0
6,053
605
5,110
9,035
8,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
bileelcol
Charon
9
1 / 1 / 0
5,272
527
3,250
3,964
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
xkalion78
Olorun
9
2 / 3 / 1
5,570
557
8,021
5,410
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Vamana
ChadEvans
Vamana
2
2
3
1.75
L
0
6
0
0
W
2
0
3
3.5
L
Chaac
Stalky07
Chaac
1
0
0
1
W
Chaac
Stozstar
Chaac
6
0
3
7.5
W
Sun Wukong
XIJusticeIX
Sun Wukong
0
1
0
0
L
Charon
bileelcol
Charon
1
1
0
1
W
2
1
6
5
L
Olorun
xkalion78
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
24,662
39,463
Taken
37,421
22,635
Mitigated
20,227
12,588
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,220
1,088
0
1,500
9,840
3,788
0
28
9,812
0
39,033
W
Vamana
ChadEvans
Vamana
3,611
1,412
0
1,232
7,770
4,783
0
5,175
2,595
0
24,433
L
5,061
1,381
0
2,397
9,172
3,768
0
7
9,147
33,298
3,873
W
2,591
402
759
3,680
9,620
6,178
0
5,919
3,701
0
17,038
L
Chaac
Stalky07
Chaac
5,110
323
0
3,968
9,035
8,168
0
0
9,035
0
43,678
W
Chaac
Stozstar
Chaac
8,375
2,051
0
2,734
7,378
3,826
0
3,740
3,491
0
52,010
W
Sun Wukong
XIJusticeIX
Sun Wukong
5,267
505
0
2,327
7,459
4,608
0
0
7,459
0
39,079
L
Charon
bileelcol
Charon
3,250
717
0
1,442
3,964
2,503
54
0
3,964
18,064
0
W
5,069
766
0
1,856
7,236
3,240
0
1,192
6,044
0
40,377
L
Olorun
xkalion78
Olorun
8,021
4,203
120
809
5,410
2,000
0
0
5,410
42,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
27,267
277
Minions Killed
292
0
Camps Cleared
0
1,095,969
Distance Traveled
970,273
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,171
517
64
6
0
212,773
0
W
Vamana
5,161
516
29
3
0
211,851
0
L
Sol
5,201
520
62
6
0
185,357
1
W
Shiva
5,262
526
17
2
0
203,457
0
L
Chaac
6,053
605
77
8
0
187,175
0
W
Chaac
7,185
719
101
10
0
229,043
0
W
Sun Wukong
5,547
555
72
7
0
214,862
0
L
Charon
5,272
527
23
2
0
211,235
0
W
Mulan
5,874
587
58
6
0
236,756
0
L
Olorun
5,570
557
66
7
0
173,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role