Player Matchup

Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Gold IV
 
Fafnir
Gold IV
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
 
Cupid
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Puch
Ah Puch
Gold IV
OMBOBA
Ah Puch
Gold IV
Level 128
God Stats
160W - 125L
1,616 SR
Queue Stats
312W - 321L
1,449 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Rafasik97_
Cu Chulainn
Silver I
Level 142
God Stats
4W - 3L
1,731 SR
Queue Stats
95W - 101L
1,434 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,569 SR
1,477 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 138
1,568 SR
1,448 MMR
Kukulkan
Kukulkan
Bronze III
AaronPJ91
Kukulkan
Bronze III
Level 81
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
King Arthur
King Arthur
Silver III
GameWyvern
King Arthur
Silver III
Level 142
God Stats
4W - 6L
1,448 SR
Queue Stats
157W - 159L
1,450 MMR
Solo
Sol
Sol
Platinum V
Riviz95
Sol
Platinum V
Level 163
God Stats
12W - 9L
1,867 SR
Queue Stats
346W - 350L
1,636 MMR
Party 1
Pele
Pele
Silver II
SissyPrincess
Pele
Silver II
Level 158
God Stats
0W - 6L
1,549 SR
Queue Stats
184W - 187L
1,421 MMR
Solo
Fenrir
Fenrir
Gold V
spartangiust
Fenrir
Gold V
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
164W - 161L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
6 / 0 / 4
6,850
685
5,062
9,271
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
 
Fafnir
10
2 / 1 / 4
6,213
621
2,613
7,974
7,975
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
 
Cupid
10
1 / 2 / 1
5,969
597
5,876
7,897
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
OMBOBA
Ah Puch
11
5 / 2 / 4
6,480
648
8,420
5,844
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Rafasik97_
Cu Chulainn
11
1 / 1 / 0
6,311
631
6,893
9,077
6,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SusanoThanatosAgniKaliHe Bo

VS

Bans
FreyaThorAnubisJormungandrBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AaronPJ91
Kukulkan
10
0 / 4 / 2
5,454
545
1,757
5,990
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
GameWyvern
King Arthur
11
1 / 1 / 0
6,590
659
5,203
9,968
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
10
2 / 1 / 0
5,788
579
6,981
6,831
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 5 / 1
5,492
549
4,930
11,833
4,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
8
1 / 4 / 0
5,255
526
3,527
8,970
6,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
0
4
8
W
Fafnir
 
Fafnir
2
1
4
4
W
Cupid
 
Cupid
1
2
1
0.75
L
Kukulkan
AaronPJ91
Kukulkan
0
4
2
0.25
L
King Arthur
GameWyvern
King Arthur
1
1
0
1
W
Ah Puch
OMBOBA
Ah Puch
5
2
4
3.5
W
Cu Chulainn
Rafasik97_
Cu Chulainn
1
1
0
1
L
Sol
2
1
0
2
L
2
5
1
0.5
L
Fenrir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,864
Damage
22,398
40,063
Taken
43,592
22,398
Mitigated
20,285
14,831
Healing
12,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,062
1,766
0
1,975
9,271
3,511
0
1,435
7,782
0
46,978
W
Fafnir
 
Fafnir
2,613
763
0
3,723
7,974
7,975
0
2,395
5,263
7,185
0
W
Cupid
 
Cupid
5,876
3,575
0
4,258
7,897
2,790
0
3,263
4,356
0
43,189
L
Kukulkan
AaronPJ91
Kukulkan
1,757
42
0
948
5,990
2,275
0
3,766
2,224
31,033
0
L
King Arthur
GameWyvern
King Arthur
5,203
890
0
2,888
9,968
5,477
0
84
9,884
0
48,833
W
Ah Puch
OMBOBA
Ah Puch
8,420
187
0
2,694
5,844
2,027
53
968
4,842
44,921
0
W
Cu Chulainn
Rafasik97_
Cu Chulainn
6,893
940
0
2,181
9,077
6,095
0
42
9,035
0
49,076
L
Sol
6,981
2,558
0
3,630
6,831
2,113
1,117
1,279
5,552
39,223
0
L
4,930
1,187
0
2,501
11,833
4,149
0
2,532
9,301
0
37,979
L
Fenrir
3,527
589
0
2,270
8,970
6,271
0
3,456
5,514
0
12,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
28,579
321
Minions Killed
287
0
Camps Cleared
0
1,106,446
Distance Traveled
1,120,884
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,850
685
72
7
0
251,407
0
W
Fafnir
6,213
621
8
1
0
222,623
4
W
Cupid
5,969
597
87
9
0
182,193
2
L
Kukulkan
5,454
545
68
7
0
210,556
0
L
King Arthur
6,590
659
84
8
0
233,824
4
W
Ah Puch
6,480
648
70
7
0
215,940
0
W
Cu Chulainn
6,311
631
84
8
0
234,283
1
L
Sol
5,788
579
65
7
0
208,002
0
L
Pele
5,492
549
53
5
0
243,301
1
L
Fenrir
5,255
526
17
2
0
225,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role