Player Matchup

Sobek
Sobek
Gold IV
C00K13 SN1P3R
Sobek
Gold IV
Level 84
God Stats
9W - 3L
1,512 SR
Queue Stats
157W - 156L
1,233 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
DuckofOZ
Zhong Kui
Silver IV
Level 65
God Stats
4W - 3L
1,460 SR
Queue Stats
46W - 57L
1,050 MMR
Party 1
Izanami
Izanami
Silver III
lytraxi
Izanami
Silver III
Level 61
God Stats
18W - 18L
1,543 SR
Queue Stats
37W - 51L
1,028 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 70
1,505 SR
1,104 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,611 SR
1,079 MMR
Mulan
Mulan
Silver I
KaydaRealest
Mulan
Silver I
Level 144
God Stats
14W - 6L
1,859 SR
Queue Stats
492W - 532L
1,274 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Sebgxd
Kuzenbo
Silver II
Level 109
God Stats
44W - 54L
1,483 SR
Queue Stats
207W - 237L
970 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
ninomalo6996
Ah Muzen Cab
Silver II
Level 106
God Stats
3W - 7L
1,491 SR
Queue Stats
75W - 85L
994 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 12
11,287
705
7,284
19,095
25,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
DuckofOZ
Zhong Kui
16
10 / 0 / 6
13,367
835
19,874
14,291
14,106
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
lytraxi
Izanami
15
5 / 4 / 7
12,695
793
11,229
13,317
5,757
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AchillesAtlasBaron SamediThothXbalanque

VS

Bans
BastetPoseidonBakasuraDiscordiaArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 6
11,055
691
13,595
21,851
19,873
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Sebgxd
Kuzenbo
13
5 / 4 / 2
11,010
688
10,964
15,258
20,090
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ninomalo6996
Ah Muzen Cab
13
2 / 4 / 5
11,037
690
10,411
12,023
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
16
Kills
9
9
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
5
12
1.4
W
Zhong Kui
DuckofOZ
Zhong Kui
10
0
6
13
L
2
8
6
0.63
L
Kuzenbo
Sebgxd
Kuzenbo
5
4
2
1.5
W
Izanami
lytraxi
Izanami
5
4
7
2.13
L
Ah Muzen Cab
ninomalo6996
Ah Muzen Cab
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,387
Damage
34,970
46,703
Taken
49,132
45,546
Mitigated
44,709
14,821
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,284
996
699
2,381
19,095
25,683
437
3,929
15,166
21,006
0
W
Zhong Kui
DuckofOZ
Zhong Kui
19,874
3,055
566
7,677
14,291
14,106
1,316
4,172
9,979
56,010
0
L
13,595
1,304
0
1,061
21,851
19,873
385
12,799
8,976
0
41,349
L
Kuzenbo
Sebgxd
Kuzenbo
10,964
3,418
0
0
15,258
20,090
179
8,480
6,778
28,752
0
W
Izanami
lytraxi
Izanami
11,229
6,575
0
3,498
13,317
5,757
1,416
3,930
9,359
0
72,778
L
Ah Muzen Cab
ninomalo6996
Ah Muzen Cab
10,411
6,062
0
786
12,023
4,746
753
6,867
5,111
0
47,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,349
Gold Earned
33,102
225
Minions Killed
135
0
Camps Cleared
0
789,387
Distance Traveled
807,701
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,287
705
29
2
0
282,188
6
W
Zhong Kui
13,367
835
74
5
0
260,441
0
L
Mulan
11,055
691
38
2
0
236,882
3
L
Kuzenbo
11,010
688
27
2
0
289,244
0
W
Izanami
12,695
793
122
8
0
246,758
0
L
Ah Muzen Cab
11,037
690
70
4
0
281,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role