Player Matchup

Sun Wukong
Sun Wukong
Brumple_
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
DragonLord_100
Baron Samedi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,398 Elo+
Party 1
Bastet
Bastet
IAmLolaBlack
Bastet
Level 112
God Stats
16W - 17L
1,140 SR
Queue Stats
499W - 506L
1,473 Elo+
Solo
Hachiman
Hachiman
MinaBell
Hachiman
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,590 Elo+
Party 1
Zeus
Zeus
Rabbit_go_BOOM
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,334 Elo+
Party 1
Team Averages
Level 98
1,428 SR
1,459 Elo+

VS

Team Averages
Level 75
1,464 SR
1,474 Elo+
Baron Samedi
Baron Samedi
Fabuloso903
Baron Samedi
Level 44
God Stats
3W - 7L
1,262 SR
Queue Stats
443W - 471L
1,477 Elo+
Solo
Danzaburou
Danzaburou
MatthewH17
Danzaburou
Level 63
God Stats
2W - 3L
1,209 SR
Queue Stats
258W - 227L
1,294 Elo+
Solo
Anhur
Anhur
PaytonChrist
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,615 Elo+
Solo
Kali
Kali
jcastillo18092
Kali
Level 118
God Stats
2W - 2L
1,601 SR
Queue Stats
119W - 105L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
turbonapas
Baba Yaga
Level 61
God Stats
4W - 2L
1,750 SR
Queue Stats
87W - 74L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brumple_
Sun Wukong
15
0 / 5 / 14
9,235
660
2,761
12,001
9,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DragonLord_100
Baron Samedi
19
5 / 3 / 13
11,137
796
15,261
12,057
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
18
7 / 4 / 11
10,850
775
12,120
15,067
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
MinaBell
Hachiman
18
5 / 3 / 13
10,735
767
7,275
12,923
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
10 / 0 / 11
11,675
834
19,817
4,901
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fabuloso903
Baron Samedi
16
3 / 4 / 4
9,128
652
4,847
9,323
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
MatthewH17
Danzaburou
17
1 / 6 / 9
9,681
692
8,881
16,175
6,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 8
9,363
669
5,153
13,051
4,937
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 6 / 3
8,809
629
5,817
10,538
5,100
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
turbonapas
Baba Yaga
18
6 / 5 / 4
10,482
749
16,271
13,103
6,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
27
Kills
15
15
Deaths
27
62
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Brumple_
Sun Wukong
0
5
14
1.4
W
Baron Samedi
DragonLord_100
Baron Samedi
5
3
13
3.83
L
Baron Samedi
Fabuloso903
Baron Samedi
3
4
4
1.25
W
Bastet
7
4
11
3.13
L
Danzaburou
MatthewH17
Danzaburou
1
6
9
0.92
W
Hachiman
MinaBell
Hachiman
5
3
13
3.83
L
1
6
8
0.83
W
10
0
11
15.5
L
4
6
3
0.92
L
Baba Yaga
turbonapas
Baba Yaga
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,234
Damage
40,969
56,949
Taken
62,190
31,210
Mitigated
28,620
23,251
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Brumple_
Sun Wukong
2,761
356
0
2,441
12,001
9,318
0
5,660
6,341
0
9,077
W
Baron Samedi
DragonLord_100
Baron Samedi
15,261
297
1,639
4,277
12,057
6,789
835
3,069
8,773
29,912
0
L
Baron Samedi
Fabuloso903
Baron Samedi
4,847
103
244
1,747
9,323
5,018
0
4,555
4,768
14,499
0
W
Bastet
12,120
3,732
1,630
3,057
15,067
6,994
1,260
5,921
9,146
0
21,567
L
Danzaburou
MatthewH17
Danzaburou
8,881
1,761
0
3,596
16,175
6,878
34
10,786
5,261
0
22,287
W
Hachiman
MinaBell
Hachiman
7,275
3,117
376
3,760
12,923
5,857
1,020
4,983
7,522
0
29,604
L
5,153
1,436
1,518
2,569
13,051
4,937
0
7,361
5,578
0
14,715
W
19,817
377
4,060
2,011
4,901
2,252
1,157
1,659
3,242
30,945
0
L
5,817
3,143
449
1,232
10,538
5,100
0
5,742
4,780
0
13,747
L
Baba Yaga
turbonapas
Baba Yaga
16,271
682
548
3,999
13,103
6,687
0
6,798
6,305
32,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,632
Gold Earned
47,463
144
Minions Killed
143
0
Camps Cleared
0
1,222,021
Distance Traveled
1,087,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,235
660
27
2
0
220,307
0
W
Baron Samedi
11,137
796
26
2
0
254,117
0
L
Baron Samedi
9,128
652
27
2
0
184,830
0
W
Bastet
10,850
775
17
1
0
259,258
0
L
Danzaburou
9,681
692
43
3
0
236,538
0
W
Hachiman
10,735
767
42
3
0
225,748
0
L
Anhur
9,363
669
27
2
0
234,549
0
W
Zeus
11,675
834
32
2
0
262,591
0
L
Kali
8,809
629
15
1
0
187,455
0
L
Baba Yaga
10,482
749
31
2
0
243,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role