Player Matchup

Skadi
Skadi
Darkect_5
Skadi
Level 101
God Stats
6W - 5L
1,290 SR
Queue Stats
122W - 125L
1,396 Elo+
Solo
Cliodhna
Cliodhna
ECUTOP
Cliodhna
Level 103
God Stats
5W - 5L
1,333 SR
Queue Stats
173W - 190L
1,344 Elo+
Solo
Cthulhu
Cthulhu
belmaskill
Cthulhu
Level 59
God Stats
45W - 34L
1,628 SR
Queue Stats
47W - 37L
1,526 Elo+
Solo
Bellona
Bellona
sellingdabagCEO
Bellona
Level 47
God Stats
3W - 0L
1,537 SR
Queue Stats
146W - 144L
1,407 Elo+
Solo
Merlin
Merlin
zorro2814
Merlin
Level 82
God Stats
11W - 6L
1,722 SR
Queue Stats
354W - 362L
1,404 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,415 Elo+

VS

Team Averages
Level 65
1,442 SR
1,320 Elo+
Skadi
Skadi
OSJ_Smooth
Skadi
Level 67
God Stats
17W - 21L
1,432 SR
Queue Stats
344W - 316L
1,425 Elo+
Solo
Charon
Charon
Pach_Psy
Charon
Level 66
God Stats
4W - 9L
1,364 SR
Queue Stats
15W - 33L
1,202 Elo+
Party 1
Nu Wa
Nu Wa
SCM56
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,296 Elo+
Solo
Lancelot
Lancelot
SheHates_BbyFace
Lancelot
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,202 Elo+
Party 1
Guan Yu
Guan Yu
WhiteDragon-720
Guan Yu
Level 100
God Stats
1W - 3L
1,416 SR
Queue Stats
152W - 140L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darkect_5
Skadi
13
1 / 0 / 4
7,517
501
4,886
6,215
2,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cliodhna
ECUTOP
Cliodhna
13
0 / 0 / 1
7,558
504
2,508
9,830
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
belmaskill
Cthulhu
13
4 / 0 / 1
7,967
531
5,543
9,413
3,460
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 0 / 0
7,753
517
5,361
11,198
12,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
zorro2814
Merlin
14
1 / 0 / 1
8,084
539
5,271
3,097
1,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 4 / 0
6,390
426
3,796
9,917
3,904
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charon
Pach_Psy
Charon
10
0 / 1 / 0
6,250
417
2,617
5,843
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
SCM56
Nu Wa
8
0 / 1 / 0
5,758
384
1,766
4,199
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
6,102
407
985
7,090
2,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 0
7,458
497
6,596
12,544
15,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
Darkect_5
Skadi
1
0
4
3
W
Cliodhna
ECUTOP
Cliodhna
0
0
1
0.5
L
Skadi
0
4
0
0
L
Charon
Pach_Psy
Charon
0
1
0
0
L
Nu Wa
SCM56
Nu Wa
0
1
0
0
L
0
1
0
0
L
0
0
0
0
W
Cthulhu
belmaskill
Cthulhu
4
0
1
4.5
W
1
0
0
1
W
Merlin
zorro2814
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,569
Damage
15,760
39,753
Taken
39,593
23,104
Mitigated
27,605
15,350
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Darkect_5
Skadi
4,886
1,225
69
842
6,215
2,277
1,673
1,627
4,588
0
55,148
W
Cliodhna
ECUTOP
Cliodhna
2,508
219
0
5,966
9,830
3,743
0
246
9,584
0
59,627
L
Skadi
3,796
1,915
0
928
9,917
3,904
0
3,440
6,477
0
52,212
L
Charon
Pach_Psy
Charon
2,617
290
0
1,376
5,843
4,185
0
2,283
3,560
19,065
0
L
Nu Wa
SCM56
Nu Wa
1,766
245
0
1,079
4,199
1,472
0
3,006
1,193
23,444
0
L
985
194
0
415
7,090
2,542
0
1,380
5,710
0
39,387
L
6,596
834
16
3,955
12,544
15,502
0
795
11,749
50
48,540
W
Cthulhu
belmaskill
Cthulhu
5,543
314
183
3,675
9,413
3,460
758
1,637
7,776
39,152
0
W
5,361
2,389
0
4,001
11,198
12,572
142
238
10,960
0
43,628
W
Merlin
zorro2814
Merlin
5,271
854
0
614
3,097
1,052
632
796
2,301
61,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,879
Gold Earned
31,958
393
Minions Killed
303
0
Camps Cleared
0
1,480,273
Distance Traveled
1,257,065
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,517
501
87
6
0
277,069
0
W
Cliodhna
7,558
504
96
6
0
327,490
0
L
Skadi
6,390
426
82
5
0
252,544
1
L
Charon
6,250
417
43
3
0
295,144
0
L
Nu Wa
5,758
384
36
2
0
133,550
0
L
Lancelot
6,102
407
54
4
0
295,502
0
L
Guan Yu
7,458
497
88
6
0
280,325
0
W
Cthulhu
7,967
531
49
3
0
305,328
0
W
Bellona
7,753
517
61
4
0
292,751
0
W
Merlin
8,084
539
100
7
0
277,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role