Player Matchup

Janus
Janus
 
Janus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Cragmites
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,353 Elo+
Party 3
Kali
Kali
Dayit
Kali
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 50L
1,353 Elo+
Party 1
Ymir
Ymir
MSokkary
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,353 Elo+
Party 3
Jing Wei
Jing Wei
gepec
Jing Wei
Level 64
God Stats
7W - 8L
1,282 SR
Queue Stats
109W - 86L
1,353 Elo+
Party 1
Team Averages
Level 43
1,456 SR
1,382 Elo+

VS

Team Averages
Level 67
1,560 SR
1,436 Elo+
Yemoja
Yemoja
Delfos14
Yemoja
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 134L
1,426 Elo+
Solo
The Morrigan
The Morrigan
HazeyFox
The Morrigan
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,437 Elo+
Party 2
Serqet
Serqet
OddestOfRogues
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,475 Elo+
Party 2
Martichoras
Martichoras
WeHateFeeders
Martichoras
Level 29
God Stats
1W - 1L
1,673 SR
Queue Stats
7W - 9L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
shabz95
Gilgamesh
Level 14
God Stats
4W - 3L
1,629 SR
Queue Stats
10W - 12L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 1
8,613
615
9,572
7,815
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Cragmites
Chaac
14
2 / 4 / 0
8,031
574
7,724
12,034
9,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
Dayit
Kali
13
4 / 0 / 2
8,188
585
6,264
12,944
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
10
0 / 1 / 4
6,399
457
2,471
10,596
7,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
gepec
Jing Wei
11
0 / 1 / 2
6,195
443
4,726
5,407
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Delfos14
Yemoja
9
0 / 2 / 2
6,371
455
4,389
7,869
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
HazeyFox
The Morrigan
11
0 / 4 / 1
6,551
468
3,313
8,275
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
1 / 1 / 1
7,581
542
3,826
11,692
5,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
WeHateFeeders
Martichoras
10
2 / 1 / 0
6,274
448
8,766
8,503
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
shabz95
Gilgamesh
13
3 / 4 / 1
7,345
525
4,532
11,875
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
6
6
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
W
Chaac
Cragmites
Chaac
2
4
0
0.5
W
Kali
Dayit
Kali
4
0
2
5
L
Yemoja
Delfos14
Yemoja
0
2
2
0.5
L
The Morrigan
HazeyFox
The Morrigan
0
4
1
0.13
W
Ymir
0
1
4
2
L
1
1
1
1.5
L
Martichoras
WeHateFeeders
Martichoras
2
1
0
2
W
Jing Wei
gepec
Jing Wei
0
1
2
1
L
Gilgamesh
shabz95
Gilgamesh
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,757
Damage
24,826
48,796
Taken
48,214
27,945
Mitigated
26,475
14,023
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,572
931
0
4,404
7,815
2,821
346
1,347
6,450
64,560
0
W
Chaac
Cragmites
Chaac
7,724
2,052
0
2,066
12,034
9,973
0
26
11,373
0
61,950
W
Kali
Dayit
Kali
6,264
2,739
0
3,007
12,944
5,401
0
1,528
10,936
0
70,794
L
Yemoja
Delfos14
Yemoja
4,389
1,132
1,013
2,062
7,869
6,923
18
1,788
6,073
13,846
0
L
The Morrigan
HazeyFox
The Morrigan
3,313
749
0
945
8,275
3,143
0
4,952
2,875
38,875
210
W
Ymir
2,471
214
0
2,777
10,596
7,772
145
2,292
8,304
19,270
0
L
3,826
1,324
0
500
11,692
5,183
0
2,452
9,084
0
73,663
L
Martichoras
WeHateFeeders
Martichoras
8,766
3,955
0
2,012
8,503
4,022
56
2,247
6,222
0
51,400
W
Jing Wei
gepec
Jing Wei
4,726
3,636
0
1,769
5,407
1,978
615
2,351
3,056
0
42,450
L
Gilgamesh
shabz95
Gilgamesh
4,532
1,560
0
1,511
11,875
7,204
0
0
11,875
0
36,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
34,122
386
Minions Killed
362
0
Camps Cleared
0
1,457,276
Distance Traveled
1,379,504
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,613
615
105
8
0
281,440
0
W
Chaac
8,031
574
86
6
0
285,128
0
W
Kali
8,188
585
113
8
0
334,282
0
L
Yemoja
6,371
455
17
1
0
258,162
4
L
The Morrigan
6,551
468
80
6
0
263,452
0
W
Ymir
6,399
457
20
1
0
286,246
0
L
Serqet
7,581
542
111
8
0
348,846
0
L
Martichoras
6,274
448
72
5
0
252,472
0
W
Jing Wei
6,195
443
62
4
0
270,180
0
L
Gilgamesh
7,345
525
82
6
0
256,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role