Player Matchup

Freya
Freya
Breeze111
Freya
Level 45
God Stats
2W - 3L
1,438 SR
Queue Stats
97W - 106L
1,436 Elo+
Party 1
Charon
Charon
Cylvanis
Charon
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 50L
1,290 Elo+
Party 2
Arachne
Arachne
Erodann
Arachne
Level 149
God Stats
29W - 18L
1,650 SR
Queue Stats
166W - 122L
1,556 Elo+
Solo
Cerberus
Cerberus
Kiyumiheh
Cerberus
Level 104
God Stats
17W - 9L
1,564 SR
Queue Stats
99W - 86L
1,530 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SensualDonut
Morgan Le Fay
Level 106
God Stats
20W - 14L
1,569 SR
Queue Stats
245W - 219L
1,481 Elo+
Party 1
Team Averages
Level 83
1,544 SR
1,459 Elo+

VS

Team Averages
Level 74
1,448 SR
1,497 Elo+
Erlang Shen
Erlang Shen
Antonyfury
Erlang Shen
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 59L
1,539 Elo+
Solo
Eset
Eset
BuzzyJr89
Eset
Level 49
God Stats
4W - 6L
1,432 SR
Queue Stats
156W - 168L
1,394 Elo+
Party 3
Pele
Pele
I Have 0 Wins
Pele
Level 68
God Stats
2W - 3L
1,260 SR
Queue Stats
202W - 221L
1,510 Elo+
Party 3
Vulcan
Vulcan
luisespinosa18
Vulcan
Level 83
God Stats
6W - 7L
1,534 SR
Queue Stats
240W - 224L
1,579 Elo+
Solo
Apollo
Apollo
stallinboy18
Apollo
Level 84
God Stats
2W - 4L
1,512 SR
Queue Stats
175W - 166L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Breeze111
Freya
11
1 / 3 / 1
6,761
483
6,712
11,720
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Cylvanis
Charon
11
1 / 1 / 1
7,397
528
4,119
5,925
4,036
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
Erodann
Arachne
14
7 / 1 / 5
8,671
619
9,695
14,233
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Kiyumiheh
Cerberus
15
5 / 1 / 1
9,023
645
7,459
12,933
9,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
SensualDonut
Morgan Le Fay
13
4 / 1 / 5
8,080
577
7,963
7,135
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Antonyfury
Erlang Shen
11
4 / 1 / 0
7,413
530
6,330
13,238
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
11
1 / 7 / 1
6,988
499
7,525
11,173
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
2 / 5 / 2
7,465
533
5,890
14,155
5,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 2
6,334
452
5,338
6,926
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
12
0 / 1 / 4
6,771
484
5,686
8,379
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
7
7
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Antonyfury
Erlang Shen
4
1
0
4
W
Freya
Breeze111
Freya
1
3
1
0.5
L
Eset
1
7
1
0.21
W
Charon
Cylvanis
Charon
1
1
1
1.5
W
Arachne
Erodann
Arachne
7
1
5
9.5
L
2
5
2
0.6
W
Cerberus
Kiyumiheh
Cerberus
5
1
1
5.5
W
Morgan Le Fay
SensualDonut
Morgan Le Fay
4
1
5
6.5
L
0
4
2
0.25
L
Apollo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,948
Damage
30,769
51,946
Taken
53,871
26,681
Mitigated
29,974
19,862
Healing
11,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Antonyfury
Erlang Shen
6,330
3,252
0
4,706
13,238
13,292
23
6,225
6,825
0
26,370
W
Freya
Breeze111
Freya
6,712
2,469
0
4,193
11,720
4,708
826
60
11,660
42,162
0
L
Eset
7,525
1,214
0
1,401
11,173
5,270
0
5,376
5,285
52,523
0
W
Charon
Cylvanis
Charon
4,119
789
1,612
1,340
5,925
4,036
280
548
5,377
16,946
0
W
Arachne
Erodann
Arachne
9,695
5,820
0
7,218
14,233
5,490
0
3,510
10,523
19
49,329
L
5,890
1,369
0
2,180
14,155
5,241
0
4,694
9,281
0
64,447
W
Cerberus
Kiyumiheh
Cerberus
7,459
691
0
4,466
12,933
9,719
0
5,923
7,010
63,952
644
W
Morgan Le Fay
SensualDonut
Morgan Le Fay
7,963
659
0
1,033
7,135
2,728
586
2,903
4,232
54,917
0
L
5,338
1,702
0
1,120
6,926
2,417
80
3,233
3,693
37,381
0
L
Apollo
5,686
3,332
0
2,323
8,379
3,754
748
5,485
2,894
0
54,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,932
Gold Earned
34,971
418
Minions Killed
392
0
Camps Cleared
0
1,362,086
Distance Traveled
1,307,483
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,413
530
28
2
0
280,065
1
W
Freya
6,761
483
58
4
0
256,464
0
L
Eset
6,988
499
94
7
0
208,824
0
W
Charon
7,397
528
18
1
0
262,433
1
W
Arachne
8,671
619
72
5
0
316,646
0
L
Pele
7,465
533
100
7
0
259,103
0
W
Cerberus
9,023
645
179
13
0
268,861
3
W
Morgan Le Fay
8,080
577
91
7
0
257,682
0
L
Vulcan
6,334
452
68
5
0
287,660
0
L
Apollo
6,771
484
102
7
0
271,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role