Player Matchup

Janus
Janus
Edwar09
Janus
Level 125
God Stats
2W - 0L
1,499 SR
Queue Stats
38W - 23L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Nocturnal_Lovers
Danzaburou
Level 93
God Stats
10W - 13L
1,415 SR
Queue Stats
129W - 140L
1,440 Elo+
Party 3
Xing Tian
Xing Tian
Noubox
Xing Tian
Level 148
God Stats
35W - 16L
1,773 SR
Queue Stats
82W - 51L
1,617 Elo+
Party 1
Bellona
Bellona
PhantomRaz1
Bellona
Level 109
God Stats
2W - 1L
1,289 SR
Queue Stats
391W - 383L
1,536 Elo+
Solo
Susano
Susano
pvj_kl
Susano
Level 108
God Stats
6W - 15L
1,507 SR
Queue Stats
143W - 152L
1,440 Elo+
Party 3
Team Averages
Level 117
1,497 SR
1,527 Elo+

VS

Team Averages
Level 113
1,542 SR
1,478 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
JustIshi
Ix Chel
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scarr3
Tsukuyomi
Level 81
God Stats
2W - 4L
1,708 SR
Queue Stats
10W - 13L
1,603 Elo+
Solo
Medusa
Medusa
Xx_ArKaDi_xX
Medusa
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Edwar09
Janus
11
3 / 0 / 2
6,429
643
6,104
4,206
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nocturnal_Lovers
Danzaburou
9
0 / 0 / 0
5,315
532
3,236
4,662
1,537
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Noubox
Xing Tian
9
1 / 0 / 5
6,024
602
4,211
7,442
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
PhantomRaz1
Bellona
10
0 / 0 / 3
6,028
603
5,794
9,198
9,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Susano
pvj_kl
Susano
9
4 / 3 / 0
5,888
589
3,237
9,080
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 0
4,953
495
5,078
8,210
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
 
Gilgamesh
8
0 / 1 / 0
4,628
463
2,617
7,563
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
JustIshi
Ix Chel
9
0 / 4 / 2
5,153
515
3,477
7,227
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Scarr3
Tsukuyomi
8
3 / 2 / 0
5,077
508
5,772
7,320
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
9
0 / 0 / 0
4,682
468
4,018
4,841
1,644
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Gilgamesh
 
Gilgamesh
0
1
0
0
W
Janus
Edwar09
Janus
3
0
2
4
L
Ix Chel
JustIshi
Ix Chel
0
4
2
0.25
W
Danzaburou
Nocturnal_Lovers
Danzaburou
0
0
0
0
W
Xing Tian
Noubox
Xing Tian
1
0
5
3.5
W
Bellona
PhantomRaz1
Bellona
0
0
3
1.5
L
Tsukuyomi
Scarr3
Tsukuyomi
3
2
0
1.5
L
Medusa
0
0
0
0
W
Susano
pvj_kl
Susano
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
20,962
34,588
Taken
35,161
21,289
Mitigated
14,768
10,380
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,078
1,373
0
3,254
8,210
2,845
0
624
7,586
0
38,049
L
Gilgamesh
 
Gilgamesh
2,617
594
0
2,305
7,563
5,061
0
1,476
6,061
0
18,855
W
Janus
Edwar09
Janus
6,104
630
0
0
4,206
1,542
0
2,149
2,057
52,676
0
L
Ix Chel
JustIshi
Ix Chel
3,477
419
0
662
7,227
2,628
8
5,267
1,768
33,035
0
W
Danzaburou
Nocturnal_Lovers
Danzaburou
3,236
1,849
0
2,743
4,662
1,537
188
0
4,662
0
39,226
W
Xing Tian
Noubox
Xing Tian
4,211
293
36
2,553
7,442
5,594
0
338
7,104
18,192
0
W
Bellona
PhantomRaz1
Bellona
5,794
1,468
0
4,291
9,198
9,413
0
0
9,198
0
47,885
L
Tsukuyomi
Scarr3
Tsukuyomi
5,772
1,495
0
3,068
7,320
2,590
0
1,918
5,248
0
25,503
L
Medusa
4,018
2,051
0
1,956
4,841
1,644
0
658
4,183
0
32,806
W
Susano
pvj_kl
Susano
3,237
460
0
757
9,080
3,203
187
995
8,085
0
32,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,684
Gold Earned
24,493
309
Minions Killed
233
0
Camps Cleared
0
1,032,898
Distance Traveled
960,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,953
495
59
6
0
172,646
0
L
Gilgamesh
4,628
463
27
3
0
204,352
0
W
Janus
6,429
643
92
9
0
207,111
0
L
Ix Chel
5,153
515
60
6
0
164,154
0
W
Danzaburou
5,315
532
64
6
0
186,158
0
W
Xing Tian
6,024
602
15
2
0
213,638
0
W
Bellona
6,028
603
86
9
0
203,433
0
L
Tsukuyomi
5,077
508
30
3
0
225,187
0
L
Medusa
4,682
468
57
6
0
194,074
0
W
Susano
5,888
589
52
5
0
222,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role