Player Matchup

Hercules
Hercules
Coolguyn45
Hercules
Level 68
God Stats
5W - 13L
1,296 SR
Queue Stats
464W - 412L
1,526 Elo+
Solo
Ao Kuang
Ao Kuang
Phaynte
Ao Kuang
Level 65
God Stats
4W - 5L
1,788 SR
Queue Stats
198W - 193L
1,546 Elo+
Solo
Anhur
Anhur
Saul123400
Anhur
Level 84
God Stats
4W - 10L
1,354 SR
Queue Stats
305W - 273L
1,506 Elo+
Solo
Bakasura
Bakasura
Zombie5946
Bakasura
Level 64
God Stats
5W - 9L
1,312 SR
Queue Stats
201W - 188L
1,544 Elo+
Party 1
Hades
Hades
dashing_wren4
Hades
Level 85
God Stats
48W - 23L
1,734 SR
Queue Stats
654W - 619L
1,575 Elo+
Party 1
Team Averages
Level 73
1,497 SR
1,540 Elo+

VS

Team Averages
Level 114
1,547 SR
1,494 Elo+
Loki
Loki
FiFmAtZ99
Loki
Level 123
God Stats
6W - 3L
1,526 SR
Queue Stats
136W - 141L
1,469 Elo+
Party 2
Ganesha
Ganesha
eboyd88
Ganesha
Level 55
God Stats
3W - 4L
1,544 SR
Queue Stats
101W - 73L
1,589 Elo+
Solo
Anubis
Anubis
evertondeolivera
Anubis
Level 108
God Stats
2W - 0L
1,594 SR
Queue Stats
17W - 20L
1,394 Elo+
Solo
Merlin
Merlin
lamax01
Merlin
Level 157
God Stats
17W - 17L
1,654 SR
Queue Stats
357W - 326L
1,516 Elo+
Party 2
Anhur
Anhur
sebastians_g
Anhur
Level 129
God Stats
6W - 8L
1,418 SR
Queue Stats
207W - 204L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Coolguyn45
Hercules
13
3 / 3 / 2
9,322
466
8,048
19,465
15,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
Phaynte
Ao Kuang
16
2 / 5 / 0
9,844
492
6,641
18,649
9,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Anhur
14
0 / 5 / 2
9,067
453
9,828
14,677
3,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Zombie5946
Bakasura
16
1 / 2 / 0
9,499
475
2,634
13,339
5,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 1
9,843
492
9,541
20,525
8,100
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
8 / 1 / 3
11,049
552
9,608
12,068
5,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
eboyd88
Ganesha
15
1 / 3 / 10
9,985
499
8,310
16,854
17,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 1 / 2
11,944
597
12,891
11,431
6,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
lamax01
Merlin
18
2 / 1 / 5
11,008
550
18,124
11,210
5,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
3 / 0 / 4
11,534
577
9,278
15,103
6,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
19
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Coolguyn45
Hercules
3
3
2
1.33
W
Loki
8
1
3
9.5
L
Ao Kuang
Phaynte
Ao Kuang
2
5
0
0.4
L
Anhur
0
5
2
0.2
L
Bakasura
Zombie5946
Bakasura
1
2
0
0.5
L
0
4
1
0.13
W
Ganesha
eboyd88
Ganesha
1
3
10
2
W
5
1
2
6
W
Merlin
lamax01
Merlin
2
1
5
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,692
Damage
58,211
86,655
Taken
66,666
42,239
Mitigated
40,437
27,844
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Coolguyn45
Hercules
8,048
1,716
0
4,044
19,465
15,022
7
11,053
8,069
0
26,860
W
Loki
9,608
2,423
0
1,113
12,068
5,552
30
1,503
10,565
0
85,892
L
Ao Kuang
Phaynte
Ao Kuang
6,641
2,342
0
6,684
18,649
9,208
0
9,242
9,351
62,164
0
L
Anhur
9,828
4,875
0
3,486
14,677
3,963
730
1,815
12,836
0
71,383
L
Bakasura
Zombie5946
Bakasura
2,634
1,816
0
3,937
13,339
5,946
0
3,878
9,307
0
72,816
L
9,541
1,267
728
8,965
20,525
8,100
0
12,405
7,580
92,646
0
W
Ganesha
eboyd88
Ganesha
8,310
1,637
0
3,762
16,854
17,073
0
4,366
12,427
37,261
0
W
12,891
974
0
7,612
11,431
6,220
357
5,813
5,618
99,678
0
W
Merlin
lamax01
Merlin
18,124
1,593
0
1,000
11,210
5,347
638
3,991
7,219
112,839
0
W
9,278
6,343
0
7,243
15,103
6,245
648
1,247
13,856
0
104,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
55,520
558
Minions Killed
661
0
Camps Cleared
0
1,934,667
Distance Traveled
1,909,626
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,322
466
34
2
0
398,826
0
W
Loki
11,049
552
110
6
0
454,958
2
L
Ao Kuang
9,844
492
103
5
0
366,469
1
L
Anhur
9,067
453
116
6
0
337,862
2
L
Bakasura
9,499
475
137
7
0
468,654
0
L
Hades
9,843
492
168
8
0
362,856
3
W
Ganesha
9,985
499
14
1
0
377,246
6
W
Anubis
11,944
597
166
8
0
365,886
0
W
Merlin
11,008
550
191
10
0
358,057
2
W
Anhur
11,534
577
180
9
0
353,479
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role