Player Matchup

Bacchus
Bacchus
H4TE_TheDoctor
Bacchus
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
9W - 19L
1,500 Elo+
Party 1
Sol
Sol
Zura252
Sol
Level 34
God Stats
1W - 3L
1,218 SR
Queue Stats
7W - 21L
1,500 Elo+
Party 1
Arachne
Arachne
cimino_ASR
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Apollo
Apollo
elNigiantropo
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 1
Hercules
Hercules
tBlavikenButcher
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 1
Team Averages
Level 26
1,403 SR
1,500 Elo+

VS

Team Averages
Level 89
1,386 SR
1,464 Elo+
Medusa
Medusa
JuicedUpLxck
Medusa
Level 29
God Stats
1W - 0L
1,430 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Set
Set
Split8345
Set
Level 85
God Stats
2W - 5L
1,265 SR
Queue Stats
247W - 226L
1,507 Elo+
Solo
Athena
Athena
Talnoy79
Athena
Level 129
God Stats
241W - 203L
1,543 SR
Queue Stats
411W - 394L
1,455 Elo+
Solo
Anubis
Anubis
herb765
Anubis
Level 122
God Stats
13W - 7L
1,644 SR
Queue Stats
214W - 203L
1,406 Elo+
Solo
Surtr
Surtr
yrnACG
Surtr
Level 82
God Stats
1W - 0L
1,046 SR
Queue Stats
81W - 76L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,669
436
3,787
9,643
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
10
1 / 8 / 0
6,150
473
4,057
9,681
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
cimino_ASR
Arachne
9
0 / 4 / 2
5,878
452
3,262
11,096
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 5 / 0
5,108
393
1,861
8,451
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
5,723
440
2,581
11,302
6,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
4 / 3 / 1
6,593
507
4,873
6,495
2,669
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 5
8,785
676
9,539
8,433
4,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Talnoy79
Athena
11
2 / 0 / 12
7,572
582
4,162
12,010
7,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
herb765
Anubis
14
10 / 0 / 4
9,100
700
10,289
6,226
3,084
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
yrnACG
Surtr
12
4 / 0 / 6
7,317
563
7,383
8,779
5,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
2
Kills
29
29
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Medusa
4
3
1
1.5
W
9
0
5
11.5
W
Athena
Talnoy79
Athena
2
0
12
8
L
Sol
1
8
0
0.13
L
Arachne
cimino_ASR
Arachne
0
4
2
0.25
L
0
5
0
0
W
Anubis
herb765
Anubis
10
0
4
12
L
1
7
1
0.21
W
Surtr
yrnACG
Surtr
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,548
Damage
36,246
50,173
Taken
41,943
21,431
Mitigated
23,479
5,000
Healing
13,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,787
375
0
816
9,643
7,166
0
3,224
6,419
18,019
0
W
Medusa
4,873
2,750
0
1,036
6,495
2,669
128
618
5,877
0
32,403
W
9,539
5,593
0
208
8,433
4,035
768
1,451
6,982
0
72,619
W
Athena
Talnoy79
Athena
4,162
1,272
0
4,371
12,010
7,987
320
1,355
10,492
30,944
0
L
Sol
4,057
1,148
0
763
9,681
1,831
2,530
4,443
5,238
36,874
0
L
Arachne
cimino_ASR
Arachne
3,262
2,705
0
1,088
11,096
3,539
407
2,311
8,785
0
34,806
L
1,861
992
0
915
8,451
2,328
34
605
7,846
0
17,341
W
Anubis
herb765
Anubis
10,289
803
0
4,331
6,226
3,084
608
2,504
3,722
62,271
0
L
2,581
1,174
0
1,418
11,302
6,567
258
4,069
7,233
0
20,788
W
Surtr
yrnACG
Surtr
7,383
3,305
0
3,593
8,779
5,704
769
1,878
6,901
430
39,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,528
Gold Earned
39,367
202
Minions Killed
359
0
Camps Cleared
0
1,262,246
Distance Traveled
1,222,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,669
436
18
1
0
268,108
0
W
Medusa
6,593
507
41
3
0
180,885
0
W
Set
8,785
676
103
8
0
281,631
0
W
Athena
7,572
582
53
4
0
238,919
0
L
Sol
6,150
473
59
5
0
234,392
0
L
Arachne
5,878
452
54
4
0
277,267
0
L
Apollo
5,108
393
33
3
0
232,982
0
W
Anubis
9,100
700
103
8
0
249,376
1
L
Hercules
5,723
440
38
3
0
249,497
0
W
Surtr
7,317
563
59
5
0
272,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role