Player Matchup

Persephone
Persephone
Diamond V
Dicë
Persephone
Diamond V
Level 49
God Stats
12W - 3L
1,949 SR
Queue Stats
83W - 52L
2,033 MMR
Party 2
Danzaburou
Danzaburou
Diamond V
Jаmie
Danzaburou
Diamond V
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 52L
2,033 MMR
Party 2
Athena
Athena
Diamond V
Mаtt
Athena
Diamond V
Level 45
God Stats
8W - 5L
1,707 SR
Queue Stats
83W - 52L
2,033 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 47
1,719 SR
2,033 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,574 SR
1,885 MMR
Horus
Horus
Platinum II
 
Horus
Platinum II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond V
XearzYRho
Hachiman
Diamond V
Level 152
God Stats
59W - 48L
1,609 SR
Queue Stats
415W - 420L
2,182 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
omgitsjager
Yu Huang
Platinum II
Level 156
God Stats
3W - 1L
1,613 SR
Queue Stats
115W - 87L
1,973 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dicë
Persephone
13
0 / 3 / 1
10,674
712
14,847
8,747
2,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jаmie
Danzaburou
13
1 / 4 / 1
10,592
706
8,230
13,733
4,958
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Mаtt
Athena
13
1 / 2 / 1
9,935
662
4,996
15,995
17,924
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AphroditeThothMartichorasKuzenboJanus

VS

Bans
Ne ZhaDiscordiaMedusaNoxXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
1 / 0 / 8
10,844
723
4,458
13,551
13,031
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
XearzYRho
Hachiman
16
7 / 1 / 2
12,463
831
16,516
11,672
5,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
omgitsjager
Yu Huang
13
1 / 1 / 7
10,783
719
12,541
11,408
4,942
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
8
5
L
Persephone
Dicë
Persephone
0
3
1
0.17
L
Danzaburou
Jаmie
Danzaburou
1
4
1
0.38
L
Athena
Mаtt
Athena
1
2
1
0.75
W
Hachiman
XearzYRho
Hachiman
7
1
2
8
W
Yu Huang
omgitsjager
Yu Huang
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
33,515
38,475
Taken
36,631
25,760
Mitigated
23,096
5,611
Healing
19,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,458
1,389
5,744
8,150
13,551
13,031
79
6,258
7,293
0
9,653
L
Persephone
Dicë
Persephone
14,847
775
0
844
8,747
2,878
0
3,677
5,014
63,643
0
L
Danzaburou
Jаmie
Danzaburou
8,230
4,388
0
2,669
13,733
4,958
0
4,953
8,780
0
48,308
L
Athena
Mаtt
Athena
4,996
1,053
0
2,098
15,995
17,924
0
4,004
11,991
11,316
0
W
Hachiman
XearzYRho
Hachiman
16,516
10,566
0
3,106
11,672
5,123
2,337
7,530
4,142
0
81,810
W
Yu Huang
omgitsjager
Yu Huang
12,541
778
112
1,940
11,408
4,942
824
6,630
4,778
49,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
34,090
161
Minions Killed
190
0
Camps Cleared
0
840,043
Distance Traveled
877,147
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,844
723
13
1
0
321,983
0
L
Persephone
10,674
712
81
5
0
266,276
0
L
Danzaburou
10,592
706
71
5
0
264,196
4
L
Athena
9,935
662
9
1
0
309,571
5
W
Hachiman
12,463
831
115
8
0
283,453
0
W
Yu Huang
10,783
719
62
4
0
271,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role