Player Matchup

Thanatos
Thanatos
Gold I
 
Thanatos
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
Frogface10
Achilles
Gold III
Level 100
God Stats
0W - 5L
1,312 SR
Queue Stats
104W - 106L
1,715 MMR
Solo
Janus
Janus
Platinum V
NigelFarage
Janus
Platinum V
Level 152
God Stats
17W - 14L
1,618 SR
Queue Stats
48W - 41L
1,877 MMR
Party 1
Bacchus
Bacchus
Gold V
Oósh
Bacchus
Gold V
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 38L
1,587 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,486 SR
1,636 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,618 SR
1,718 MMR
Agni
Agni
Gold I
Eli-Power
Agni
Gold I
Level 156
God Stats
8W - 6L
1,692 SR
Queue Stats
503W - 499L
1,582 MMR
Party 2
Ares
Ares
Platinum II
IllRUSHERllI
Ares
Platinum II
Level 159
God Stats
29W - 21L
1,704 SR
Queue Stats
596W - 583L
1,759 MMR
Party 2
Ullr
Ullr
Platinum V
Maegu
Ullr
Platinum V
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 33L
1,748 MMR
Solo
Bakasura
Bakasura
Gold I
Srgodlike
Bakasura
Gold I
Level 122
God Stats
16W - 16L
1,562 SR
Queue Stats
404W - 400L
1,758 MMR
Solo
Nike
Nike
Platinum III
fnirfaf
Nike
Platinum III
Level 100
God Stats
9W - 5L
1,630 SR
Queue Stats
237W - 232L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
0 / 3 / 2
4,290
536
3,172
6,167
1,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
 
Danzaburou
7
0 / 3 / 2
4,196
525
2,063
6,073
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Frogface10
Achilles
6
0 / 1 / 0
3,779
472
1,470
3,553
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 0 / 0
5,019
627
1,260
1,538
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
Oósh
Bacchus
7
3 / 1 / 0
4,667
583
3,815
5,579
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KuzenboThorKali

VS

Bans
MartichorasBaba YagaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 1 / 0
4,790
599
282
2,819
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 4
4,765
596
1,861
5,411
3,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Maegu
Ullr
8
3 / 1 / 2
5,324
666
3,642
4,803
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Srgodlike
Bakasura
10
4 / 0 / 0
5,491
686
4,354
7,531
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
fnirfaf
Nike
9
0 / 0 / 2
5,193
649
1,543
4,641
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
8
8
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
3
2
0.33
L
Danzaburou
 
Danzaburou
0
3
2
0.33
W
Agni
0
1
0
0
L
Achilles
Frogface10
Achilles
0
1
0
0
W
1
2
4
1.5
W
Ullr
Maegu
Ullr
3
1
2
4
L
1
0
0
1
L
Bacchus
Oósh
Bacchus
3
1
0
3
W
Bakasura
Srgodlike
Bakasura
4
0
0
4
W
Nike
fnirfaf
Nike
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
11,682
22,910
Taken
25,205
9,939
Mitigated
12,795
7,401
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,172
1,135
0
3,043
6,167
1,863
0
274
5,451
0
23,223
L
Danzaburou
 
Danzaburou
2,063
886
0
1,259
6,073
1,870
16
385
5,058
0
18,874
W
Agni
282
47
0
625
2,819
780
0
849
1,970
33,464
0
L
Achilles
Frogface10
Achilles
1,470
370
0
375
3,553
2,504
0
146
2,944
0
17,034
W
1,861
223
0
1,081
5,411
3,786
0
1,282
4,129
8,503
0
W
Ullr
Maegu
Ullr
3,642
1,902
0
1,228
4,803
1,774
0
2,386
2,417
0
32,929
L
1,260
40
0
1,000
1,538
441
0
361
1,155
43,020
0
L
Bacchus
Oósh
Bacchus
3,815
781
0
1,724
5,579
3,261
0
955
4,487
15,400
0
W
Bakasura
Srgodlike
Bakasura
4,354
2,530
0
3,089
7,531
2,780
162
570
6,961
0
30,213
W
Nike
fnirfaf
Nike
1,543
410
0
864
4,641
3,675
299
0
4,641
0
36,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,951
Gold Earned
25,563
207
Minions Killed
274
0
Camps Cleared
0
760,757
Distance Traveled
802,337
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,290
536
51
6
0
182,387
0
L
Danzaburou
4,196
525
36
5
0
145,078
4
W
Agni
4,790
599
73
9
0
154,116
0
L
Achilles
3,779
472
29
4
0
96,042
0
W
Ares
4,765
596
7
1
0
179,418
2
W
Ullr
5,324
666
57
7
0
133,021
0
L
Janus
5,019
627
75
9
0
163,390
2
L
Bacchus
4,667
583
16
2
0
173,860
2
W
Bakasura
5,491
686
71
9
0
203,728
0
W
Nike
5,193
649
66
8
0
132,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role