Player Matchup

Fenrir
Fenrir
Naytharini
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Surtr
Surtr
RJenko96
Surtr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,610 Elo+
Party 2
Hades
Hades
SuckithYaMudda
Hades
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
flagmayt
Serqet
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,239 Elo+
Solo
Anhur
Anhur
xSimmo
Anhur
Level 128
God Stats
2W - 1L
1,843 SR
Queue Stats
28W - 27L
1,442 Elo+
Party 2
Team Averages
Level 39
1,569 SR
1,458 Elo+

VS

Team Averages
Level 61
1,478 SR
1,466 Elo+
Neith
Neith
Astrologicism
Neith
Level 42
God Stats
9W - 3L
1,731 SR
Queue Stats
71W - 74L
1,502 Elo+
Solo
Thor
Thor
JBorking
Thor
Level 53
God Stats
1W - 2L
1,129 SR
Queue Stats
41W - 41L
1,402 Elo+
Party 1
Eset
Eset
Mullcih1
Eset
Level 108
God Stats
158W - 106L
1,559 SR
Queue Stats
1,003W - 972L
1,525 Elo+
Solo
Charon
Charon
Sickbulle
Charon
Level 49
God Stats
7W - 2L
1,434 SR
Queue Stats
33W - 29L
1,450 Elo+
Party 1
Sun Wukong
Sun Wukong
bigfatlumberjack
Sun Wukong
Level 55
God Stats
9W - 6L
1,535 SR
Queue Stats
38W - 30L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Naytharini
Fenrir
7
0 / 3 / 1
4,804
437
805
6,575
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
RJenko96
Surtr
9
0 / 6 / 0
5,434
494
4,463
11,071
6,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 0
6,822
620
5,269
10,018
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
flagmayt
Serqet
8
0 / 3 / 0
5,119
465
2,192
7,620
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
xSimmo
Anhur
10
1 / 2 / 0
5,497
500
4,654
8,884
2,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,708
610
5,929
6,644
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
10
1 / 2 / 1
5,877
534
2,372
8,684
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eset
11
1 / 2 / 0
6,011
546
6,034
7,326
3,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
Sickbulle
Charon
9
4 / 0 / 3
6,724
611
5,742
7,958
4,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
bigfatlumberjack
Sun Wukong
12
6 / 0 / 1
7,413
674
7,503
7,352
5,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
15
15
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Thor
1
2
1
0.75
W
Eset
1
2
0
0.5
L
Fenrir
Naytharini
Fenrir
0
3
1
0.17
L
Surtr
RJenko96
Surtr
0
6
0
0
W
Charon
Sickbulle
Charon
4
0
3
5.5
L
3
1
0
3
W
Sun Wukong
bigfatlumberjack
Sun Wukong
6
0
1
6.5
L
Serqet
flagmayt
Serqet
0
3
0
0
L
Anhur
xSimmo
Anhur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,383
Damage
27,580
44,168
Taken
37,964
18,992
Mitigated
18,812
10,183
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,929
2,629
0
4,728
6,644
2,264
396
195
6,401
0
47,871
W
Thor
2,372
906
0
4,005
8,684
3,014
0
535
8,005
0
39,339
W
Eset
6,034
1,112
0
3,210
7,326
3,905
108
4,414
2,912
45,513
0
L
Fenrir
Naytharini
Fenrir
805
500
0
595
6,575
2,817
0
1,780
4,795
0
6,791
L
Surtr
RJenko96
Surtr
4,463
2,202
0
1,698
11,071
6,123
0
295
10,776
405
31,120
W
Charon
Sickbulle
Charon
5,742
1,405
1,388
2,329
7,958
4,472
100
437
7,521
18,711
0
L
5,269
911
85
4,863
10,018
4,632
547
6,378
3,640
48,096
0
W
Sun Wukong
bigfatlumberjack
Sun Wukong
7,503
2,269
0
2,124
7,352
5,157
0
182
7,040
0
50,085
L
Serqet
flagmayt
Serqet
2,192
489
0
0
7,620
2,605
0
1,005
6,488
0
28,453
L
Anhur
xSimmo
Anhur
4,654
2,805
0
2,942
8,884
2,815
0
2,145
6,671
0
39,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
32,733
266
Minions Killed
335
0
Camps Cleared
0
1,024,214
Distance Traveled
1,056,352
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,708
610
78
7
0
197,495
0
W
Thor
5,877
534
65
6
0
233,587
0
W
Eset
6,011
546
82
7
0
210,036
2
L
Fenrir
4,804
437
10
1
0
192,994
0
L
Surtr
5,434
494
43
4
0
199,624
0
W
Charon
6,724
611
18
2
0
220,332
4
L
Hades
6,822
620
84
8
0
244,004
0
W
Sun Wukong
7,413
674
92
8
0
194,902
1
L
Serqet
5,119
465
52
5
0
199,291
0
L
Anhur
5,497
500
77
7
0
188,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role