Player Matchup

Kali
Kali
 
Kali
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EddarStark
Sylvanus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 84L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Knyre
Cthulhu
Level 109
God Stats
2W - 1L
1,508 SR
Queue Stats
90W - 87L
1,506 Elo+
Party 1
Discordia
Discordia
OffUrPlate
Discordia
Level 89
God Stats
6W - 8L
1,332 SR
Queue Stats
312W - 232L
1,572 Elo+
Solo
Neith
Neith
ReaperInTheShado
Neith
Level 129
God Stats
4W - 1L
1,579 SR
Queue Stats
139W - 127L
1,524 Elo+
Solo
Team Averages
Level 108
1,484 SR
1,532 Elo+

VS

Team Averages
Level 101
1,472 SR
1,444 Elo+
Vulcan
Vulcan
KoolAidOhYeah
Vulcan
Level 157
God Stats
4W - 8L
1,261 SR
Queue Stats
381W - 375L
1,484 Elo+
Solo
Chang'e
Chang'e
Noobslikemerock
Chang'e
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 131L
1,491 Elo+
Solo
Hou Yi
Hou Yi
Redbier13
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo
Susano
Susano
iSpacedOut2
Susano
Level 157
God Stats
7W - 9L
1,555 SR
Queue Stats
1,093W - 1,115L
1,493 Elo+
Solo
Skadi
Skadi
rockagurl
Skadi
Level 124
God Stats
3W - 4L
1,543 SR
Queue Stats
207W - 184L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 3 / 12
9,529
794
9,017
11,676
8,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
EddarStark
Sylvanus
17
2 / 1 / 11
9,281
773
3,777
11,249
10,286
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Knyre
Cthulhu
16
4 / 2 / 14
9,510
793
15,658
12,033
14,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
OffUrPlate
Discordia
19
7 / 0 / 14
10,519
877
16,602
10,263
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

18
6 / 1 / 9
10,122
844
17,041
11,672
5,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 3
9,077
756
13,538
9,983
9,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 5 / 4
7,385
615
5,653
16,314
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Redbier13
Hou Yi
15
2 / 5 / 2
8,343
695
6,454
12,077
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Susano
13
0 / 7 / 4
7,394
616
11,815
14,419
9,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
rockagurl
Skadi
14
1 / 5 / 4
7,852
654
6,184
12,374
5,369
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
24
Kills
7
7
Deaths
24
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
3
12
3.67
W
Sylvanus
EddarStark
Sylvanus
2
1
11
7.5
W
Cthulhu
Knyre
Cthulhu
4
2
14
5.5
L
4
2
3
2.75
L
0
5
4
0.4
W
Discordia
OffUrPlate
Discordia
7
0
14
14
W
6
1
9
10.5
L
Hou Yi
Redbier13
Hou Yi
2
5
2
0.6
L
Susano
0
7
4
0.29
L
Skadi
rockagurl
Skadi
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,095
Damage
43,644
56,893
Taken
65,167
43,681
Mitigated
37,273
28,296
Healing
17,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
9,017
2,240
713
2,247
11,676
8,933
138
3,965
7,409
0
20,170
W
Sylvanus
EddarStark
Sylvanus
3,777
1,245
8,274
6,117
11,249
10,286
462
5,232
6,017
12,813
0
W
Cthulhu
Knyre
Cthulhu
15,658
83
1,139
2,675
12,033
14,059
0
3,822
8,055
32,269
0
L
13,538
8,159
1,240
2,070
9,983
9,772
0
5,338
4,513
31,861
0
L
5,653
915
4,249
4,808
16,314
6,920
0
8,084
8,206
9,842
0
W
Discordia
OffUrPlate
Discordia
16,602
771
171
1,400
10,263
4,691
547
3,718
6,389
31,966
0
W
17,041
3,831
915
4,645
11,672
5,712
872
4,882
6,646
0
47,875
L
Hou Yi
Redbier13
Hou Yi
6,454
1,758
473
766
12,077
5,866
0
6,509
5,567
0
16,933
L
Susano
11,815
1,347
131
1,120
14,419
9,346
0
9,257
5,162
3,326
16,357
L
Skadi
rockagurl
Skadi
6,184
1,937
1,031
1,348
12,374
5,369
0
6,546
5,653
0
16,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,961
Gold Earned
40,051
189
Minions Killed
115
0
Camps Cleared
0
1,207,298
Distance Traveled
1,044,618
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,529
794
30
3
0
236,497
0
W
Sylvanus
9,281
773
24
2
0
212,220
0
W
Cthulhu
9,510
793
37
3
0
246,578
1
L
Vulcan
9,077
756
58
5
0
255,067
0
L
Chang'e
7,385
615
19
2
0
199,976
0
W
Discordia
10,519
877
29
2
0
267,091
0
W
Neith
10,122
844
69
6
0
244,912
0
L
Hou Yi
8,343
695
12
1
0
210,667
0
L
Susano
7,394
616
10
1
0
198,350
0
L
Skadi
7,852
654
16
1
0
180,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role