Player Matchup

Thanatos
Thanatos
GAMERSTOCKPORT26
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,263 Elo+
Party 3
Bellona
Bellona
ValidBassoon956
Bellona
Level 40
God Stats
3W - 6L
1,366 SR
Queue Stats
23W - 23L
1,362 Elo+
Solo
Vamana
Vamana
aml_16_
Vamana
Level 84
God Stats
1W - 2L
1,448 SR
Queue Stats
59W - 72L
1,383 Elo+
Party 3
Poseidon
Poseidon
iM_Bggie
Poseidon
Level 124
God Stats
1W - 2L
1,240 SR
Queue Stats
69W - 87L
1,436 Elo+
Party 3
Apollo
Apollo
julia1kos
Apollo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,476 Elo+
Solo
Team Averages
Level 76
1,411 SR
1,384 Elo+

VS

Team Averages
Level 116
1,458 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Jokerlelong
Bellona
Level 105
God Stats
4W - 5L
1,221 SR
Queue Stats
67W - 61L
1,401 Elo+
Party 1
Vamana
Vamana
Kagesensei1014
Vamana
Level 103
God Stats
35W - 39L
1,464 SR
Queue Stats
168W - 175L
1,408 Elo+
Party 1
Bacchus
Bacchus
italia_smile
Bacchus
Level 129
God Stats
342W - 251L
1,607 SR
Queue Stats
794W - 759L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,856
486
1,449
7,497
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,431
443
982
6,485
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Vamana
aml_16_
Vamana
9
0 / 2 / 0
5,022
502
2,738
6,668
4,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
iM_Bggie
Poseidon
9
0 / 4 / 0
5,059
506
1,470
4,987
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
julia1kos
Apollo
8
0 / 3 / 0
4,564
456
3,328
6,990
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 0 / 3
6,485
649
5,484
5,369
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
 
Charybdis
10
5 / 0 / 2
6,282
628
6,000
5,156
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Jokerlelong
Bellona
11
2 / 0 / 1
6,460
646
3,690
6,561
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
4 / 0 / 3
6,036
604
2,583
5,708
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
italia_smile
Bacchus
10
0 / 0 / 7
6,212
621
3,812
6,470
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
15
15
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
3
5.5
W
Charybdis
 
Charybdis
5
0
2
6
L
0
3
0
0
W
Bellona
Jokerlelong
Bellona
2
0
1
2.5
W
4
0
3
5.5
L
0
3
0
0
L
Vamana
aml_16_
Vamana
0
2
0
0
L
Poseidon
iM_Bggie
Poseidon
0
4
0
0
W
Bacchus
italia_smile
Bacchus
0
0
7
3.5
L
Apollo
julia1kos
Apollo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,967
Damage
21,569
32,627
Taken
29,264
15,274
Mitigated
19,033
7,420
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,484
2,069
0
2,121
5,369
4,086
589
1,218
4,151
42,064
0
W
Charybdis
 
Charybdis
6,000
2,300
0
4,043
5,156
1,527
384
0
5,156
30
48,637
L
1,449
190
0
3,229
7,497
2,558
0
1,561
5,936
0
31,271
W
Bellona
Jokerlelong
Bellona
3,690
1,031
0
3,470
6,561
5,244
9
170
6,391
0
39,616
W
2,583
1,586
287
311
5,708
2,805
374
307
5,401
0
28,552
L
982
190
0
470
6,485
4,579
0
2,274
4,211
0
12,187
L
Vamana
aml_16_
Vamana
2,738
872
0
1,163
6,668
4,077
0
522
6,146
0
29,813
L
Poseidon
iM_Bggie
Poseidon
1,470
404
0
500
4,987
1,713
0
3,574
1,413
35,441
0
W
Bacchus
italia_smile
Bacchus
3,812
420
130
2,282
6,470
5,371
0
0
6,470
12,863
0
L
Apollo
julia1kos
Apollo
3,328
1,607
0
2,058
6,990
2,347
0
1,409
5,581
0
29,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
31,475
239
Minions Killed
310
0
Camps Cleared
0
979,819
Distance Traveled
970,836
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,485
649
84
8
0
174,384
0
W
Charybdis
6,282
628
82
8
0
169,330
0
L
Thanatos
4,856
486
58
6
0
209,612
0
W
Bellona
6,460
646
82
8
0
212,379
0
W
Vamana
6,036
604
44
4
0
212,120
0
L
Bellona
4,431
443
24
2
0
209,812
0
L
Vamana
5,022
502
45
5
0
215,625
3
L
Poseidon
5,059
506
62
6
0
179,925
2
W
Bacchus
6,212
621
18
2
0
202,623
6
L
Apollo
4,564
456
50
5
0
164,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role