Player Matchup

Arachne
Arachne
Daniel543
Arachne
Level 163
God Stats
1W - 1L
1,623 SR
Queue Stats
92W - 44L
1,692 Elo+
Party 1
Ao Kuang
Ao Kuang
LordYorric
Ao Kuang
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 103L
1,741 Elo+
Party 1
Geb
Geb
Namende
Geb
Level 159
God Stats
8W - 2L
1,993 SR
Queue Stats
106W - 65L
1,655 Elo+
Party 1
Tyr
Tyr
SirPlat69
Tyr
Level 159
God Stats
3W - 6L
1,487 SR
Queue Stats
86W - 85L
1,606 Elo+
Party 1
Janus
Janus
bendirt01
Janus
Level 127
God Stats
9W - 6L
1,810 SR
Queue Stats
135W - 96L
1,647 Elo+
Party 1
Team Averages
Level 151
1,683 SR
1,668 Elo+

VS

Team Averages
Level 98
1,508 SR
1,417 Elo+
Thanatos
Thanatos
BassHunter49
Thanatos
Level 88
God Stats
29W - 29L
1,453 SR
Queue Stats
80W - 75L
1,453 Elo+
Solo
Aphrodite
Aphrodite
Gio-Castro-
Aphrodite
Level 117
God Stats
1W - 2L
1,472 SR
Queue Stats
185W - 171L
1,560 Elo+
Solo
Chaac
Chaac
Lenndritaliano91
Chaac
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
THE SK666N D869
Ra
Level 69
God Stats
54W - 171L
1,366 SR
Queue Stats
66W - 200L
1,108 Elo+
Solo
Hou Yi
Hou Yi
XxJohnny209xX
Hou Yi
Level 158
God Stats
3W - 1L
1,750 SR
Queue Stats
28W - 34L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daniel543
Arachne
13
7 / 0 / 9
6,875
982
8,489
6,378
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
LordYorric
Ao Kuang
12
1 / 0 / 9
6,176
882
2,563
4,183
2,689
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
0 / 0 / 12
6,122
875
2,483
5,889
4,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 3
6,371
910
3,266
9,739
6,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Janus
bendirt01
Janus
11
6 / 1 / 5
6,484
926
7,751
4,691
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BassHunter49
Thanatos
10
1 / 5 / 1
5,381
769
4,061
7,131
2,640
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
Gio-Castro-
Aphrodite
11
1 / 5 / 2
5,493
785
4,301
8,889
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 5 / 1
4,955
708
3,683
8,292
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 1
5,338
763
1,890
1,634
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 1 / 1
5,625
804
4,607
5,100
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
9
17
Kills
3
3
Deaths
17
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BassHunter49
Thanatos
1
5
1
0.3
W
Arachne
Daniel543
Arachne
7
0
9
11.5
L
Aphrodite
Gio-Castro-
Aphrodite
1
5
2
0.4
L
0
5
1
0.1
W
Ao Kuang
LordYorric
Ao Kuang
1
0
9
5.5
W
Geb
0
0
12
6
W
3
2
3
2.25
L
0
1
1
0.5
L
1
1
1
1.5
W
Janus
bendirt01
Janus
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,552
Damage
18,542
30,880
Taken
31,046
18,286
Mitigated
14,848
8,979
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BassHunter49
Thanatos
4,061
617
0
1,975
7,131
2,640
0
2,190
4,807
0
9,793
W
Arachne
Daniel543
Arachne
8,489
5,805
0
2,748
6,378
3,513
492
1,583
4,751
0
18,824
L
Aphrodite
Gio-Castro-
Aphrodite
4,301
189
751
2,827
8,889
4,041
0
3,890
4,683
13,688
0
L
3,683
425
0
257
8,292
5,541
0
3,088
4,919
0
8,026
W
Ao Kuang
LordYorric
Ao Kuang
2,563
485
0
700
4,183
2,689
405
715
3,413
16,376
0
W
Geb
2,483
441
1,030
1,660
5,889
4,132
0
915
4,950
7,316
0
W
3,266
339
0
1,841
9,739
6,426
0
1,784
7,818
0
22,397
L
1,890
80
216
90
1,634
786
0
498
1,116
10,937
0
L
4,607
1,727
0
142
5,100
1,840
0
2,278
2,682
0
17,545
W
Janus
bendirt01
Janus
7,751
649
0
1,000
4,691
1,526
0
1,121
3,526
16,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
26,792
164
Minions Killed
104
0
Camps Cleared
0
855,215
Distance Traveled
666,755
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,381
769
13
2
0
146,831
0
W
Arachne
6,875
982
31
4
0
171,541
0
L
Aphrodite
5,493
785
21
3
0
140,981
0
L
Chaac
4,955
708
17
2
0
117,444
0
W
Ao Kuang
6,176
882
49
7
0
173,911
2
W
Geb
6,122
875
7
1
0
163,648
0
W
Tyr
6,371
910
50
7
0
174,362
0
L
Ra
5,338
763
21
3
0
93,230
2
L
Hou Yi
5,625
804
32
5
0
168,269
0
W
Janus
6,484
926
27
4
0
171,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role