Player Matchup

Agni
Agni
Platinum V
ImHoxney
Agni
Platinum V
Level 146
God Stats
4W - 4L
1,652 SR
Queue Stats
46W - 36L
1,823 MMR
Party 3
Bakasura
Bakasura
Gold IV
JustStrebor
Bakasura
Gold IV
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,777 MMR
Solo
Charybdis
Charybdis
Platinum IV
K1rbyyツ
Charybdis
Platinum IV
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 145L
1,874 MMR
Party 3
Aphrodite
Aphrodite
Platinum V
PiCaty
Aphrodite
Platinum V
Level 145
God Stats
38W - 28L
1,652 SR
Queue Stats
51W - 42L
1,792 MMR
Solo
Surtr
Surtr
Platinum III
Prestinni
Surtr
Platinum III
Level 142
God Stats
3W - 4L
1,841 SR
Queue Stats
347W - 329L
1,782 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,629 SR
1,810 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 183
1,560 SR
1,823 MMR
Anhur
Anhur
Platinum I
Tastypies
Anhur
Platinum I
Level 174
God Stats
21W - 15L
1,442 SR
Queue Stats
232W - 205L
1,809 MMR
Party 1
Bacchus
Bacchus
Platinum II
Thee Willy P
Bacchus
Platinum II
Level 209
God Stats
38W - 43L
1,569 SR
Queue Stats
736W - 732L
1,763 MMR
Solo
Jormungandr
Jormungandr
Gold I
dipdippp
Jormungandr
Gold I
Level 158
God Stats
3W - 0L
1,546 SR
Queue Stats
35W - 23L
1,834 MMR
Party 2
Merlin
Merlin
Gold I
kamerq
Merlin
Gold I
Level 216
God Stats
1W - 0L
1,725 SR
Queue Stats
35W - 23L
1,834 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
vRxnzy
Ne Zha
Platinum III
Level 157
God Stats
10W - 12L
1,517 SR
Queue Stats
85W - 84L
1,873 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
1 / 1 / 0
5,768
481
4,156
5,053
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
JustStrebor
Bakasura
12
0 / 3 / 1
6,270
523
3,223
13,201
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
K1rbyyツ
Charybdis
10
0 / 3 / 0
5,642
470
6,423
8,296
2,333
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
PiCaty
Aphrodite
9
0 / 1 / 0
5,676
473
1,875
7,564
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
Prestinni
Surtr
11
0 / 2 / 0
6,294
525
3,917
12,393
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Sun WukongThorMartichoras

VS

Bans
SusanoLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Tastypies
Anhur
13
6 / 0 / 1
8,099
675
7,737
6,606
2,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Thee Willy P
Bacchus
9
0 / 0 / 4
6,298
525
3,458
9,891
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
dipdippp
Jormungandr
13
2 / 0 / 0
7,789
649
8,966
7,514
6,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
kamerq
Merlin
12
1 / 0 / 1
7,079
590
6,675
3,665
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
vRxnzy
Ne Zha
11
0 / 1 / 3
6,299
525
4,539
7,823
3,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
1
1
0
1
L
Bakasura
JustStrebor
Bakasura
0
3
1
0.17
L
Charybdis
K1rbyyツ
Charybdis
0
3
0
0
L
Aphrodite
PiCaty
Aphrodite
0
1
0
0
L
Surtr
Prestinni
Surtr
0
2
0
0
W
Anhur
Tastypies
Anhur
6
0
1
6.5
W
Bacchus
Thee Willy P
Bacchus
0
0
4
2
W
Jormungandr
dipdippp
Jormungandr
2
0
0
2
W
Merlin
kamerq
Merlin
1
0
1
1.5
W
Ne Zha
vRxnzy
Ne Zha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,594
Damage
31,375
46,507
Taken
35,499
19,496
Mitigated
22,363
18,410
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
4,156
423
0
750
5,053
1,376
0
2,081
2,972
39,490
0
L
Bakasura
JustStrebor
Bakasura
3,223
2,128
0
2,838
13,201
4,921
0
4,089
9,112
0
50,301
L
Charybdis
K1rbyyツ
Charybdis
6,423
3,869
0
1,933
8,296
2,333
0
1,602
6,694
0
44,454
L
Aphrodite
PiCaty
Aphrodite
1,875
558
3,790
4,950
7,564
4,378
0
2,952
4,612
22,619
0
L
Surtr
Prestinni
Surtr
3,917
1,403
0
4,149
12,393
6,488
0
8,424
3,969
614
49,766
W
Anhur
Tastypies
Anhur
7,737
4,563
0
4,254
6,606
2,546
890
658
5,938
0
66,157
W
Bacchus
Thee Willy P
Bacchus
3,458
313
0
3,844
9,891
8,809
0
2,978
6,775
22,382
0
W
Jormungandr
dipdippp
Jormungandr
8,966
3,942
0
2,688
7,514
6,122
0
118
7,386
72,768
0
W
Merlin
kamerq
Merlin
6,675
575
0
1,062
3,665
1,278
0
979
2,500
62,803
0
W
Ne Zha
vRxnzy
Ne Zha
4,539
1,577
0
3,573
7,823
3,608
0
1,356
6,397
0
54,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,650
Gold Earned
35,564
391
Minions Killed
472
0
Camps Cleared
0
1,185,940
Distance Traveled
1,196,505
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,768
481
69
6
0
235,084
3
L
Bakasura
6,270
523
95
8
0
276,777
2
L
Charybdis
5,642
470
83
7
0
221,060
0
L
Aphrodite
5,676
473
33
3
0
242,656
2
L
Surtr
6,294
525
111
9
0
210,363
2
W
Anhur
8,099
675
123
10
0
227,684
1
W
Bacchus
6,298
525
16
1
0
249,747
3
W
Jormungandr
7,789
649
123
10
0
204,662
0
W
Merlin
7,079
590
120
10
0
229,541
2
W
Ne Zha
6,299
525
90
8
0
284,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role