Player Matchup

Neith
Neith
Markram
Neith
Level 127
God Stats
2W - 0L
1,539 SR
Queue Stats
18W - 15L
1,415 Elo+
Solo
Aphrodite
Aphrodite
polyhistor
Aphrodite
Level 51
God Stats
20W - 10L
1,682 SR
Queue Stats
21W - 11L
1,603 Elo+
Party 2
Sun Wukong
Sun Wukong
yungrichh
Sun Wukong
Level 119
God Stats
2W - 0L
1,734 SR
Queue Stats
29W - 13L
1,603 Elo+
Party 2
Team Averages
Level 99
1,651 SR
1,541 Elo+

VS

Team Averages
Level 139
1,499 SR
1,513 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
SkyrimFoeNords
Izanami
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 26L
1,500 Elo+
Party 1
Camazotz
Camazotz
nodithekiller
Camazotz
Level 138
God Stats
85W - 63L
1,497 SR
Queue Stats
828W - 829L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Markram
Neith
14
6 / 5 / 5
12,240
816
13,745
14,619
4,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
polyhistor
Aphrodite
16
4 / 2 / 11
12,621
841
9,437
13,493
7,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
yungrichh
Sun Wukong
17
9 / 1 / 8
13,564
904
25,687
22,743
24,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
4 / 5 / 3
11,450
763
18,501
15,208
5,971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 6
10,894
726
10,899
19,599
6,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Camazotz
nodithekiller
Camazotz
12
3 / 7 / 2
10,594
706
13,359
20,916
7,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
19
Kills
8
8
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
5
3
1.1
W
Neith
Markram
Neith
6
5
5
1.7
L
1
7
6
0.57
L
Camazotz
nodithekiller
Camazotz
3
7
2
0.57
W
Aphrodite
polyhistor
Aphrodite
4
2
11
4.75
W
Sun Wukong
yungrichh
Sun Wukong
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,869
Damage
42,759
50,855
Taken
55,723
37,114
Mitigated
20,163
23,894
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
18,501
1,660
1,206
1,981
15,208
5,971
46
3,079
12,099
49,780
0
W
Neith
Markram
Neith
13,745
5,581
0
3,245
14,619
4,589
1,703
5,734
8,857
0
46,015
L
10,899
6,044
0
2,132
19,599
6,972
149
2,596
16,893
0
49,198
L
Camazotz
nodithekiller
Camazotz
13,359
2,499
0
4,258
20,916
7,220
0
4,817
15,952
0
36,249
W
Aphrodite
polyhistor
Aphrodite
9,437
835
7,656
8,127
13,493
7,744
1,001
5,888
7,412
51,944
0
W
Sun Wukong
yungrichh
Sun Wukong
25,687
5,042
0
4,866
22,743
24,781
130
7,213
15,486
970
62,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,425
Gold Earned
32,938
194
Minions Killed
145
0
Camps Cleared
0
897,280
Distance Traveled
795,615
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
11,450
763
42
3
0
268,822
0
W
Neith
12,240
816
69
5
0
240,534
0
L
Izanami
10,894
726
78
5
0
233,182
8
L
Camazotz
10,594
706
25
2
0
293,611
0
W
Aphrodite
12,621
841
72
5
0
311,653
7
W
Sun Wukong
13,564
904
53
4
0
345,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role