Player Matchup

Sol
Sol
DoctorFlux
Sol
Level 35
God Stats
114W - 76L
1,497 SR
Queue Stats
307W - 325L
1,446 Elo+
Party 2
Discordia
Discordia
HighlanderSGE
Discordia
Level 152
God Stats
7W - 2L
1,531 SR
Queue Stats
354W - 339L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Syldara2nd
Sun Wukong
Level 62
God Stats
46W - 24L
1,721 SR
Queue Stats
518W - 517L
1,471 Elo+
Party 2
Ravana
Ravana
barbosaaaa
Ravana
Level 38
God Stats
1W - 2L
1,167 SR
Queue Stats
17W - 25L
1,391 Elo+
Solo
Charon
Charon
dsbgib1
Charon
Level 28
God Stats
19W - 10L
1,512 SR
Queue Stats
298W - 294L
1,418 Elo+
Party 2
Team Averages
Level 63
1,485 SR
1,439 Elo+

VS

Team Averages
Level 95
1,474 SR
1,413 Elo+
Vamana
Vamana
AfroCrack13
Vamana
Level 64
God Stats
4W - 3L
1,572 SR
Queue Stats
185W - 202L
1,411 Elo+
Party 1
Chang'e
Chang'e
Ichigo784
Chang'e
Level 127
God Stats
250W - 221L
1,530 SR
Queue Stats
608W - 581L
1,453 Elo+
Solo
Charon
Charon
InYaFace0069
Charon
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 160L
1,390 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InYourFace0069
Tsukuyomi
Level 94
God Stats
15W - 15L
1,509 SR
Queue Stats
196W - 201L
1,412 Elo+
Party 1
Neith
Neith
jabbo16888
Neith
Level 117
God Stats
3W - 8L
1,260 SR
Queue Stats
264W - 261L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 1
7,638
588
9,861
7,772
2,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
HighlanderSGE
Discordia
12
0 / 4 / 3
7,260
558
4,308
7,648
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Syldara2nd
Sun Wukong
15
7 / 1 / 0
9,302
716
10,808
9,421
6,852
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ravana
barbosaaaa
Ravana
12
1 / 1 / 7
7,323
563
5,841
7,759
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charon
dsbgib1
Charon
10
1 / 0 / 7
7,064
543
6,710
12,540
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 6 / 1
5,910
455
3,769
15,535
12,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Ichigo784
Chang'e
14
3 / 1 / 1
7,805
600
9,097
10,311
4,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
10
0 / 4 / 1
6,136
472
4,959
11,981
10,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
InYourFace0069
Tsukuyomi
12
3 / 3 / 1
6,932
533
7,250
10,884
4,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
10
0 / 2 / 0
6,145
473
5,443
7,448
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
16
Kills
6
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
6
1
0.08
W
7
0
1
7.5
W
Discordia
HighlanderSGE
Discordia
0
4
3
0.38
L
Chang'e
Ichigo784
Chang'e
3
1
1
3.5
L
Charon
0
4
1
0.13
L
Tsukuyomi
InYourFace0069
Tsukuyomi
3
3
1
1.17
W
Sun Wukong
Syldara2nd
Sun Wukong
7
1
0
7
W
Ravana
barbosaaaa
Ravana
1
1
7
4.5
W
Charon
dsbgib1
Charon
1
0
7
4.5
L
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
30,518
45,140
Taken
56,159
26,455
Mitigated
35,168
15,508
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,769
1,710
0
2,333
15,535
12,523
0
63
15,472
0
32,712
W
9,861
5,247
0
4,851
7,772
2,760
1,049
2,367
5,367
44,676
0
W
Discordia
HighlanderSGE
Discordia
4,308
147
0
750
7,648
3,039
0
4,278
3,104
50,433
0
L
Chang'e
Ichigo784
Chang'e
9,097
884
440
4,571
10,311
4,543
0
5,643
4,668
63,605
0
L
Charon
4,959
700
94
2,998
11,981
10,607
0
8,622
3,359
16,997
0
L
Tsukuyomi
InYourFace0069
Tsukuyomi
7,250
1,771
0
1,749
10,884
4,338
21
2,240
8,644
0
43,978
W
Sun Wukong
Syldara2nd
Sun Wukong
10,808
4,586
0
3,917
9,421
6,852
1,549
185
9,236
0
70,931
W
Ravana
barbosaaaa
Ravana
5,841
1,769
0
2,466
7,759
3,454
0
2,185
5,498
0
47,635
W
Charon
dsbgib1
Charon
6,710
2,154
0
3,524
12,540
10,350
220
4,619
7,831
21,773
0
L
Neith
5,443
2,479
0
2,266
7,448
3,157
728
4,458
2,990
0
49,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,587
Gold Earned
32,928
369
Minions Killed
335
0
Camps Cleared
0
1,289,326
Distance Traveled
1,231,625
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,910
455
49
4
0
262,541
0
W
Sol
7,638
588
55
4
0
272,263
0
W
Discordia
7,260
558
101
8
0
220,692
0
L
Chang'e
7,805
600
121
9
0
247,739
5
L
Charon
6,136
472
15
1
0
219,828
0
L
Tsukuyomi
6,932
533
73
6
0
297,587
0
W
Sun Wukong
9,302
716
110
8
0
267,247
5
W
Ravana
7,323
563
83
6
0
292,314
0
W
Charon
7,064
543
20
2
0
236,810
3
L
Neith
6,145
473
77
6
0
203,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role