Player Matchup

Kuzenbo
Kuzenbo
JerryGibson
Kuzenbo
Level 46
God Stats
0W - 1L
1,194 SR
Queue Stats
46W - 42L
1,438 Elo+
Party 1
Chang'e
Chang'e
Sosa_Loza831
Chang'e
Level 24
God Stats
2W - 1L
1,642 SR
Queue Stats
12W - 18L
1,233 Elo+
Party 1
Arachne
Arachne
moderngamer83
Arachne
Level 43
God Stats
17W - 17L
1,470 SR
Queue Stats
49W - 54L
1,405 Elo+
Party 1
Team Averages
Level 38
1,436 SR
1,359 Elo+

VS

Team Averages
Level 76
1,411 SR
1,415 Elo+
Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeaDLeaVeSs
Kumbhakarna
Level 36
God Stats
1W - 3L
1,319 SR
Queue Stats
101W - 132L
1,307 Elo+
Solo
Medusa
Medusa
DragonAsesin665
Medusa
Level 44
God Stats
15W - 29L
1,414 SR
Queue Stats
119W - 131L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JerryGibson
Kuzenbo
13
2 / 3 / 5
10,249
788
7,413
16,453
27,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Sosa_Loza831
Chang'e
10
1 / 1 / 5
8,723
671
2,811
7,213
2,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Arachne
12
5 / 5 / 4
9,855
758
9,302
14,521
7,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
6 / 5 / 3
11,033
849
11,339
7,743
3,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
DeaDLeaVeSs
Kumbhakarna
11
0 / 2 / 7
9,126
702
3,528
11,448
10,897
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 4
9,961
766
13,264
7,644
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
8
Kills
9
9
Deaths
9
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
5
3
1.5
W
Kumbhakarna
DeaDLeaVeSs
Kumbhakarna
0
2
7
1.75
W
3
2
4
2.5
L
Kuzenbo
JerryGibson
Kuzenbo
2
3
5
1.5
L
Chang'e
Sosa_Loza831
Chang'e
1
1
5
3.5
L
Arachne
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
28,131
38,187
Taken
26,835
37,754
Mitigated
17,375
5,934
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
11,339
885
0
310
7,743
3,241
611
2,800
4,943
51,379
0
W
Kumbhakarna
DeaDLeaVeSs
Kumbhakarna
3,528
665
0
236
11,448
10,897
453
5,255
5,827
17,714
0
W
13,264
7,406
0
802
7,644
3,237
1,259
2,270
5,290
0
49,670
L
Kuzenbo
JerryGibson
Kuzenbo
7,413
1,323
0
516
16,453
27,580
230
7,760
8,661
27,799
0
L
Chang'e
Sosa_Loza831
Chang'e
2,811
301
968
1,820
7,213
2,555
324
3,255
3,958
18,152
0
L
Arachne
9,302
6,210
0
2,630
14,521
7,619
0
4,119
10,402
0
28,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
30,120
73
Minions Killed
180
0
Camps Cleared
0
518,846
Distance Traveled
715,616
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,033
849
89
7
0
225,154
3
W
Kumbhakarna
9,126
702
28
2
0
254,864
0
W
Medusa
9,961
766
63
5
0
235,598
4
L
Kuzenbo
10,249
788
20
2
0
159,880
0
L
Chang'e
8,723
671
24
2
0
119,791
0
L
Arachne
9,855
758
29
2
0
239,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role