Player Matchup

Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AfroNipz966
Awilix
Level 163
God Stats
1W - 1L
1,263 SR
Queue Stats
146W - 153L
1,448 Elo+
Party 1
Hera
Hera
Almightykatt
Hera
Level 157
God Stats
1W - 1L
1,781 SR
Queue Stats
36W - 53L
1,402 Elo+
Party 1
Freya
Freya
GeNoSiDe702
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,735 Elo+
Solo
Lancelot
Lancelot
Whistler Mark
Lancelot
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 178L
1,497 Elo+
Solo
Team Averages
Level 141
1,509 SR
1,516 Elo+

VS

Team Averages
Level 129
1,361 SR
1,471 Elo+
Hera
Hera
A Nifty Dump
Hera
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 78L
1,475 Elo+
Party 2
Mulan
Mulan
ImA BeAsT MoM
Mulan
Level 127
God Stats
3W - 3L
1,541 SR
Queue Stats
57W - 107L
1,302 Elo+
Solo
He Bo
He Bo
SuPerBredSTX
He Bo
Level 149
God Stats
4W - 6L
1,374 SR
Queue Stats
427W - 405L
1,559 Elo+
Solo
Cliodhna
Cliodhna
aceer1223
Cliodhna
Level 149
God Stats
0W - 5L
1,135 SR
Queue Stats
301W - 316L
1,474 Elo+
Party 2
Nemesis
Nemesis
stealther101
Nemesis
Level 89
God Stats
0W - 4L
1,255 SR
Queue Stats
177W - 172L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 2 / 15
9,663
966
8,723
13,254
15,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
14
0 / 4 / 9
8,384
838
3,888
10,934
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 4 / 11
9,650
965
9,974
9,704
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
5 / 4 / 4
8,857
886
6,635
10,498
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
Whistler Mark
Lancelot
16
7 / 5 / 8
9,816
982
10,404
12,454
5,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 8
7,498
750
8,298
8,197
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
6 / 5 / 5
7,818
782
8,317
11,388
8,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 7
7,906
791
11,533
8,420
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
aceer1223
Cliodhna
12
0 / 5 / 8
6,681
668
8,301
10,632
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
stealther101
Nemesis
16
4 / 3 / 12
8,320
832
9,121
11,039
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
21
Kills
17
19
Deaths
23
47
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
15
5.25
L
2
6
8
1
W
Awilix
0
4
9
1.13
W
6
4
11
2.88
W
5
4
4
1.75
L
6
5
5
1.7
L
5
4
7
2.13
W
Lancelot
Whistler Mark
Lancelot
7
5
8
2.2
L
Cliodhna
aceer1223
Cliodhna
0
5
8
0.8
L
Nemesis
stealther101
Nemesis
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
45,570
56,844
Taken
49,676
39,679
Mitigated
27,845
19,712
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,723
920
552
7,803
13,254
15,017
421
4,155
8,518
0
20,309
L
8,298
1,435
349
614
8,197
2,586
44
1,975
6,077
21,994
0
W
Awilix
3,888
830
608
1,618
10,934
10,584
57
2,774
7,277
0
9,408
W
9,974
2,966
663
1,697
9,704
3,637
2,059
2,585
6,757
17,088
0
W
6,635
2,325
545
3,639
10,498
4,498
1,388
3,145
6,648
15,786
0
L
8,317
973
279
1,253
11,388
8,221
0
3,034
8,114
0
11,362
L
11,533
558
270
1,089
8,420
3,189
30
3,052
5,340
19,809
0
W
Lancelot
Whistler Mark
Lancelot
10,404
1,738
427
2,160
12,454
5,943
473
6,476
5,565
0
23,743
L
Cliodhna
aceer1223
Cliodhna
8,301
1,021
930
1,087
10,632
4,253
0
5,236
5,348
0
16,646
L
Nemesis
stealther101
Nemesis
9,121
2,126
1,210
3,466
11,039
9,596
0
3,497
7,292
0
12,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,370
Gold Earned
38,223
105
Minions Killed
78
0
Camps Cleared
0
918,367
Distance Traveled
809,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,663
966
17
2
0
210,882
0
L
Hera
7,498
750
35
4
0
177,782
0
W
Awilix
8,384
838
10
1
0
193,421
0
W
Hera
9,650
965
22
2
0
168,014
0
W
Freya
8,857
886
23
2
0
164,420
0
L
Mulan
7,818
782
5
1
0
110,327
0
L
He Bo
7,906
791
19
2
0
182,489
0
W
Lancelot
9,816
982
33
3
0
181,630
0
L
Cliodhna
6,681
668
10
1
0
164,151
0
L
Nemesis
8,320
832
9
1
0
174,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role