Player Matchup

Ullr
Ullr
LaReineRaRousse
Ullr
Level 85
God Stats
4W - 7L
1,304 SR
Queue Stats
457W - 525L
1,400 Elo+
Solo
Cthulhu
Cthulhu
LiLGrumpy323
Cthulhu
Level 100
God Stats
0W - 2L
1,285 SR
Queue Stats
154W - 149L
1,467 Elo+
Party 1
Terra
Terra
Zaboomafool21
Terra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 58L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
jlets17
Kumbhakarna
Level 112
God Stats
2W - 3L
1,479 SR
Queue Stats
132W - 136L
1,415 Elo+
Solo
Freya
Freya
msgbbyballs
Freya
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
21W - 36L
1,373 Elo+
Party 1
Team Averages
Level 74
1,368 SR
1,421 Elo+

VS

Team Averages
Level 80
1,592 SR
1,467 Elo+
Ymir
Ymir
BlackoQc
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,397 Elo+
Solo
Charybdis
Charybdis
DeathlikeDruid66
Charybdis
Level 68
God Stats
2W - 1L
1,671 SR
Queue Stats
24W - 13L
1,556 Elo+
Solo
Hera
Hera
Minanchiro
Hera
Level 69
God Stats
4W - 1L
1,764 SR
Queue Stats
118W - 116L
1,435 Elo+
Solo
Ishtar
Ishtar
OConqueror
Ishtar
Level 91
God Stats
1W - 5L
1,500 SR
Queue Stats
344W - 346L
1,464 Elo+
Solo
Sylvanus
Sylvanus
hippyoftheright
Sylvanus
Level 146
God Stats
1W - 2L
1,526 SR
Queue Stats
182W - 181L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 5
8,814
735
8,769
14,807
9,488
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LiLGrumpy323
Cthulhu
19
3 / 6 / 9
9,847
821
21,120
18,527
25,806
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 3 / 11
8,181
682
5,627
14,321
17,632
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Kumbhakarna
jlets17
Kumbhakarna
1
0 / 0 / 0
3,020
252
0
0
0
17
6 / 5 / 2
9,122
760
15,113
14,669
9,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 3 / 11
9,157
763
5,110
16,099
11,760
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charybdis
18
6 / 4 / 11
10,486
874
14,699
13,364
6,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
4 / 2 / 14
9,817
818
15,728
7,887
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
OConqueror
Ishtar
17
6 / 5 / 7
9,891
824
13,440
13,788
6,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
3 / 3 / 11
9,257
771
6,587
16,581
16,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
74
14
Kills
20
20
Deaths
17
27
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
3
11
2.17
W
Charybdis
6
4
11
2.88
L
4
6
5
1.08
L
Cthulhu
LiLGrumpy323
Cthulhu
3
6
9
1.25
W
4
2
14
5.5
W
Ishtar
OConqueror
Ishtar
6
5
7
1.9
L
1
3
11
2.17
W
Sylvanus
3
3
11
2.83
L
Kumbhakarna
jlets17
Kumbhakarna
0
0
0
0
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,629
Damage
55,564
62,324
Taken
67,719
62,314
Mitigated
45,937
16,453
Healing
27,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,110
2,056
1,122
3,254
16,099
11,760
84
11,762
3,909
15,365
0
W
Charybdis
14,699
6,104
1,663
2,362
13,364
6,950
895
7,044
6,156
0
36,686
L
8,769
4,489
361
1,643
14,807
9,488
0
6,374
8,293
0
21,563
L
Cthulhu
LiLGrumpy323
Cthulhu
21,120
436
642
641
18,527
25,806
0
7,277
10,567
36,832
2,323
W
15,728
4,892
1,856
1,008
7,887
3,835
841
3,686
4,107
30,079
0
W
Ishtar
OConqueror
Ishtar
13,440
7,130
825
818
13,788
6,946
433
7,741
6,047
0
24,540
L
5,627
1,034
5,426
5,000
14,321
17,632
28
7,264
6,787
9,444
0
W
Sylvanus
6,587
1,766
8,375
6,382
16,581
16,446
108
8,527
7,580
12,864
506
L
Kumbhakarna
jlets17
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
15,113
4,736
0
2,740
14,669
9,388
0
6,045
8,524
21,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,984
Gold Earned
48,608
100
Minions Killed
152
0
Camps Cleared
0
812,393
Distance Traveled
1,068,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,157
763
24
2
0
243,521
0
W
Charybdis
10,486
874
55
5
0
214,979
0
L
Ullr
8,814
735
25
2
0
150,212
0
L
Cthulhu
9,847
821
49
4
0
219,616
0
W
Hera
9,817
818
35
3
0
215,327
0
W
Ishtar
9,891
824
25
2
0
201,962
0
L
Terra
8,181
682
4
0
0
253,055
0
W
Sylvanus
9,257
771
13
1
0
192,820
0
L
Kumbhakarna
3,020
252
0
0
0
0
0
L
Freya
9,122
760
22
2
0
189,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role