Player Matchup

Janus
Janus
Keysxr
Janus
Level 102
God Stats
0W - 2L
1,612 SR
Queue Stats
86W - 66L
1,492 Elo+
Party 4
Fenrir
Fenrir
Scotty2CoId
Fenrir
Level 104
God Stats
0W - 6L
1,107 SR
Queue Stats
195W - 184L
1,481 Elo+
Party 2
Sylvanus
Sylvanus
ciligerthy
Sylvanus
Level 28
God Stats
1W - 4L
1,585 SR
Queue Stats
55W - 51L
1,395 Elo+
Party 4
Martichoras
Martichoras
rjgotvocals
Martichoras
Level 33
God Stats
8W - 6L
1,689 SR
Queue Stats
15W - 15L
1,456 Elo+
Party 2
Surtr
Surtr
xVoidd
Surtr
Level 41
God Stats
1W - 6L
1,207 SR
Queue Stats
36W - 41L
1,463 Elo+
Solo
Team Averages
Level 62
1,440 SR
1,458 Elo+

VS

Team Averages
Level 75
1,545 SR
1,460 Elo+
Apollo
Apollo
Juanqui19
Apollo
Level 106
God Stats
7W - 4L
1,731 SR
Queue Stats
184W - 169L
1,504 Elo+
Party 3
Mulan
Mulan
PocoLoco17
Mulan
Level 55
God Stats
24W - 16L
1,508 SR
Queue Stats
141W - 148L
1,413 Elo+
Party 1
Thoth
Thoth
SlowRadiance
Thoth
Level 26
God Stats
9W - 2L
1,707 SR
Queue Stats
29W - 29L
1,396 Elo+
Party 1
Chernobog
Chernobog
eLVIOSADO
Chernobog
Level 46
God Stats
1W - 1L
1,277 SR
Queue Stats
210W - 180L
1,492 Elo+
Party 3
Fenrir
Fenrir
swylus
Fenrir
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
312W - 300L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Keysxr
Janus
10
2 / 2 / 0
6,031
603
4,037
4,394
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 1 / 1
5,395
540
2,172
6,836
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ciligerthy
Sylvanus
7
0 / 0 / 1
4,828
483
2,123
6,965
4,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Martichoras
rjgotvocals
Martichoras
8
1 / 4 / 0
4,709
471
2,680
8,904
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Surtr
xVoidd
Surtr
9
1 / 4 / 0
5,627
563
5,224
11,852
7,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Juanqui19
Apollo
10
3 / 0 / 2
6,049
605
8,237
6,182
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
11
4 / 1 / 0
6,473
647
8,202
8,693
7,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
1 / 2 / 0
5,037
504
2,263
4,564
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
eLVIOSADO
Chernobog
11
2 / 0 / 3
5,723
572
2,607
5,468
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
swylus
Fenrir
9
1 / 1 / 4
5,716
572
5,460
8,800
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
4
Kills
11
11
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
Juanqui19
Apollo
3
0
2
4
L
Janus
Keysxr
Janus
2
2
0
1
W
Mulan
4
1
0
4
L
Fenrir
0
1
1
0.5
W
1
2
0
0.5
L
Sylvanus
ciligerthy
Sylvanus
0
0
1
0.5
W
Chernobog
eLVIOSADO
Chernobog
2
0
3
3.5
L
Martichoras
rjgotvocals
Martichoras
1
4
0
0.25
W
Fenrir
swylus
Fenrir
1
1
4
3
L
Surtr
xVoidd
Surtr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
26,769
38,951
Taken
33,707
19,243
Mitigated
18,063
10,298
Healing
12,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Juanqui19
Apollo
8,237
6,235
0
3,104
6,182
2,357
0
1,069
5,075
0
50,392
L
Janus
Keysxr
Janus
4,037
0
0
750
4,394
1,448
437
952
3,244
39,152
0
W
Mulan
8,202
1,479
0
2,470
8,693
7,115
0
190
8,503
609
46,603
L
Fenrir
2,172
774
0
1,618
6,836
2,575
0
599
6,179
0
37,107
W
2,263
42
0
736
4,564
1,392
0
2,915
1,275
20,799
0
L
Sylvanus
ciligerthy
Sylvanus
2,123
891
1,294
1,935
6,965
4,201
0
0
6,965
13,537
0
W
Chernobog
eLVIOSADO
Chernobog
2,607
1,266
0
3,023
5,468
1,780
208
254
5,174
0
37,756
L
Martichoras
rjgotvocals
Martichoras
2,680
1,064
0
165
8,904
3,129
0
412
8,448
0
26,129
W
Fenrir
swylus
Fenrir
5,460
1,473
0
3,662
8,800
5,419
0
1,472
7,288
0
18,043
L
Surtr
xVoidd
Surtr
5,224
2,841
0
4,536
11,852
7,890
0
150
11,702
937
33,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,590
Gold Earned
28,998
249
Minions Killed
308
0
Camps Cleared
0
989,416
Distance Traveled
1,004,093
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,049
605
83
8
0
179,920
0
L
Janus
6,031
603
58
6
0
190,987
0
W
Mulan
6,473
647
89
9
0
157,829
0
L
Fenrir
5,395
540
66
7
0
227,140
3
W
Thoth
5,037
504
47
5
0
201,190
0
L
Sylvanus
4,828
483
15
2
0
185,139
0
W
Chernobog
5,723
572
62
6
0
250,839
0
L
Martichoras
4,709
471
44
4
0
192,872
2
W
Fenrir
5,716
572
27
3
0
214,315
3
L
Surtr
5,627
563
66
7
0
193,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role