Player Matchup

Chronos
Chronos
CharlieDLX
Chronos
Level 106
God Stats
305W - 297L
1,585 SR
Queue Stats
1,322W - 1,282L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
Ninja_Gaga
Gilgamesh
Level 129
God Stats
15W - 11L
1,596 SR
Queue Stats
250W - 259L
1,495 Elo+
Solo
Anhur
Anhur
creaxxxm
Anhur
Level 148
God Stats
1W - 0L
1,652 SR
Queue Stats
31W - 26L
1,540 Elo+
Solo
Poseidon
Poseidon
pumalocoojorojo
Poseidon
Level 157
God Stats
19W - 25L
1,482 SR
Queue Stats
694W - 695L
1,458 Elo+
Solo
Ymir
Ymir
xANTONIOx313x
Ymir
Level 109
God Stats
51W - 74L
1,475 SR
Queue Stats
487W - 510L
1,421 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,478 Elo+

VS

Team Averages
Level 78
1,553 SR
1,460 Elo+
Kali
Kali
Dairuzh
Kali
Level 42
God Stats
1W - 1L
1,723 SR
Queue Stats
27W - 37L
1,414 Elo+
Solo
Medusa
Medusa
NICKCASEY
Medusa
Level 114
God Stats
3W - 4L
1,249 SR
Queue Stats
34W - 35L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
SeventhSin1999
Baron Samedi
Level 69
God Stats
2W - 1L
1,795 SR
Queue Stats
36W - 33L
1,473 Elo+
Solo
Janus
Janus
jnvcy
Janus
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,598 Elo+
Party 1
Khepri
Khepri
traker465
Khepri
Level 59
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 16L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CharlieDLX
Chronos
17
1 / 2 / 11
10,880
989
12,111
14,516
5,628
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Ninja_Gaga
Gilgamesh
18
2 / 1 / 13
11,495
1,045
9,497
12,228
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
creaxxxm
Anhur
18
3 / 1 / 10
11,531
1,048
13,175
13,456
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
18
14 / 2 / 4
13,860
1,260
27,488
8,488
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 3 / 17
11,628
1,057
7,322
17,170
11,679
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dairuzh
Kali
16
2 / 5 / 4
10,566
961
10,176
13,233
6,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
NICKCASEY
Medusa
16
1 / 6 / 4
10,655
969
10,465
15,456
7,033
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
SeventhSin1999
Baron Samedi
16
3 / 3 / 4
11,152
1,014
14,538
12,757
6,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
jnvcy
Janus
16
2 / 6 / 6
11,163
1,015
20,498
15,965
7,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
traker465
Khepri
16
1 / 1 / 4
11,381
1,035
3,970
14,972
23,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
21
Kills
9
9
Deaths
21
55
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
CharlieDLX
Chronos
1
2
11
3.25
L
Kali
Dairuzh
Kali
2
5
4
0.8
L
Medusa
NICKCASEY
Medusa
1
6
4
0.5
W
Gilgamesh
Ninja_Gaga
Gilgamesh
2
1
13
8.5
L
Baron Samedi
SeventhSin1999
Baron Samedi
3
3
4
1.67
W
Anhur
creaxxxm
Anhur
3
1
10
8
L
Janus
jnvcy
Janus
2
6
6
0.83
W
Poseidon
14
2
4
8
L
Khepri
traker465
Khepri
1
1
4
3
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,593
Damage
59,647
65,858
Taken
72,383
36,752
Mitigated
50,263
7,326
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
CharlieDLX
Chronos
12,111
4,599
0
678
14,516
5,628
0
9,416
5,100
25,784
0
L
Kali
Dairuzh
Kali
10,176
3,227
0
879
13,233
6,182
0
10,410
2,731
0
21,405
L
Medusa
NICKCASEY
Medusa
10,465
3,569
46
636
15,456
7,033
0
9,418
5,847
0
38,540
W
Gilgamesh
Ninja_Gaga
Gilgamesh
9,497
1,617
162
2,059
12,228
11,130
0
7,920
4,308
0
21,651
L
Baron Samedi
SeventhSin1999
Baron Samedi
14,538
656
1,750
2,229
12,757
6,711
0
8,102
4,226
31,629
0
W
Anhur
creaxxxm
Anhur
13,175
7,437
0
3,691
13,456
5,317
0
5,679
7,617
0
32,446
L
Janus
jnvcy
Janus
20,498
683
0
0
15,965
7,226
0
10,454
5,330
46,168
0
W
Poseidon
27,488
3,080
0
662
8,488
2,998
0
4,600
3,888
59,272
0
L
Khepri
traker465
Khepri
3,970
375
81
1,944
14,972
23,111
0
8,422
6,421
9,250
0
W
7,322
734
0
74
17,170
11,679
0
11,280
5,890
24,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
54,917
236
Minions Killed
214
8
Camps Cleared
6
1,086,126
Distance Traveled
996,575
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,880
989
38
3
0
216,986
3
L
Kali
10,566
961
33
3
0
221,059
0
L
Medusa
10,655
969
59
5
2
193,251
0
W
Gilgamesh
11,495
1,045
23
2
3
214,958
0
L
Baron Samedi
11,152
1,014
41
4
3
214,944
0
W
Anhur
11,531
1,048
61
6
3
211,644
0
L
Janus
11,163
1,015
68
6
0
202,863
0
W
Poseidon
13,860
1,260
75
7
2
232,612
0
L
Khepri
11,381
1,035
13
1
1
164,458
0
W
Ymir
11,628
1,057
39
4
0
209,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role