Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
ANlDOTE
Charon
Level 128
God Stats
1W - 2L
1,567 SR
Queue Stats
71W - 50L
1,615 Elo+
Party 2
Ix Chel
Ix Chel
mj_zombie210
Ix Chel
Level 158
God Stats
4W - 5L
1,538 SR
Queue Stats
41W - 51L
1,463 Elo+
Solo
Team Averages
Level 138
1,535 SR
1,526 Elo+

VS

Team Averages
Level 127
1,767 SR
1,570 Elo+
Kuzenbo
Kuzenbo
Compy Kibble
Kuzenbo
Level 127
God Stats
6W - 0L
1,980 SR
Queue Stats
67W - 56L
1,558 Elo+
Party 1
Izanami
Izanami
DaemarMediaYT
Izanami
Level 125
God Stats
4W - 2L
1,611 SR
Queue Stats
140W - 126L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Urxly
Kukulkan
Level 129
God Stats
35W - 17L
1,710 SR
Queue Stats
686W - 658L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 4 / 3
11,549
679
11,974
18,188
6,838
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
ANlDOTE
Charon
14
1 / 2 / 3
11,357
668
13,122
19,778
19,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
mj_zombie210
Ix Chel
14
2 / 7 / 3
11,689
688
9,138
15,811
6,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Compy Kibble
Kuzenbo
16
2 / 3 / 9
12,515
736
10,043
17,553
25,748
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
16
6 / 2 / 4
13,009
765
13,792
15,104
6,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Urxly
Kukulkan
18
5 / 0 / 8
14,047
826
20,728
9,273
4,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
13
13
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
3
0.88
L
Charon
ANlDOTE
Charon
1
2
3
1.25
W
Kuzenbo
Compy Kibble
Kuzenbo
2
3
9
2.17
W
Izanami
6
2
4
4
W
Kukulkan
Urxly
Kukulkan
5
0
8
9
L
Ix Chel
mj_zombie210
Ix Chel
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,234
Damage
44,563
53,777
Taken
41,930
32,013
Mitigated
37,146
9,057
Healing
13,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
11,974
4,594
0
2,103
18,188
6,838
165
11,561
6,627
0
57,753
L
Charon
ANlDOTE
Charon
13,122
1,925
0
750
19,778
19,055
17
11,188
8,590
49,983
0
W
Kuzenbo
Compy Kibble
Kuzenbo
10,043
3,988
0
5,913
17,553
25,748
475
9,712
7,785
30,386
0
W
Izanami
13,792
9,836
0
4,320
15,104
6,619
1,475
7,007
8,097
0
76,707
W
Kukulkan
Urxly
Kukulkan
20,728
1,963
0
2,936
9,273
4,779
1,241
6,085
3,040
90,293
0
L
Ix Chel
mj_zombie210
Ix Chel
9,138
484
1,263
4,941
15,811
6,120
0
8,457
7,354
40,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
39,571
188
Minions Killed
234
0
Camps Cleared
0
859,085
Distance Traveled
991,088
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,549
679
98
6
0
280,030
0
L
Charon
11,357
668
48
3
0
316,211
0
W
Kuzenbo
12,515
736
29
2
0
335,866
7
W
Izanami
13,009
765
95
6
0
325,008
0
W
Kukulkan
14,047
826
110
6
0
330,214
0
L
Ix Chel
11,689
688
42
2
0
262,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role