Player Matchup

Anubis
Anubis
EaSy x Jimbo
Anubis
Level 156
God Stats
307W - 275L
1,582 SR
Queue Stats
341W - 328L
1,549 Elo+
Solo
Da Ji
Da Ji
MiterNachtCries
Da Ji
Level 158
God Stats
2W - 0L
1,666 SR
Queue Stats
17W - 13L
1,565 Elo+
Solo
Charon
Charon
seaworldeznutz
Charon
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,476 Elo+
Solo
Team Averages
Level 146
1,583 SR
1,530 Elo+

VS

Team Averages
Level 97
1,565 SR
1,574 Elo+
Rama
Rama
Elloitsyourmom
Rama
Level 105
God Stats
4W - 5L
1,664 SR
Queue Stats
222W - 216L
1,557 Elo+
Party 1
Hera
Hera
MelioraVI
Hera
Level 77
God Stats
45W - 50L
1,533 SR
Queue Stats
247W - 241L
1,568 Elo+
Party 1
Charon
Charon
xVAPORWAVEx
Charon
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 1 / 7
11,438
880
9,911
9,380
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 1 / 8
10,596
815
10,594
9,506
4,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
2 / 1 / 11
10,326
794
8,193
12,017
12,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
8,572
659
7,042
10,809
3,198
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
0 / 4 / 2
8,693
669
9,056
7,726
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
11
2 / 4 / 1
8,773
675
6,656
13,389
12,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
13
Kills
3
3
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
1
7
9.5
L
1
5
1
0.3
L
Hera
0
4
2
0.25
W
5
1
8
9
W
2
1
11
7.5
L
Charon
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
22,754
30,903
Taken
31,924
21,573
Mitigated
17,606
8,236
Healing
750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,911
406
0
5,932
9,380
5,082
907
5,727
3,653
82,711
0
L
7,042
5,150
0
250
10,809
3,198
0
5,331
5,462
0
32,676
L
Hera
9,056
1,154
0
250
7,726
2,354
0
4,514
3,212
35,316
0
W
10,594
2,944
0
950
9,506
4,365
1,399
5,115
4,335
0
24,901
W
8,193
552
468
886
12,017
12,126
582
5,409
6,480
22,299
1,364
L
Charon
6,656
833
0
250
13,389
12,054
0
6,303
6,450
22,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
26,038
168
Minions Killed
118
0
Camps Cleared
0
770,344
Distance Traveled
681,474
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,438
880
127
10
0
231,294
0
L
Rama
8,572
659
47
4
0
199,351
3
L
Hera
8,693
669
50
4
0
247,808
0
W
Da Ji
10,596
815
20
2
0
278,371
0
W
Charon
10,326
794
21
2
0
260,679
5
L
Charon
8,773
675
21
2
0
234,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role