Player Matchup

The Morrigan
The Morrigan
GoneWood
The Morrigan
Level 125
God Stats
4W - 3L
1,593 SR
Queue Stats
346W - 342L
1,493 Elo+
Solo
Bastet
Bastet
Kaisaro
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,605 Elo+
Solo
Athena
Athena
LikeMike23Xx
Athena
Level 157
God Stats
3W - 0L
1,374 SR
Queue Stats
253W - 244L
1,575 Elo+
Solo
Ravana
Ravana
SumunsCrazy
Ravana
Level 144
God Stats
1W - 1L
1,302 SR
Queue Stats
244W - 216L
1,532 Elo+
Solo
Eset
Eset
xPresumedxDeadx
Eset
Level 158
God Stats
8W - 2L
1,860 SR
Queue Stats
542W - 534L
1,601 Elo+
Solo
Team Averages
Level 141
1,526 SR
1,561 Elo+

VS

Team Averages
Level 122
1,411 SR
1,535 Elo+
Ymir
Ymir
Dirty Plebians
Ymir
Level 147
God Stats
6W - 3L
1,641 SR
Queue Stats
251W - 240L
1,508 Elo+
Party 1
Medusa
Medusa
Volaxx
Medusa
Level 120
God Stats
1W - 2L
1,227 SR
Queue Stats
154W - 153L
1,530 Elo+
Party 1
Osiris
Osiris
faberdudee
Osiris
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 70L
1,549 Elo+
Solo
Ao Kuang
Ao Kuang
honeycomb614
Ao Kuang
Level 128
God Stats
1W - 2L
1,430 SR
Queue Stats
24W - 25L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
imVolax
Ix Chel
Level 86
God Stats
0W - 2L
1,255 SR
Queue Stats
48W - 34L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GoneWood
The Morrigan
19
7 / 2 / 13
11,440
817
16,399
8,736
4,622
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Kaisaro
Bastet
17
4 / 2 / 20
10,219
730
17,333
12,857
7,082
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
2 / 4 / 21
10,825
773
8,953
23,957
27,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ravana
19
12 / 2 / 15
11,688
835
19,473
17,188
23,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 1 / 19
10,422
744
15,888
11,952
6,556
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
9,826
702
7,013
19,172
21,353
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Volaxx
Medusa
17
3 / 6 / 7
10,608
758
17,112
15,097
7,561
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
faberdudee
Osiris
16
1 / 4 / 8
9,018
644
9,771
17,144
16,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
honeycomb614
Ao Kuang
15
2 / 7 / 7
9,037
646
10,770
22,328
20,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
imVolax
Ix Chel
18
3 / 5 / 7
10,133
724
15,474
12,686
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
47
28
Kills
11
11
Deaths
28
88
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
The Morrigan
GoneWood
The Morrigan
7
2
13
6.75
W
Bastet
Kaisaro
Bastet
4
2
20
7
W
Athena
2
4
21
3.13
W
Ravana
12
2
15
9.75
L
Medusa
Volaxx
Medusa
3
6
7
1.08
L
Osiris
faberdudee
Osiris
1
4
8
1.25
L
Ao Kuang
honeycomb614
Ao Kuang
2
7
7
0.79
L
Ix Chel
imVolax
Ix Chel
3
5
7
1.3
W
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,046
Damage
60,140
74,690
Taken
86,427
69,195
Mitigated
71,223
27,351
Healing
26,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,013
899
379
1,407
19,172
21,353
261
8,266
10,689
16,234
0
W
The Morrigan
GoneWood
The Morrigan
16,399
2,958
934
1,261
8,736
4,622
2,879
3,850
4,806
46,265
4,086
W
Bastet
Kaisaro
Bastet
17,333
3,159
1,482
3,039
12,857
7,082
1,651
6,786
6,071
0
26,573
W
Athena
8,953
1,248
4,053
4,568
23,957
27,925
453
8,540
15,381
14,803
0
W
Ravana
19,473
3,826
1,793
4,368
17,188
23,010
1,661
7,156
9,609
3,325
28,833
L
Medusa
Volaxx
Medusa
17,112
6,990
2,097
1,817
15,097
7,561
779
7,344
7,753
0
39,474
L
Osiris
faberdudee
Osiris
9,771
1,762
1,588
2,558
17,144
16,530
285
8,478
8,606
0
20,417
L
Ao Kuang
honeycomb614
Ao Kuang
10,770
3,041
3,302
6,193
22,328
20,163
531
10,048
11,974
15,281
0
L
Ix Chel
imVolax
Ix Chel
15,474
1,937
3,903
3,420
12,686
5,616
410
5,945
6,651
34,448
0
W
15,888
1,213
3,323
2,530
11,952
6,556
2,512
6,869
5,031
31,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,594
Gold Earned
48,622
166
Minions Killed
150
0
Camps Cleared
0
1,216,694
Distance Traveled
1,005,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,826
702
22
2
0
178,942
0
W
The Morrigan
11,440
817
65
5
0
237,575
0
W
Bastet
10,219
730
21
2
0
262,496
0
W
Athena
10,825
773
15
1
0
229,459
0
W
Ravana
11,688
835
29
2
0
250,029
0
L
Medusa
10,608
758
57
4
0
206,658
0
L
Osiris
9,018
644
19
1
0
227,872
0
L
Ao Kuang
9,037
646
12
1
0
193,286
0
L
Ix Chel
10,133
724
40
3
0
198,795
0
W
Eset
10,422
744
36
3
0
237,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role