Player Matchup

Chang'e
Chang'e
ArcaneFaust
Chang'e
Level 81
God Stats
51W - 30L
1,585 SR
Queue Stats
317W - 355L
1,424 Elo+
Solo
Tyr
Tyr
LordTempestLudis
Tyr
Level 58
God Stats
1W - 4L
1,318 SR
Queue Stats
84W - 107L
1,355 Elo+
Party 1
Loki
Loki
The Voloctis
Loki
Level 34
God Stats
1W - 2L
1,490 SR
Queue Stats
57W - 69L
1,371 Elo+
Party 1
Kuzenbo
Kuzenbo
Xurhl
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,479 Elo+
Solo
Medusa
Medusa
ladypendragon92
Medusa
Level 16
God Stats
4W - 9L
1,406 SR
Queue Stats
5W - 17L
1,217 Elo+
Party 1
Team Averages
Level 49
1,460 SR
1,369 Elo+

VS

Team Averages
Level 77
1,545 SR
1,373 Elo+
Nu Wa
Nu Wa
I-Hyoga-I
Nu Wa
Level 108
God Stats
5W - 1L
1,762 SR
Queue Stats
47W - 51L
1,486 Elo+
Party 2
Ravana
Ravana
NoSkillnizzle-
Ravana
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
241W - 240L
1,343 Elo+
Party 2
Artemis
Artemis
Sethtast1c
Artemis
Level 48
God Stats
52W - 30L
1,572 SR
Queue Stats
294W - 278L
1,383 Elo+
Solo
Ymir
Ymir
runaway_erik
Ymir
Level 75
God Stats
77W - 86L
1,439 SR
Queue Stats
533W - 545L
1,490 Elo+
Solo
Skadi
Skadi
vaslim39
Skadi
Level 86
God Stats
2W - 0L
1,449 SR
Queue Stats
53W - 58L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ArcaneFaust
Chang'e
11
3 / 8 / 0
7,705
514
8,339
16,123
4,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 2 / 0
8,492
566
4,058
13,520
9,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 7 / 4
6,749
450
4,659
14,465
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Xurhl
Kuzenbo
9
0 / 4 / 1
6,242
416
2,940
15,033
15,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 1
6,425
428
2,613
9,175
2,898
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
I-Hyoga-I
Nu Wa
14
8 / 1 / 5
9,304
620
17,921
7,858
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 3 / 7
8,467
564
7,502
10,471
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Sethtast1c
Artemis
15
6 / 1 / 2
8,455
564
11,615
6,547
3,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 0 / 10
8,464
564
5,763
9,202
8,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
vaslim39
Skadi
14
2 / 0 / 0
8,673
578
7,000
5,846
2,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
23
23
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ArcaneFaust
Chang'e
3
8
0
0.38
W
Nu Wa
I-Hyoga-I
Nu Wa
8
1
5
10.5
L
1
2
0
0.5
W
5
3
7
2.83
W
Artemis
Sethtast1c
Artemis
6
1
2
7
L
0
7
4
0.29
L
Kuzenbo
Xurhl
Kuzenbo
0
4
1
0.13
L
0
2
1
0.25
W
2
0
10
7
W
Skadi
vaslim39
Skadi
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
49,801
68,316
Taken
39,924
36,324
Mitigated
21,640
14,853
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ArcaneFaust
Chang'e
8,339
797
555
3,458
16,123
4,195
144
8,225
7,898
51,937
0
W
Nu Wa
I-Hyoga-I
Nu Wa
17,921
7,365
49
1,197
7,858
2,941
1,078
5,071
2,787
67,679
0
L
4,058
293
0
4,024
13,520
9,495
0
2,577
10,943
0
66,889
W
7,502
2,713
0
1,713
10,471
4,756
0
2,802
7,669
0
57,640
W
Artemis
Sethtast1c
Artemis
11,615
7,450
0
2,115
6,547
3,154
791
1,635
4,820
0
66,287
L
4,659
1,139
0
3,073
14,465
4,683
46
5,064
9,401
0
35,759
L
Kuzenbo
Xurhl
Kuzenbo
2,940
1,215
0
1,708
15,033
15,053
177
4,157
10,876
21,349
0
L
2,613
835
0
2,035
9,175
2,898
695
3,755
5,340
0
37,306
W
5,763
1,668
0
3,015
9,202
8,610
202
2,900
6,002
31,553
0
W
Skadi
vaslim39
Skadi
7,000
3,642
0
336
5,846
2,179
811
0
5,846
0
62,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,613
Gold Earned
43,363
336
Minions Killed
387
0
Camps Cleared
0
1,432,614
Distance Traveled
1,468,946
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,705
514
77
5
0
233,142
0
W
Nu Wa
9,304
620
85
6
0
284,089
0
L
Tyr
8,492
566
128
9
0
324,170
0
W
Ravana
8,467
564
66
4
0
356,281
0
W
Artemis
8,455
564
102
7
0
258,072
0
L
Loki
6,749
450
43
3
0
325,810
0
L
Kuzenbo
6,242
416
24
2
0
290,848
0
L
Medusa
6,425
428
64
4
0
258,644
0
W
Ymir
8,464
564
22
1
0
267,828
0
W
Skadi
8,673
578
112
7
0
302,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role