Player Matchup

Raijin
Raijin
LadyCooper98
Raijin
Level 56
God Stats
3W - 3L
1,500 SR
Queue Stats
223W - 226L
1,394 Elo+
Party 4
Osiris
Osiris
Lebry57
Osiris
Level 105
God Stats
0W - 2L
1,287 SR
Queue Stats
18W - 34L
1,298 Elo+
Party 2
Maui
Maui
NOCTURNENOXX
Maui
Level 67
God Stats
2W - 8L
1,125 SR
Queue Stats
241W - 235L
1,412 Elo+
Party 4
Zhong Kui
Zhong Kui
NinOG33k57
Zhong Kui
Level 116
God Stats
0W - 3L
1,242 SR
Queue Stats
103W - 96L
1,534 Elo+
Party 2
Mercury
Mercury
x NooB x9478
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,468 Elo+
Solo
Team Averages
Level 82
1,331 SR
1,421 Elo+

VS

Team Averages
Level 78
1,427 SR
1,418 Elo+
Fenrir
Fenrir
FalloutVixen
Fenrir
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 129L
1,452 Elo+
Solo
Bacchus
Bacchus
Heinecken
Bacchus
Level 80
God Stats
1W - 2L
1,179 SR
Queue Stats
30W - 46L
1,413 Elo+
Party 3
Susano
Susano
J7RDY
Susano
Level 114
God Stats
1W - 1L
1,343 SR
Queue Stats
31W - 40L
1,366 Elo+
Party 1
Izanami
Izanami
Prophet9354
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
shannnnoooon
Nu Wa
Level 72
God Stats
3W - 1L
1,612 SR
Queue Stats
30W - 39L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
1 / 8 / 5
7,510
683
3,856
12,951
4,414
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Lebry57
Osiris
16
5 / 7 / 5
9,633
876
9,447
17,652
10,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
2 / 6 / 9
8,418
765
7,004
16,652
11,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
NinOG33k57
Zhong Kui
18
5 / 5 / 6
9,723
884
17,080
16,101
17,724
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
x NooB x9478
Mercury
1
0 / 1 / 0
2,836
258
0
1,898
435

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 6 / 16
9,256
841
9,847
12,891
6,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Heinecken
Bacchus
18
6 / 3 / 17
11,193
1,018
9,418
12,825
18,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
J7RDY
Susano
18
8 / 1 / 15
10,663
969
13,474
9,065
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Prophet9354
Izanami
15
3 / 2 / 13
8,949
814
4,934
6,891
3,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
7 / 2 / 16
10,103
918
20,647
7,498
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
104
13
Kills
27
27
Deaths
14
25
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
6
16
1.83
W
Bacchus
Heinecken
Bacchus
6
3
17
4.83
W
Susano
J7RDY
Susano
8
1
15
15.5
L
Raijin
1
8
5
0.44
L
Osiris
Lebry57
Osiris
5
7
5
1.07
L
2
6
9
1.08
L
Zhong Kui
NinOG33k57
Zhong Kui
5
5
6
1.6
W
Izanami
Prophet9354
Izanami
3
2
13
4.75
W
7
2
16
7.5
L
Mercury
x NooB x9478
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,387
Damage
58,320
65,254
Taken
49,170
44,612
Mitigated
35,887
12,188
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,847
2,247
121
2,222
12,891
6,423
886
6,516
6,251
0
19,816
W
Bacchus
Heinecken
Bacchus
9,418
856
307
1,782
12,825
18,465
665
6,456
5,665
16,396
631
W
Susano
J7RDY
Susano
13,474
1,978
2,469
1,865
9,065
4,335
889
5,664
3,124
0
26,919
L
Raijin
3,856
369
75
207
12,951
4,414
0
5,423
7,524
15,639
0
L
Osiris
Lebry57
Osiris
9,447
4,274
106
3,197
17,652
10,219
0
8,570
8,659
0
23,242
L
7,004
1,273
1,677
2,367
16,652
11,820
0
7,248
8,836
14,706
0
L
Zhong Kui
NinOG33k57
Zhong Kui
17,080
715
369
4,190
16,101
17,724
0
5,636
10,000
36,840
0
W
Izanami
Prophet9354
Izanami
4,934
3,012
2,095
1,429
6,891
3,158
2,519
3,490
3,313
0
15,447
W
20,647
4,712
1,632
1,316
7,498
3,506
2,339
5,392
1,817
39,141
0
L
Mercury
x NooB x9478
Mercury
0
0
0
0
1,898
435
0
1,898
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
50,164
114
Minions Killed
122
0
Camps Cleared
0
772,382
Distance Traveled
1,095,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,256
841
18
2
0
214,861
0
W
Bacchus
11,193
1,018
16
1
0
216,638
0
W
Susano
10,663
969
32
3
0
243,355
0
L
Raijin
7,510
683
20
2
0
168,656
0
L
Osiris
9,633
876
20
2
0
221,944
0
L
Maui
8,418
765
12
1
0
179,949
0
L
Zhong Kui
9,723
884
62
6
0
201,833
0
W
Izanami
8,949
814
24
2
0
215,000
0
W
Nu Wa
10,103
918
32
3
0
206,095
0
L
Mercury
2,836
258
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role