Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
BambiAHo3
Eset
Level 103
God Stats
1W - 1L
1,317 SR
Queue Stats
103W - 102L
1,386 Elo+
Solo
Hun Batz
Hun Batz
ToXic---Sorrow
Hun Batz
Level 105
God Stats
3W - 2L
1,451 SR
Queue Stats
62W - 65L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
WarlockFire_34
Danzaburou
Level 82
God Stats
11W - 12L
1,490 SR
Queue Stats
117W - 131L
1,493 Elo+
Party 1
Sol
Sol
harmonious_Death
Sol
Level 107
God Stats
4W - 13L
1,355 SR
Queue Stats
204W - 211L
1,420 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,452 Elo+

VS

Team Averages
Level 110
1,561 SR
1,401 Elo+
Horus
Horus
DetsukaJ
Horus
Level 132
God Stats
48W - 32L
1,633 SR
Queue Stats
274W - 269L
1,472 Elo+
Solo
Loki
Loki
Karii sznn
Loki
Level 79
God Stats
5W - 2L
1,489 SR
Queue Stats
101W - 101L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Ridgeback1994
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 2
Xbalanque
Xbalanque
TdzM-Waffles
Xbalanque
Level 109
God Stats
2W - 2L
1,685 SR
Queue Stats
369W - 346L
1,472 Elo+
Solo
Yu Huang
Yu Huang
gladiator5551250
Yu Huang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
7 / 5 / 2
8,596
614
9,909
9,561
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
13
5 / 0 / 10
8,616
615
4,659
10,751
7,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
14
5 / 2 / 10
8,800
629
10,126
12,803
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
WarlockFire_34
Danzaburou
13
7 / 0 / 7
8,838
631
10,242
7,662
3,406
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 2
8,899
636
10,986
12,050
4,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DetsukaJ
Horus
13
4 / 3 / 1
7,627
545
11,281
16,147
8,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 5 / 1
7,256
518
5,932
13,059
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
9
0 / 4 / 2
5,986
428
3,854
10,514
5,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
TdzM-Waffles
Xbalanque
10
1 / 8 / 1
6,301
450
7,385
14,259
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 8 / 4
6,006
429
7,370
12,136
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
28
Kills
10
10
Deaths
28
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
5
2
1.6
W
Eset
5
0
10
10
L
Horus
DetsukaJ
Horus
4
3
1
1.5
L
5
5
1
1.1
L
Cthulhu
0
4
2
0.25
L
Xbalanque
TdzM-Waffles
Xbalanque
1
8
1
0.19
W
Hun Batz
5
2
10
5
W
Danzaburou
WarlockFire_34
Danzaburou
7
0
7
10.5
L
0
8
4
0.25
W
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
35,822
52,827
Taken
66,115
24,966
Mitigated
28,662
21,170
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,909
979
0
1,729
9,561
3,892
104
4,747
4,814
49,469
0
W
Eset
4,659
568
1,865
3,594
10,751
7,321
335
2,688
8,063
32,575
0
L
Horus
DetsukaJ
Horus
11,281
4,504
40
5,023
16,147
8,852
228
8,990
7,157
0
50,454
L
5,932
2,212
0
2,650
13,059
4,705
0
3,237
9,822
0
37,332
L
Cthulhu
3,854
86
899
1,986
10,514
5,992
0
3,921
6,593
21,043
0
L
Xbalanque
TdzM-Waffles
Xbalanque
7,385
3,713
20
1,717
14,259
4,635
0
2,437
11,822
0
33,340
W
Hun Batz
10,126
3,550
0
3,990
12,803
5,385
409
2,716
10,031
0
58,439
W
Danzaburou
WarlockFire_34
Danzaburou
10,242
4,986
0
2,952
7,662
3,406
3,058
883
6,779
0
55,458
L
7,370
495
0
280
12,136
4,478
0
6,557
5,579
34,091
0
W
10,986
4,139
0
7,040
12,050
4,962
636
212
11,838
65,325
8,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,749
Gold Earned
33,176
427
Minions Killed
283
0
Camps Cleared
0
1,307,948
Distance Traveled
1,250,023
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,596
614
85
6
0
258,285
3
W
Eset
8,616
615
48
3
0
273,548
0
L
Horus
7,627
545
70
5
0
254,954
1
L
Loki
7,256
518
62
4
0
278,599
0
L
Cthulhu
5,986
428
29
2
0
244,495
1
L
Xbalanque
6,301
450
61
4
0
218,901
1
W
Hun Batz
8,800
629
88
6
0
301,311
0
W
Danzaburou
8,838
631
88
6
0
237,066
7
L
Yu Huang
6,006
429
61
4
0
253,074
0
W
Sol
8,899
636
118
8
0
237,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role